Player Matchup

Serqet
Serqet
Masters
 
Serqet
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond IV
Cheemkin
Achilles
Diamond IV
Level 55
God Stats
0W - 1L
1,752 SR
Queue Stats
30W - 12L
2,330 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
Gabriel_Cego
Zhong Kui
Platinum II
Level 156
God Stats
11W - 16L
1,621 SR
Queue Stats
224W - 217L
1,970 MMR
Solo
Cthulhu
Cthulhu
Diamond II
Im like that955
Cthulhu
Diamond II
Level 146
God Stats
65W - 58L
1,664 SR
Queue Stats
346W - 323L
2,445 MMR
Party 2
Anhur
Anhur
Diamond II
ThorDUNKu
Anhur
Diamond II
Level 71
God Stats
55W - 38L
1,845 SR
Queue Stats
145W - 118L
2,365 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 117
1,676 SR
2,122 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,642 SR
2,269 MMR
Vulcan
Vulcan
Diamond V
 
Vulcan
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond IV
AtezUltra
King Arthur
Diamond IV
Level 143
God Stats
2W - 2L
1,567 SR
Queue Stats
133W - 123L
2,085 MMR
Solo
Heimdallr
Heimdallr
Masters
BestSmug
Heimdallr
Masters
Level 160
God Stats
14W - 7L
1,806 SR
Queue Stats
373W - 253L
3,030 MMR
Party 1
Khepri
Khepri
Platinum I
MAST3R BAD CALL
Khepri
Platinum I
Level 107
God Stats
11W - 8L
1,661 SR
Queue Stats
824W - 817L
1,946 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
YinHQ
Tsukuyomi
Masters
Level 152
God Stats
65W - 42L
1,676 SR
Queue Stats
824W - 608L
2,786 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
7 / 3 / 3
14,075
521
12,225
18,382
10,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
Cheemkin
Achilles
20
3 / 2 / 3
13,391
496
17,421
23,008
27,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Gabriel_Cego
Zhong Kui
19
1 / 6 / 2
12,215
452
10,129
24,918
17,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 7 / 3
13,245
491
17,288
25,915
27,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
ThorDUNKu
Anhur
20
1 / 6 / 3
13,549
502
17,496
24,660
10,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ApolloTiamatJanusAthenaGuan Yu

VS

Bans
SetScyllaAphroditeCu ChulainnHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
7 / 5 / 11
15,088
559
25,454
16,876
8,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
AtezUltra
King Arthur
20
2 / 5 / 10
14,017
519
13,112
29,565
21,449
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
BestSmug
Heimdallr
20
4 / 5 / 11
15,181
562
17,740
22,417
8,746
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 1 / 18
12,602
467
4,880
18,322
27,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
YinHQ
Tsukuyomi
20
11 / 3 / 9
15,270
566
23,586
17,600
10,073
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
18
Kills
24
24
Deaths
19
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
7
3
3
2.83
W
Vulcan
 
Vulcan
7
5
11
2.5
W
King Arthur
AtezUltra
King Arthur
2
5
10
1.4
W
Heimdallr
BestSmug
Heimdallr
4
5
11
1.9
L
Achilles
Cheemkin
Achilles
3
2
3
2.25
L
Zhong Kui
Gabriel_Cego
Zhong Kui
1
6
2
0.33
L
6
7
3
1.07
W
0
1
18
9
L
Anhur
ThorDUNKu
Anhur
1
6
3
0.42
W
Tsukuyomi
YinHQ
Tsukuyomi
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,559
Damage
84,772
116,883
Taken
104,780
93,553
Mitigated
76,774
36,476
Healing
30,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
12,225
2,963
0
1,668
18,382
10,873
0
2,563
15,806
0
106,961
W
Vulcan
 
Vulcan
25,454
7,306
0
2,390
16,876
8,609
1,380
7,040
9,708
122,345
0
W
King Arthur
AtezUltra
King Arthur
13,112
1,347
0
10,512
29,565
21,449
561
2,832
24,819
0
95,853
W
Heimdallr
BestSmug
Heimdallr
17,740
11,574
0
8,215
22,417
8,746
2,284
6,889
15,121
0
116,638
L
Achilles
Cheemkin
Achilles
17,421
4,799
0
7,997
23,008
27,758
274
4,141
18,547
0
87,020
L
Zhong Kui
Gabriel_Cego
Zhong Kui
10,129
128
0
10,781
24,918
17,658
0
10,316
14,522
93,278
0
L
17,288
803
1,407
4,677
25,915
27,168
0
9,983
15,932
67,753
0
W
4,880
403
0
2,313
18,322
27,897
214
5,615
12,458
38,124
0
L
Anhur
ThorDUNKu
Anhur
17,496
9,928
0
9,946
24,660
10,096
2,634
3,331
21,249
0
116,701
W
Tsukuyomi
YinHQ
Tsukuyomi
23,586
7,752
0
7,014
17,600
10,073
1,508
5,041
11,663
0
122,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,475
Gold Earned
72,158
768
Minions Killed
768
0
Camps Cleared
0
2,642,971
Distance Traveled
2,680,290
31
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
14,075
521
162
6
0
613,071
7
W
Vulcan
15,088
559
204
8
0
544,073
15
W
King Arthur
14,017
519
171
6
0
530,747
14
W
Heimdallr
15,181
562
186
7
0
494,999
6
L
Achilles
13,391
496
167
6
0
531,904
2
L
Zhong Kui
12,215
452
163
6
0
508,840
10
L
Cthulhu
13,245
491
84
3
0
568,867
8
W
Khepri
12,602
467
55
2
0
506,955
6
L
Anhur
13,549
502
192
7
0
420,289
4
W
Tsukuyomi
15,270
566
152
6
0
603,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role