Player Matchup

Neith
Neith
Monster1402
Neith
Level 7
God Stats
2W - 2L
1,725 SR
Queue Stats
6W - 14L
1,197 Elo+
Solo
Xbalanque
Xbalanque
WURH25
Xbalanque
Level 13
God Stats
6W - 5L
1,499 SR
Queue Stats
9W - 11L
1,262 Elo+
Solo
Ares
Ares
dellymanTR
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,323 Elo+
Solo
Izanami
Izanami
spykgam
Izanami
Level 18
God Stats
15W - 13L
1,527 SR
Queue Stats
107W - 108L
1,267 Elo+
Solo
Nemesis
Nemesis
xXToxicGazdaXx
Nemesis
Level 24
God Stats
4W - 1L
1,696 SR
Queue Stats
36W - 32L
1,407 Elo+
Solo
Team Averages
Level 13
1,589 SR
1,291 Elo+

VS

Team Averages
Level 13
1,478 SR
1,360 Elo+
Ravana
Ravana
Daigual5
Ravana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,500 Elo+
Solo
Scylla
Scylla
II_Lbowles_x
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,455 Elo+
Solo
Ymir
Ymir
hellosmiley
Ymir
Level 29
God Stats
72W - 103L
1,388 SR
Queue Stats
124W - 190L
1,248 Elo+
Solo
Medusa
Medusa
natillitadanie
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,158 Elo+
Solo
Neith
Neith
xVapeNationxx
Neith
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
413W - 452L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
5,832
486
3,753
3,872
1,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xbalanque
WURH25
Xbalanque
11
6 / 1 / 1
6,977
581
4,665
6,395
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 2
5,857
488
1,049
5,341
2,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
spykgam
Izanami
11
3 / 4 / 0
7,117
593
3,911
6,774
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 0 / 2
7,701
642
5,558
7,179
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Daigual5
Ravana
10
2 / 2 / 0
6,076
506
1,755
6,303
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
12
2 / 1 / 2
6,579
548
4,928
3,992
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 4 / 0
5,303
442
3,093
7,666
2,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 2
6,407
534
1,998
6,936
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 2
5,094
425
2,110
4,973
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
15
Kills
6
7
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
Daigual5
Ravana
2
2
0
1
L
Scylla
2
1
2
3
W
0
0
5
2.5
W
Xbalanque
WURH25
Xbalanque
6
1
1
6.5
W
1
2
2
1
L
2
4
0
0.5
L
0
5
2
0.2
W
Izanami
spykgam
Izanami
3
4
0
0.75
L
0
3
2
0.33
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,936
Damage
13,884
29,561
Taken
29,870
10,501
Mitigated
9,223
5,823
Healing
4,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Daigual5
Ravana
1,755
607
0
2,510
6,303
2,036
0
21
6,282
0
29,533
L
Scylla
4,928
529
0
786
3,992
999
0
0
3,992
32,089
0
W
3,753
1,713
0
606
3,872
1,123
865
1,707
2,163
0
23,984
W
Xbalanque
WURH25
Xbalanque
4,665
2,545
0
1,433
6,395
1,812
2,242
1,971
4,382
0
33,536
W
1,049
0
0
540
5,341
2,784
664
1,163
4,100
7,880
0
L
3,093
507
0
0
7,666
2,882
0
72
7,594
20,111
0
L
1,998
1,279
0
0
6,936
2,004
1,152
410
6,526
0
26,119
W
Izanami
spykgam
Izanami
3,911
2,917
0
1,405
6,774
1,945
263
1,411
5,193
0
36,982
L
2,110
936
0
1,308
4,973
1,302
0
546
4,427
0
14,544
W
5,558
2,972
0
1,839
7,179
2,837
1,505
1,335
5,702
0
39,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,484
Gold Earned
29,459
295
Minions Killed
255
0
Camps Cleared
0
1,028,854
Distance Traveled
975,399
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,076
506
72
6
0
215,518
0
L
Scylla
6,579
548
63
5
0
217,944
2
W
Neith
5,832
486
34
3
0
181,840
1
W
Xbalanque
6,977
581
73
6
0
190,891
0
W
Ares
5,857
488
15
1
0
200,933
0
L
Ymir
5,303
442
30
3
0
178,637
1
L
Medusa
6,407
534
61
5
0
218,403
0
W
Izanami
7,117
593
86
7
0
185,521
0
L
Neith
5,094
425
29
2
0
144,897
0
W
Nemesis
7,701
642
87
7
0
269,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role