Player Matchup

Thoth
Thoth
Platinum V
Th3 Ap0calipSe
Thoth
Platinum V
Level 139
God Stats
1W - 1L
1,679 SR
Queue Stats
49W - 25L
1,934 MMR
Party 3
Jormungandr
Jormungandr
Platinum III
TiToX-BanDiT-ToX
Jormungandr
Platinum III
Level 122
God Stats
1W - 1L
1,713 SR
Queue Stats
683W - 668L
1,898 MMR
Solo
Yemoja
Yemoja
Platinum III
YASSSEdwards
Yemoja
Platinum III
Level 124
God Stats
1W - 1L
1,781 SR
Queue Stats
96W - 110L
1,835 MMR
Solo
Apollo
Apollo
Platinum III
birthdayMOOSE
Apollo
Platinum III
Level 66
God Stats
7W - 6L
1,639 SR
Queue Stats
75W - 67L
1,909 MMR
Solo
Nemesis
Nemesis
Platinum V
santinixbox
Nemesis
Platinum V
Level 121
God Stats
1W - 1L
1,891 SR
Queue Stats
72W - 56L
1,798 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,740 SR
1,875 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,708 SR
1,861 MMR
Baba Yaga
Baba Yaga
Gold V
AkuaMiku
Baba Yaga
Gold V
Level 143
God Stats
2W - 1L
1,829 SR
Queue Stats
46W - 34L
1,732 MMR
Party 1
Anhur
Anhur
Platinum I
LightNoctiss
Anhur
Platinum I
Level 105
God Stats
19W - 12L
1,678 SR
Queue Stats
178W - 169L
1,989 MMR
Party 2
King Arthur
King Arthur
Platinum IV
Maladaptive_
King Arthur
Platinum IV
Level 115
God Stats
5W - 7L
1,528 SR
Queue Stats
400W - 404L
1,753 MMR
Solo
Fenrir
Fenrir
Gold I
Mirukto
Fenrir
Gold I
Level 143
God Stats
3W - 0L
1,890 SR
Queue Stats
30W - 18L
1,846 MMR
Party 1
Ganesha
Ganesha
Platinum I
StubbyNiki
Ganesha
Platinum I
Level 143
God Stats
64W - 59L
1,614 SR
Queue Stats
186W - 182L
1,984 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 1
11,830
493
13,792
11,905
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
TiToX-BanDiT-ToX
Jormungandr
17
1 / 5 / 2
10,905
454
12,593
19,771
20,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
13
0 / 7 / 1
8,887
370
4,059
16,861
12,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
1 / 3 / 1
12,374
516
7,713
17,540
5,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
santinixbox
Nemesis
17
0 / 5 / 2
10,430
435
4,802
17,726
6,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaScyllaUllrLokiArtio

VS

Bans
JanusYmirTiamatGuan YuTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AkuaMiku
Baba Yaga
18
2 / 1 / 14
14,198
592
11,219
14,298
6,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 0 / 5
13,823
576
13,649
13,052
5,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Maladaptive_
King Arthur
20
5 / 2 / 8
14,237
593
18,608
25,136
29,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
Mirukto
Fenrir
20
12 / 1 / 7
13,582
566
12,277
18,946
12,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
StubbyNiki
Ganesha
17
0 / 1 / 19
12,558
523
7,811
14,234
18,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
5
Kills
24
24
Deaths
5
7
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AkuaMiku
Baba Yaga
2
1
14
9
W
5
0
5
7.5
W
King Arthur
Maladaptive_
King Arthur
5
2
8
4.5
W
Fenrir
Mirukto
Fenrir
12
1
7
15.5
W
Ganesha
StubbyNiki
Ganesha
0
1
19
9.5
L
3
4
1
0.88
L
Jormungandr
TiToX-BanDiT-ToX
Jormungandr
1
5
2
0.4
L
Yemoja
0
7
1
0.07
L
1
3
1
0.5
L
Nemesis
santinixbox
Nemesis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,959
Damage
63,564
83,803
Taken
85,666
49,835
Mitigated
70,932
15,629
Healing
34,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AkuaMiku
Baba Yaga
11,219
1,065
0
5,013
14,298
6,247
3,233
7,292
6,988
82,194
0
W
13,649
8,287
0
7,640
13,052
5,036
5,732
2,625
10,402
0
109,858
W
King Arthur
Maladaptive_
King Arthur
18,608
2,415
0
7,601
25,136
29,267
220
10,606
13,917
0
110,375
W
Fenrir
Mirukto
Fenrir
12,277
2,579
0
8,854
18,946
12,022
2,629
5,519
13,352
0
96,368
W
Ganesha
StubbyNiki
Ganesha
7,811
385
0
5,879
14,234
18,360
986
5,221
8,938
41,455
0
L
13,792
0
0
1,044
11,905
4,084
0
3,264
8,641
90,239
0
L
Jormungandr
TiToX-BanDiT-ToX
Jormungandr
12,593
2,258
0
5,062
19,771
20,589
802
2,806
16,965
69,044
0
L
Yemoja
4,059
708
1,469
1,831
16,861
12,945
0
6,697
10,164
22,217
0
L
7,713
4,407
0
4,884
17,540
5,761
0
2,482
15,058
0
91,505
L
Nemesis
santinixbox
Nemesis
4,802
2,691
0
1,339
17,726
6,456
0
3,781
13,945
0
92,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,426
Gold Earned
68,398
641
Minions Killed
693
0
Camps Cleared
0
2,199,423
Distance Traveled
2,411,959
20
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
14,198
592
161
7
0
466,899
8
W
Anhur
13,823
576
177
7
0
439,471
12
W
King Arthur
14,237
593
194
8
0
488,692
2
W
Fenrir
13,582
566
148
6
0
509,326
12
W
Ganesha
12,558
523
13
1
0
507,571
12
L
Thoth
11,830
493
158
7
0
467,675
4
L
Jormungandr
10,905
454
141
6
0
361,807
1
L
Yemoja
8,887
370
39
2
0
377,825
6
L
Apollo
12,374
516
167
7
0
455,285
8
L
Nemesis
10,430
435
136
6
0
536,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role