Player Matchup

Apollo
Apollo
INICIANTE2021
Apollo
Level 160
God Stats
115W - 145L
1,474 SR
Queue Stats
1,063W - 1,228L
1,410 Elo+
Solo
Chang'e
Chang'e
Jumembig
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,392 Elo+
Party 1
Thor
Thor
rjYoga
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,336 Elo+
Party 1
Team Averages
Level 64
1,491 SR
1,379 Elo+

VS

Team Averages
Level 131
1,621 SR
1,521 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MasterKsi
Ymir
Level 156
God Stats
1W - 1L
1,863 SR
Queue Stats
52W - 43L
1,562 Elo+
Party 2
Jing Wei
Jing Wei
MedoBR
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 2
7,675
640
7,427
12,651
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Jumembig
Chang'e
11
3 / 7 / 0
8,189
682
5,846
9,786
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
rjYoga
Thor
9
0 / 7 / 3
7,079
590
4,627
12,453
6,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 1 / 13
8,727
727
9,080
6,662
2,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
12
6 / 1 / 12
9,760
813
7,627
9,617
9,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
MedoBR
Jing Wei
14
17 / 2 / 6
11,081
923
12,538
10,537
4,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
4
Kills
25
25
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
13
8.5
L
1
11
2
0.18
L
Chang'e
Jumembig
Chang'e
3
7
0
0.43
W
Ymir
6
1
12
12
W
Jing Wei
MedoBR
Jing Wei
17
2
6
10
L
Thor
rjYoga
Thor
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,900
Damage
29,245
34,890
Taken
26,816
15,980
Mitigated
15,924
4,032
Healing
7,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,080
1,090
0
3,137
6,662
2,047
2,196
884
5,778
31,893
0
L
7,427
3,639
0
674
12,651
5,719
11
3,863
8,788
0
26,072
L
Chang'e
Jumembig
Chang'e
5,846
1,120
845
1,890
9,786
3,341
0
5,954
3,832
21,791
0
W
Ymir
7,627
1,210
0
2,125
9,617
9,532
308
2,690
6,927
30,271
2,087
W
Jing Wei
MedoBR
Jing Wei
12,538
10,740
0
2,270
10,537
4,345
749
2,315
8,222
0
38,777
L
Thor
rjYoga
Thor
4,627
1,139
0
623
12,453
6,920
0
6,858
5,595
0
12,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,943
Gold Earned
29,568
85
Minions Killed
122
0
Camps Cleared
0
519,182
Distance Traveled
637,862
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,727
727
47
4
0
216,214
2
L
Apollo
7,675
640
37
3
0
169,688
4
L
Chang'e
8,189
682
34
3
0
170,982
0
W
Ymir
9,760
813
27
2
0
201,785
0
W
Jing Wei
11,081
923
48
4
0
219,863
1
L
Thor
7,079
590
14
1
0
178,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role