Player Matchup

Tiamat
Tiamat
Gold IV
PACxxMAN
Tiamat
Gold IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 53L
1,725 MMR
Party 1
Chaac
Chaac
Gold III
PACxxMAN-
Chaac
Gold III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,933 MMR
Party 1
Bacchus
Bacchus
Gold I
karheri
Bacchus
Gold I
Level 157
God Stats
2W - 11L
1,563 SR
Queue Stats
68W - 83L
1,577 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,521 SR
1,745 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,741 SR
1,800 MMR
Danzaburou
Danzaburou
Masters
 
Danzaburou
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Gold I
NOTTZ HERO
Cabrakan
Gold I
Level 159
God Stats
14W - 13L
1,738 SR
Queue Stats
488W - 490L
1,448 MMR
Solo
Thoth
Thoth
Masters
skrilla mob
Thoth
Masters
Level 155
God Stats
27W - 4L
1,985 SR
Queue Stats
512W - 155L
2,451 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
PACxxMAN
Tiamat
6
0 / 1 / 0
3,469
694
470
1,917
953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
PACxxMAN-
Chaac
1
0 / 0 / 0
1,812
362
0
0
0
Bacchus
karheri
Bacchus
7
0 / 0 / 0
3,824
765
1,112
4,352
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AphroditeFenrirPersephoneAthenaCthulhu

VS

Bans
SobekKumbhakarnaGuan YuAresNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 0 / 0
4,425
885
1,603
1,511
509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
NOTTZ HERO
Cabrakan
6
0 / 0 / 0
3,875
775
515
2,743
2,173
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 0 / 0
4,658
932
2,091
1,061
323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
0
0
W
Cabrakan
NOTTZ HERO
Cabrakan
0
0
0
0
L
Tiamat
PACxxMAN
Tiamat
0
1
0
0
L
Chaac
PACxxMAN-
Chaac
0
0
0
0
L
Bacchus
karheri
Bacchus
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,582
Damage
4,209
6,269
Taken
5,315
3,393
Mitigated
3,005
2,497
Healing
1,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,603
431
0
958
1,511
509
741
224
1,287
0
12,425
W
Cabrakan
NOTTZ HERO
Cabrakan
515
27
294
393
2,743
2,173
0
869
1,874
5,145
0
L
Tiamat
PACxxMAN
Tiamat
470
90
135
384
1,917
953
0
889
1,028
3,678
0
L
Chaac
PACxxMAN-
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
karheri
Bacchus
1,112
22
0
1,978
4,352
2,440
0
1,729
2,623
8,124
0
W
2,091
142
0
250
1,061
323
224
516
545
15,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,105
Gold Earned
12,958
20
Minions Killed
72
0
Camps Cleared
0
173,729
Distance Traveled
259,827
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,425
885
40
8
0
89,004
1
W
Cabrakan
3,875
775
7
1
0
83,933
3
L
Tiamat
3,469
694
7
1
0
80,248
0
L
Chaac
1,812
362
0
0
0
0
0
L
Bacchus
3,824
765
13
3
0
93,481
2
W
Thoth
4,658
932
25
5
0
86,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role