Player Matchup

Bellona
Bellona
Disstressed
Bellona
Level 14
God Stats
9W - 7L
1,636 SR
Queue Stats
12W - 15L
1,506 Elo+
Party 1
Geb
Geb
Ekses
Geb
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
GuerraDios
Nemesis
Level 25
God Stats
15W - 25L
1,412 SR
Queue Stats
23W - 34L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
JustPikachu
Danzaburou
Level 16
God Stats
10W - 14L
1,521 SR
Queue Stats
25W - 26L
1,464 Elo+
Party 1
Agni
Agni
Riversharp
Agni
Level 16
God Stats
0W - 3L
1,197 SR
Queue Stats
18W - 28L
1,418 Elo+
Party 1
Team Averages
Level 19
1,453 SR
1,465 Elo+

VS

Team Averages
Level 16
1,633 SR
1,622 Elo+
Tyr
Tyr
BlackSoldierV3
Tyr
Level 23
God Stats
15W - 7L
1,908 SR
Queue Stats
107W - 84L
1,653 Elo+
Solo
Zeus
Zeus
Carchacrok
Zeus
Level 7
God Stats
5W - 2L
1,707 SR
Queue Stats
96W - 42L
1,554 Elo+
Solo
Ymir
Ymir
SPRIP
Ymir
Level 28
God Stats
7W - 3L
1,539 SR
Queue Stats
81W - 70L
1,594 Elo+
Solo
Ra
Ra
WayToValhall
Ra
Level 4
God Stats
2W - 1L
1,287 SR
Queue Stats
5W - 3L
1,577 Elo+
Solo
Anhur
Anhur
Çameron
Anhur
Level 18
God Stats
8W - 2L
1,724 SR
Queue Stats
106W - 43L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Disstressed
Bellona
8
2 / 4 / 0
4,898
490
3,370
9,515
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Geb
Ekses
Geb
7
2 / 4 / 1
5,089
509
2,725
9,179
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
GuerraDios
Nemesis
7
0 / 3 / 1
4,678
468
1,255
6,686
2,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
JustPikachu
Danzaburou
8
0 / 5 / 3
4,780
478
4,453
6,024
1,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 5 / 1
4,511
451
2,394
5,062
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
6,962
696
5,277
5,301
3,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
9 / 0 / 3
7,075
708
7,330
3,851
944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
SPRIP
Ymir
9
1 / 2 / 11
5,734
573
3,903
7,816
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 4
5,959
596
3,113
2,777
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Çameron
Anhur
9
4 / 2 / 4
5,982
598
6,169
6,077
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
21
21
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
9
0
3
10.5
L
Bellona
Disstressed
Bellona
2
4
0
0.5
L
Geb
Ekses
Geb
2
4
1
0.63
L
Nemesis
GuerraDios
Nemesis
0
3
1
0.17
L
Danzaburou
JustPikachu
Danzaburou
0
5
3
0.3
L
1
5
1
0.3
W
Ymir
SPRIP
Ymir
1
2
11
3.25
W
3
1
4
5
W
Anhur
Çameron
Anhur
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,197
Damage
25,792
36,466
Taken
25,822
14,479
Mitigated
11,083
4,511
Healing
10,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,277
656
0
3,066
5,301
3,602
0
586
4,673
0
39,604
W
7,330
2,334
0
938
3,851
944
0
383
3,420
42,428
0
L
Bellona
Disstressed
Bellona
3,370
1,340
0
1,266
9,515
4,757
0
3,161
6,284
0
16,868
L
Geb
Ekses
Geb
2,725
874
0
1,168
9,179
4,706
0
3,648
5,513
6,420
0
L
Nemesis
GuerraDios
Nemesis
1,255
533
0
433
6,686
2,187
0
3,393
3,159
0
20,282
L
Danzaburou
JustPikachu
Danzaburou
4,453
2,058
0
1,107
6,024
1,329
0
1,276
4,748
0
27,464
L
2,394
404
0
537
5,062
1,500
0
2,570
2,416
13,638
0
W
Ymir
SPRIP
Ymir
3,903
870
0
2,656
7,816
4,070
0
1,631
6,135
11,181
0
W
3,113
424
721
1,118
2,777
819
70
649
2,038
26,949
0
W
Anhur
Çameron
Anhur
6,169
2,817
0
2,117
6,077
1,648
0
1,630
4,437
0
29,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,956
Gold Earned
31,712
170
Minions Killed
299
0
Camps Cleared
0
910,471
Distance Traveled
922,692
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,962
696
91
9
0
218,778
1
W
Zeus
7,075
708
81
8
0
183,173
3
L
Bellona
4,898
490
27
3
0
178,459
0
L
Geb
5,089
509
11
1
0
189,260
3
L
Nemesis
4,678
468
55
6
0
183,818
0
L
Danzaburou
4,780
478
50
5
0
180,358
2
L
Agni
4,511
451
27
3
0
178,576
0
W
Ymir
5,734
573
14
1
0
165,183
3
W
Ra
5,959
596
49
5
0
198,402
3
W
Anhur
5,982
598
64
6
0
157,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role