Player Matchup

Thor
Thor
II_Lbowles_x
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Nexxus0_0
Danzaburou
Level 29
God Stats
18W - 11L
1,585 SR
Queue Stats
141W - 149L
1,420 Elo+
Party 1
Guan Yu
Guan Yu
SergeiAltair
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,039 Elo+
Solo
Neith
Neith
insuaweed
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
kenpachi77010
Ymir
Level 10
God Stats
23W - 12L
1,569 SR
Queue Stats
55W - 58L
1,358 Elo+
Party 1
Team Averages
Level 10
1,531 SR
1,363 Elo+

VS

Team Averages
Level 21
1,485 SR
1,485 Elo+
Sol
Sol
Barnsey13579
Sol
Level 49
God Stats
21W - 18L
1,458 SR
Queue Stats
167W - 210L
1,407 Elo+
Party 2
Fenrir
Fenrir
Duran-Go-
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
FR ERav3n
Nemesis
Level 7
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Hak bakzoo
Sylvanus
Level 29
God Stats
69W - 40L
1,724 SR
Queue Stats
156W - 135L
1,517 Elo+
Party 2
Neith
Neith
x-Mayhin-x
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 0 / 1
6,939
631
6,696
6,148
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Nexxus0_0
Danzaburou
9
1 / 3 / 3
5,466
497
4,504
7,207
1,850
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
SergeiAltair
Guan Yu
8
0 / 2 / 1
5,043
458
159
5,146
2,207
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
insuaweed
Neith
11
4 / 1 / 1
6,544
595
4,552
5,048
1,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 2
5,850
532
2,326
5,989
3,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,281
480
3,901
5,502
1,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Duran-Go-
Fenrir
5
1 / 3 / 0
4,314
392
1,012
4,981
1,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
FR ERav3n
Nemesis
7
0 / 3 / 1
4,442
404
1,104
4,559
1,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Hak bakzoo
Sylvanus
9
3 / 2 / 1
5,567
506
4,408
7,609
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
6
2 / 6 / 1
4,496
409
1,551
4,947
1,242
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
17
Kills
8
8
Deaths
17
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Fenrir
Duran-Go-
Fenrir
1
3
0
0.33
L
Nemesis
FR ERav3n
Nemesis
0
3
1
0.17
L
Sylvanus
Hak bakzoo
Sylvanus
3
2
1
1.75
W
10
0
1
10.5
W
Danzaburou
Nexxus0_0
Danzaburou
1
3
3
0.83
W
Guan Yu
SergeiAltair
Guan Yu
0
2
1
0.25
W
Neith
insuaweed
Neith
4
1
1
4.5
W
2
2
2
1.5
L
Neith
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,237
Damage
11,976
29,538
Taken
27,598
10,896
Mitigated
9,288
6,033
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,901
1,410
0
1,786
5,502
1,242
1,345
0
5,502
19,850
0
L
Fenrir
Duran-Go-
Fenrir
1,012
497
0
1,194
4,981
1,204
0
352
4,629
0
6,618
L
Nemesis
FR ERav3n
Nemesis
1,104
137
0
126
4,559
1,425
91
0
4,559
0
8,980
L
Sylvanus
Hak bakzoo
Sylvanus
4,408
1,540
309
2,043
7,609
4,175
0
1,708
5,901
17,659
0
W
6,696
1,216
0
221
6,148
2,057
0
1,750
4,398
0
34,318
W
Danzaburou
Nexxus0_0
Danzaburou
4,504
2,264
357
2,897
7,207
1,850
1,574
1,483
5,724
0
26,473
W
Guan Yu
SergeiAltair
Guan Yu
159
0
0
390
5,146
2,207
283
189
4,957
0
20,546
W
Neith
insuaweed
Neith
4,552
1,554
0
749
5,048
1,651
538
2,653
2,395
0
29,752
W
2,326
1,240
405
1,014
5,989
3,131
349
2,234
3,755
16,636
0
L
Neith
1,551
986
0
136
4,947
1,242
35
266
4,681
0
7,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,842
Gold Earned
24,100
256
Minions Killed
94
0
Camps Cleared
0
968,226
Distance Traveled
797,469
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,281
480
33
3
0
127,878
0
L
Fenrir
4,314
392
16
1
0
165,528
0
L
Nemesis
4,442
404
12
1
0
206,259
2
L
Sylvanus
5,567
506
24
2
0
154,721
2
W
Thor
6,939
631
75
7
0
208,574
0
W
Danzaburou
5,466
497
52
5
0
166,567
1
W
Guan Yu
5,043
458
50
5
0
205,203
1
W
Neith
6,544
595
56
5
0
179,325
2
W
Ymir
5,850
532
23
2
0
208,557
4
L
Neith
4,496
409
9
1
0
143,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role