Player Matchup

Bellona
Bellona
Arti1
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,270 Elo+
Solo
Bacchus
Bacchus
Jeziis
Bacchus
Level 29
God Stats
13W - 8L
1,579 SR
Queue Stats
18W - 13L
1,576 Elo+
Solo
Vulcan
Vulcan
Qumpina
Vulcan
Level 26
God Stats
1W - 0L
1,580 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
dibilius
Arachne
Level 29
God Stats
1W - 1L
1,145 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
orulta
Neith
Level 30
God Stats
49W - 41L
1,547 SR
Queue Stats
299W - 314L
1,517 Elo+
Solo
Team Averages
Level 26
1,470 SR
1,473 Elo+

VS

Team Averages
Level 25
1,492 SR
1,390 Elo+
Pele
Pele
Kinsalo
Pele
Level 17
God Stats
2W - 5L
1,367 SR
Queue Stats
44W - 38L
1,405 Elo+
Solo
Nemesis
Nemesis
Tolgatro
Nemesis
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 7L
1,268 Elo+
Solo
Anhur
Anhur
jonslyr420
Anhur
Level 28
God Stats
1W - 1L
1,772 SR
Queue Stats
30W - 24L
1,525 Elo+
Solo
Amaterasu
Amaterasu
mankubbb
Amaterasu
Level 23
God Stats
18W - 17L
1,430 SR
Queue Stats
70W - 86L
1,347 Elo+
Solo
Olorun
Olorun
wargame3000
Olorun
Level 29
God Stats
2W - 3L
1,390 SR
Queue Stats
60W - 92L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arti1
Bellona
20
5 / 10 / 24
13,527
1,041
20,781
28,280
26,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Jeziis
Bacchus
20
4 / 5 / 23
14,285
1,099
13,719
20,505
30,009
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
Qumpina
Vulcan
20
11 / 7 / 17
15,570
1,198
26,665
18,646
8,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
dibilius
Arachne
20
10 / 8 / 13
14,394
1,107
19,883
21,328
9,965
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
orulta
Neith
20
10 / 4 / 17
14,639
1,126
22,006
12,009
7,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Kinsalo
Pele
20
10 / 11 / 17
15,649
1,204
26,731
27,572
13,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
Tolgatro
Nemesis
15
2 / 1 / 1
10,441
803
878
1,751
483
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
20
3 / 4 / 24
13,852
1,066
26,126
22,595
10,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
mankubbb
Amaterasu
20
12 / 9 / 13
15,684
1,206
20,617
29,015
18,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
20
7 / 15 / 17
14,049
1,081
21,071
29,129
14,259
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
106
40
Kills
34
34
Deaths
40
94
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Bellona
Arti1
Bellona
5
10
24
1.7
W
Bacchus
Jeziis
Bacchus
4
5
23
3.1
L
Pele
Kinsalo
Pele
10
11
17
1.68
W
Vulcan
Qumpina
Vulcan
11
7
17
2.79
L
Nemesis
Tolgatro
Nemesis
2
1
1
2.5
W
Arachne
dibilius
Arachne
10
8
13
2.06
L
Anhur
3
4
24
3.75
L
Amaterasu
mankubbb
Amaterasu
12
9
13
2.06
W
Neith
orulta
Neith
10
4
17
4.63
L
Olorun
7
15
17
1.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,054
Damage
95,423
100,768
Taken
110,062
83,499
Mitigated
57,593
12,075
Healing
16,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Arti1
Bellona
20,781
5,908
0
1,166
28,280
26,904
0
5,407
22,873
554
35,211
W
Bacchus
Jeziis
Bacchus
13,719
1,958
0
1,164
20,505
30,009
0
4,187
16,318
22,286
0
L
Pele
Kinsalo
Pele
26,731
6,836
0
1,231
27,572
13,453
0
9,082
18,490
0
52,233
W
Vulcan
Qumpina
Vulcan
26,665
7,022
668
2,797
18,646
8,977
0
5,869
12,777
62,202
0
L
Nemesis
Tolgatro
Nemesis
878
284
0
162
1,751
483
0
87
1,664
0
4,054
W
Arachne
dibilius
Arachne
19,883
13,325
0
3,927
21,328
9,965
0
4,862
16,466
0
46,058
L
Anhur
26,126
10,191
0
3,266
22,595
10,506
0
8,726
13,869
0
59,238
L
Amaterasu
mankubbb
Amaterasu
20,617
13,060
0
2,967
29,015
18,892
0
10,035
18,980
0
37,174
W
Neith
orulta
Neith
22,006
12,448
0
2,353
12,009
7,644
0
746
11,263
0
43,395
L
Olorun
21,071
10,295
1,705
6,684
29,129
14,259
0
12,992
16,137
46,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,415
Gold Earned
69,675
222
Minions Killed
280
10
Camps Cleared
4
1,205,137
Distance Traveled
1,004,873
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,527
1,041
24
2
4
249,995
1
W
Bacchus
14,285
1,099
9
1
0
249,937
0
L
Pele
15,649
1,204
70
5
0
260,236
0
W
Vulcan
15,570
1,198
101
8
0
244,696
0
L
Nemesis
10,441
803
5
0
2
47,558
0
W
Arachne
14,394
1,107
51
4
2
235,646
0
L
Anhur
13,852
1,066
90
7
1
230,046
0
L
Amaterasu
15,684
1,206
45
3
1
273,103
0
W
Neith
14,639
1,126
37
3
4
224,863
1
L
Olorun
14,049
1,081
70
5
0
193,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role