Player Matchup

Ares
Ares
CARTELELE
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
Coolegah
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,152 Elo+
Party 2
Thanatos
Thanatos
Garilka
Thanatos
Level 18
God Stats
1W - 5L
1,275 SR
Queue Stats
13W - 27L
1,240 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GodOfPussPuss
Tsukuyomi
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,152 Elo+
Party 2
Ra
Ra
SovietKoba
Ra
Level 16
God Stats
1W - 1L
1,662 SR
Queue Stats
10W - 22L
1,232 Elo+
Party 1
Team Averages
Level 8
1,487 SR
1,255 Elo+

VS

Team Averages
Level 23
1,461 SR
1,420 Elo+
Achilles
Achilles
BDR033
Achilles
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 26L
1,326 Elo+
Solo
Medusa
Medusa
LoScrittore
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,602 Elo+
Party 3
Ymir
Ymir
RavioliMafiosi
Ymir
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Varezjupp
Baba Yaga
Level 24
God Stats
1W - 0L
1,306 SR
Queue Stats
6W - 5L
1,170 Elo+
Solo
Ravana
Ravana
lateq3
Ravana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 5 / 1
6,037
431
3,345
8,482
5,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Coolegah
Medusa
8
0 / 5 / 1
5,446
389
2,713
7,620
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Garilka
Thanatos
9
1 / 5 / 1
6,377
456
5,922
12,706
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
GodOfPussPuss
Tsukuyomi
10
4 / 6 / 1
6,685
478
8,282
10,107
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 8 / 1
5,950
425
6,917
8,168
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BDR033
Achilles
13
6 / 1 / 3
7,476
534
6,367
8,667
7,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
12
8 / 1 / 8
7,935
567
8,330
9,361
3,809
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
5 / 0 / 16
7,935
567
6,522
8,905
10,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
Varezjupp
Baba Yaga
12
6 / 1 / 11
7,554
540
7,872
6,879
2,543
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
lateq3
Ravana
11
4 / 2 / 7
6,815
487
5,315
9,316
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
74
5
Kills
29
29
Deaths
5
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Achilles
BDR033
Achilles
6
1
3
7.5
L
Ares
0
5
1
0.1
L
Medusa
Coolegah
Medusa
0
5
1
0.1
L
Thanatos
Garilka
Thanatos
1
5
1
0.3
L
Tsukuyomi
GodOfPussPuss
Tsukuyomi
4
6
1
0.75
W
Medusa
8
1
8
12
W
5
0
16
13
L
0
8
1
0.06
W
Baba Yaga
Varezjupp
Baba Yaga
6
1
11
11.5
W
Ravana
lateq3
Ravana
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,179
Damage
34,406
47,083
Taken
43,128
19,528
Mitigated
27,458
8,158
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BDR033
Achilles
6,367
1,415
0
1,636
8,667
7,158
464
1,553
7,055
0
25,675
L
Ares
3,345
321
0
559
8,482
5,431
63
2,808
5,524
15,204
0
L
Medusa
Coolegah
Medusa
2,713
1,476
0
0
7,620
2,874
630
3,276
4,294
0
23,291
L
Thanatos
Garilka
Thanatos
5,922
2,415
294
6,974
12,706
4,337
0
1,876
10,705
0
30,808
L
Tsukuyomi
GodOfPussPuss
Tsukuyomi
8,282
2,038
0
212
10,107
3,659
0
1,992
7,940
0
18,662
W
Medusa
8,330
5,256
0
3,555
9,361
3,809
2,696
2,304
6,967
0
35,994
W
6,522
2,379
0
707
8,905
10,465
427
2,429
6,308
20,923
0
L
6,917
715
44
75
8,168
3,227
410
4,442
3,701
30,431
0
W
Baba Yaga
Varezjupp
Baba Yaga
7,872
720
0
1,725
6,879
2,543
1,027
2,072
4,669
34,552
0
W
Ravana
lateq3
Ravana
5,315
1,629
0
2,159
9,316
3,483
652
1,402
7,867
0
28,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,495
Gold Earned
37,715
194
Minions Killed
252
0
Camps Cleared
0
1,231,155
Distance Traveled
1,290,774
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,476
534
47
3
0
268,802
4
L
Ares
6,037
431
21
2
0
270,582
2
L
Medusa
5,446
389
47
3
0
223,304
0
L
Thanatos
6,377
456
62
4
0
238,122
0
L
Tsukuyomi
6,685
478
23
2
0
259,251
0
W
Medusa
7,935
567
66
5
0
252,750
2
W
Ymir
7,935
567
23
2
0
266,768
1
L
Ra
5,950
425
41
3
0
239,896
0
W
Baba Yaga
7,554
540
66
5
0
251,670
0
W
Ravana
6,815
487
50
4
0
250,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role