Player Matchup

Bacchus
Bacchus
Dioonesh
Bacchus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Ilumnik
Izanami
Level 142
God Stats
2W - 1L
1,434 SR
Queue Stats
7W - 7L
1,732 Elo+
Solo
Discordia
Discordia
Nunes_Bruno88
Discordia
Level 105
God Stats
19W - 13L
1,557 SR
Queue Stats
234W - 226L
1,471 Elo+
Party 2
Tyr
Tyr
Rodrigo Agabel
Tyr
Level 50
God Stats
8W - 4L
1,769 SR
Queue Stats
548W - 526L
1,462 Elo+
Party 1
Kali
Kali
andreliman_88
Kali
Level 103
God Stats
18W - 24L
1,503 SR
Queue Stats
588W - 584L
1,470 Elo+
Party 2
Team Averages
Level 103
1,552 SR
1,527 Elo+

VS

Team Averages
Level 102
1,497 SR
1,481 Elo+
Athena
Athena
 
Athena
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
HirumaYouichi7
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Saretta
Danzaburou
Level 155
God Stats
3W - 4L
1,691 SR
Queue Stats
165W - 166L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xx_KeRmiLioN-SEP
Cu Chulainn
Level 79
God Stats
38W - 40L
1,600 SR
Queue Stats
288W - 302L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
pelito33
Ao Kuang
Level 88
God Stats
0W - 3L
1,192 SR
Queue Stats
326W - 351L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dioonesh
Bacchus
9
5 / 0 / 2
5,572
557
4,272
5,223
3,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Ilumnik
Izanami
10
2 / 1 / 5
5,545
555
3,512
5,390
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
Nunes_Bruno88
Discordia
10
2 / 1 / 0
5,507
551
3,719
4,376
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 0
5,754
575
3,879
8,171
4,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 3
5,802
580
1,956
5,491
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 2 / 0
4,489
449
1,805
6,017
1,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 1 / 0
5,930
593
2,430
4,519
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Saretta
Danzaburou
7
1 / 5 / 0
4,764
476
3,866
5,675
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
Xx_KeRmiLioN-SEP
Cu Chulainn
10
1 / 2 / 0
5,697
570
4,898
6,965
5,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
pelito33
Ao Kuang
7
0 / 2 / 0
4,724
472
998
6,228
1,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
3
3
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
0
0
W
Bacchus
Dioonesh
Bacchus
5
0
2
6
L
1
1
0
1
W
Izanami
Ilumnik
Izanami
2
1
5
4.5
W
Discordia
Nunes_Bruno88
Discordia
2
1
0
2
W
1
1
0
1
L
Danzaburou
Saretta
Danzaburou
1
5
0
0.2
L
Cu Chulainn
Xx_KeRmiLioN-SEP
Cu Chulainn
1
2
0
0.5
W
2
0
3
3.5
L
Ao Kuang
pelito33
Ao Kuang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,338
Damage
13,997
28,651
Taken
29,404
12,248
Mitigated
11,466
13,335
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,805
637
0
1,934
6,017
1,798
0
2,194
3,791
9,700
0
W
Bacchus
Dioonesh
Bacchus
4,272
523
314
2,570
5,223
3,534
0
518
4,705
18,074
0
L
2,430
0
0
1,125
4,519
1,353
0
2,448
1,635
37,182
0
W
Izanami
Ilumnik
Izanami
3,512
2,538
0
2,467
5,390
1,456
1,310
778
4,612
0
29,399
W
Discordia
Nunes_Bruno88
Discordia
3,719
47
0
1,584
4,376
1,230
0
2,610
1,766
25,294
0
W
3,879
495
0
2,892
8,171
4,421
0
694
7,477
0
32,225
L
Danzaburou
Saretta
Danzaburou
3,866
1,783
0
986
5,675
1,234
0
1,822
3,853
0
16,326
L
Cu Chulainn
Xx_KeRmiLioN-SEP
Cu Chulainn
4,898
539
0
2,260
6,965
5,685
0
0
6,965
0
31,804
W
1,956
983
0
3,508
5,491
1,607
0
633
4,858
0
23,377
L
Ao Kuang
pelito33
Ao Kuang
998
231
0
2,542
6,228
1,396
0
1,011
5,169
19,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,180
Gold Earned
25,604
278
Minions Killed
236
0
Camps Cleared
0
939,318
Distance Traveled
926,158
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,489
449
19
2
0
188,219
0
W
Bacchus
5,572
557
27
3
0
195,546
3
L
Janus
5,930
593
71
7
0
189,518
4
W
Izanami
5,545
555
66
7
0
172,462
1
W
Discordia
5,507
551
50
5
0
185,019
5
W
Tyr
5,754
575
72
7
0
185,523
0
L
Danzaburou
4,764
476
25
3
0
147,930
2
L
Cu Chulainn
5,697
570
67
7
0
187,335
2
W
Kali
5,802
580
63
6
0
200,768
5
L
Ao Kuang
4,724
472
54
5
0
213,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role