Player Matchup

He Bo
He Bo
Choempie
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 62L
1,618 Elo+
Solo
Achilles
Achilles
Domi02
Achilles
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,214 Elo+
Solo
Ganesha
Ganesha
Rostvin5
Ganesha
Level 28
God Stats
22W - 10L
1,630 SR
Queue Stats
87W - 91L
1,387 Elo+
Solo
Arachne
Arachne
darkmoon9777
Arachne
Level 6
God Stats
2W - 2L
1,720 SR
Queue Stats
15W - 7L
1,823 Elo+
Solo
Medusa
Medusa
tarbeit00
Medusa
Level 27
God Stats
2W - 1L
1,716 SR
Queue Stats
122W - 97L
1,611 Elo+
Solo
Team Averages
Level 23
1,613 SR
1,531 Elo+

VS

Team Averages
Level 20
1,483 SR
1,559 Elo+
Apollo
Apollo
JustChillingYuli
Apollo
Level 20
God Stats
6W - 3L
1,634 SR
Queue Stats
44W - 31L
1,675 Elo+
Solo
Fenrir
Fenrir
Kachna123654
Fenrir
Level 17
God Stats
1W - 1L
1,288 SR
Queue Stats
54W - 43L
1,466 Elo+
Solo
Neith
Neith
MelyoSmith
Neith
Level 25
God Stats
8W - 9L
1,416 SR
Queue Stats
157W - 163L
1,571 Elo+
Solo
Olorun
Olorun
Troia17
Olorun
Level 24
God Stats
1W - 0L
1,371 SR
Queue Stats
6W - 9L
1,348 Elo+
Solo
Guan Yu
Guan Yu
poziwi23
Guan Yu
Level 16
God Stats
3W - 0L
1,707 SR
Queue Stats
30W - 21L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Choempie
He Bo
15
5 / 6 / 2
8,962
498
10,320
9,661
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Domi02
Achilles
15
2 / 7 / 1
8,324
462
7,808
15,730
16,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
Rostvin5
Ganesha
13
0 / 2 / 10
8,190
455
7,062
10,234
8,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
darkmoon9777
Arachne
13
1 / 5 / 0
7,633
424
5,232
12,078
6,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
tarbeit00
Medusa
14
4 / 3 / 4
8,624
479
10,289
11,184
3,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 2
13,464
748
21,482
15,498
6,450
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
1 / 3 / 5
8,290
461
3,856
10,326
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
17
2 / 0 / 7
10,771
598
5,954
7,506
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Troia17
Olorun
13
1 / 4 / 3
8,736
485
4,926
11,562
4,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
poziwi23
Guan Yu
13
3 / 4 / 3
9,909
551
6,388
16,868
10,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
12
Kills
23
23
Deaths
12
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
Choempie
He Bo
5
6
2
1
L
Achilles
Domi02
Achilles
2
7
1
0.36
W
16
1
2
17
W
Fenrir
1
3
5
1.17
W
Neith
2
0
7
5.5
L
Ganesha
Rostvin5
Ganesha
0
2
10
2.5
W
Olorun
Troia17
Olorun
1
4
3
0.63
L
Arachne
darkmoon9777
Arachne
1
5
0
0.2
W
Guan Yu
poziwi23
Guan Yu
3
4
3
1.13
L
Medusa
tarbeit00
Medusa
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,711
Damage
42,606
58,887
Taken
61,760
38,018
Mitigated
27,425
13,035
Healing
27,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Choempie
He Bo
10,320
1,089
0
420
9,661
3,723
0
2,366
7,295
52,513
0
L
Achilles
Domi02
Achilles
7,808
3,828
0
3,250
15,730
16,143
56
424
15,306
0
35,040
W
21,482
16,904
0
9,904
15,498
6,450
2,366
1,502
13,456
0
106,883
W
Fenrir
3,856
924
0
1,235
10,326
3,440
0
3,145
7,049
0
31,661
W
Neith
5,954
2,187
0
3,753
7,506
2,598
2,332
1,255
6,186
0
66,752
L
Ganesha
Rostvin5
Ganesha
7,062
552
0
1,901
10,234
8,109
0
1,096
9,138
19,254
0
W
Olorun
Troia17
Olorun
4,926
2,121
389
3,766
11,562
4,126
918
4,468
6,919
45,659
0
L
Arachne
darkmoon9777
Arachne
5,232
3,898
0
3,163
12,078
6,114
0
448
11,630
0
52,614
W
Guan Yu
poziwi23
Guan Yu
6,388
1,800
1,263
7,269
16,868
10,811
458
6,472
10,218
0
29,486
L
Medusa
tarbeit00
Medusa
10,289
5,894
0
4,301
11,184
3,929
236
592
10,592
0
62,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,733
Gold Earned
51,170
378
Minions Killed
500
0
Camps Cleared
0
1,568,227
Distance Traveled
1,607,137
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,962
498
96
5
0
284,617
5
L
Achilles
8,324
462
65
4
0
270,186
0
W
Apollo
13,464
748
186
10
0
316,499
7
W
Fenrir
8,290
461
54
3
0
301,343
3
W
Neith
10,771
598
128
7
0
332,739
7
L
Ganesha
8,190
455
3
0
0
363,502
7
W
Olorun
8,736
485
87
5
0
297,580
1
L
Arachne
7,633
424
100
6
0
327,850
0
W
Guan Yu
9,909
551
45
3
0
358,976
4
L
Medusa
8,624
479
114
6
0
322,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role