Player Matchup

Ne Zha
Ne Zha
Anubis_Joestar
Ne Zha
Level 16
God Stats
24W - 16L
1,578 SR
Queue Stats
160W - 165L
1,479 Elo+
Solo
Neith
Neith
DarkgailGamingPC
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 74L
1,470 Elo+
Party 1
Mercury
Mercury
DeathsAspects
Mercury
Level 17
God Stats
21W - 12L
1,532 SR
Queue Stats
80W - 72L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
KoudaIka02
Gilgamesh
Level 27
God Stats
13W - 12L
1,494 SR
Queue Stats
64W - 49L
1,589 Elo+
Solo
Scylla
Scylla
Rumaa
Scylla
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 22
1,521 SR
1,511 Elo+

VS

Team Averages
Level 21
1,470 SR
1,484 Elo+
Neith
Neith
AlotOfDrugs
Neith
Level 21
God Stats
17W - 20L
1,478 SR
Queue Stats
367W - 330L
1,488 Elo+
Solo
Achilles
Achilles
BrunoKbral
Achilles
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
84W - 101L
1,430 Elo+
Solo
Xing Tian
Xing Tian
EricAwesomenesss
Xing Tian
Level 25
God Stats
5W - 9L
1,507 SR
Queue Stats
118W - 109L
1,316 Elo+
Solo
Kali
Kali
SyndaiFF
Kali
Level 6
God Stats
0W - 2L
1,365 SR
Queue Stats
17W - 10L
1,829 Elo+
Solo
Hercules
Hercules
TheSpartann04
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
6,373
579
3,571
6,909
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 1 / 3
5,722
520
4,349
5,788
1,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
11
2 / 1 / 2
6,412
583
3,751
5,540
1,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
KoudaIka02
Gilgamesh
13
5 / 0 / 1
7,064
642
8,228
8,051
4,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Rumaa
Scylla
10
2 / 2 / 1
5,846
531
3,073
2,954
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,824
529
3,423
4,378
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
BrunoKbral
Achilles
11
0 / 1 / 0
5,726
521
1,903
6,224
4,943
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
5
0 / 4 / 0
4,606
419
1,674
7,699
3,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Kali
11
4 / 1 / 1
7,030
639
6,196
9,477
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TheSpartann04
Hercules
9
0 / 6 / 0
5,199
473
4,278
11,883
6,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
13
Kills
5
5
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
3
1
1
3.5
L
Achilles
BrunoKbral
Achilles
0
1
0
0
W
1
1
3
2.5
W
Mercury
2
1
2
3
L
Xing Tian
0
4
0
0
W
Gilgamesh
KoudaIka02
Gilgamesh
5
0
1
5.5
W
Scylla
Rumaa
Scylla
2
2
1
1.25
L
Kali
4
1
1
4.5
L
Hercules
TheSpartann04
Hercules
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,972
Damage
17,474
29,242
Taken
39,661
11,685
Mitigated
19,645
7,609
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,423
1,539
0
2,412
4,378
1,256
0
233
4,105
0
31,823
W
3,571
799
0
2,862
6,909
3,545
0
276
6,633
0
27,923
L
Achilles
BrunoKbral
Achilles
1,903
314
0
689
6,224
4,943
360
749
5,409
0
28,667
W
4,349
1,487
0
1,495
5,788
1,609
0
731
5,057
0
25,458
W
Mercury
3,751
2,696
0
200
5,540
1,604
0
261
5,279
0
37,999
L
Xing Tian
1,674
60
0
1,630
7,699
3,036
0
1,635
5,912
7,965
0
W
Gilgamesh
KoudaIka02
Gilgamesh
8,228
3,497
0
3,052
8,051
4,180
0
0
7,676
0
38,609
W
Scylla
Rumaa
Scylla
3,073
196
0
0
2,954
747
0
406
2,548
24,738
0
L
Kali
6,196
3,237
0
2,503
9,477
3,708
0
182
9,279
0
45,690
L
Hercules
TheSpartann04
Hercules
4,278
2,104
0
4,071
11,883
6,702
68
0
11,883
0
22,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,417
Gold Earned
28,385
301
Minions Killed
266
0
Camps Cleared
0
1,181,181
Distance Traveled
1,084,199
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,824
529
71
6
0
213,594
3
W
Ne Zha
6,373
579
40
4
0
239,404
0
L
Achilles
5,726
521
49
4
0
215,922
1
W
Neith
5,722
520
52
5
0
217,678
2
W
Mercury
6,412
583
87
8
0
260,366
0
L
Xing Tian
4,606
419
5
0
0
214,795
3
W
Gilgamesh
7,064
642
70
6
0
237,833
1
W
Scylla
5,846
531
52
5
0
225,900
3
L
Kali
7,030
639
98
9
0
238,473
1
L
Hercules
5,199
473
43
4
0
201,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role