Player Matchup

Anubis
Anubis
Br1ckMason
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,143 Elo+
Solo
Tyr
Tyr
CataLiNnNn
Tyr
Level 29
God Stats
3W - 4L
1,489 SR
Queue Stats
24W - 17L
1,596 Elo+
Solo
Bellona
Bellona
HanZalwa
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Khaleesi_norway
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Solo
Chang'e
Chang'e
shocksthunder
Chang'e
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
55W - 69L
1,500 Elo+
Solo
Team Averages
Level 9
1,498 SR
1,396 Elo+

VS

Team Averages
Level 24
1,502 SR
1,503 Elo+
Chang'e
Chang'e
FlaccidGorilla
Chang'e
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
211W - 64L
1,851 Elo+
Solo
Thanatos
Thanatos
Tomikcrack1089
Thanatos
Level 29
God Stats
19W - 22L
1,424 SR
Queue Stats
141W - 165L
1,355 Elo+
Solo
Medusa
Medusa
xFaTe-Warrior1
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,407 Elo+
Solo
Geb
Geb
哦吼哪里跑
Geb
Level 20
God Stats
21W - 15L
1,588 SR
Queue Stats
67W - 61L
1,446 Elo+
Party 1
Guan Yu
Guan Yu
轻装老兔20D
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 73L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Br1ckMason
Anubis
4
0 / 6 / 0
3,986
362
506
4,841
1,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 0 / 1
6,776
616
5,945
8,471
4,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
HanZalwa
Bellona
7
0 / 6 / 3
4,895
445
2,850
6,423
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
1 / 8 / 3
4,671
425
1,869
7,354
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
7
1 / 7 / 2
5,113
465
4,301
7,286
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
15 / 0 / 3
7,960
724
10,796
5,511
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
9
4 / 4 / 8
6,042
549
4,451
8,505
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
5 / 1 / 2
5,867
533
2,539
6,543
1,995
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 0 / 9
5,815
529
2,683
6,640
4,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 1 / 1
5,456
496
2,633
6,017
3,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
27
27
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
Br1ckMason
Anubis
0
6
0
0
L
4
0
1
4.5
W
15
0
3
16.5
L
Bellona
HanZalwa
Bellona
0
6
3
0.25
L
1
8
3
0.31
W
Thanatos
4
4
8
2
L
Chang'e
1
7
2
0.29
W
5
1
2
6
W
2
0
9
6.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,471
Damage
23,102
34,375
Taken
33,216
12,537
Mitigated
15,471
7,562
Healing
14,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Br1ckMason
Anubis
506
356
0
132
4,841
1,259
0
1,898
2,918
1,899
0
L
5,945
1,594
0
4,720
8,471
4,315
215
1,157
7,164
0
33,102
W
10,796
1,623
638
3,478
5,511
1,835
180
1,037
4,230
62,437
0
L
Bellona
HanZalwa
Bellona
2,850
1,142
0
382
6,423
3,366
0
2,229
4,194
0
15,488
L
1,869
1,266
0
0
7,354
1,685
0
3,674
3,630
0
3,910
W
Thanatos
4,451
1,383
0
5,786
8,505
3,103
1,030
1,634
6,679
0
19,633
L
Chang'e
4,301
301
289
2,039
7,286
1,912
0
4,521
2,765
14,966
0
W
2,539
1,017
0
2,100
6,543
1,995
64
288
6,229
0
26,589
W
2,683
709
0
726
6,640
4,873
500
1,047
5,447
8,754
0
W
2,633
449
0
1,794
6,017
3,665
0
193
5,824
0
19,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,441
Gold Earned
31,140
108
Minions Killed
269
0
Camps Cleared
0
962,443
Distance Traveled
1,029,455
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,986
362
4
0
0
174,012
0
L
Tyr
6,776
616
45
4
0
202,394
2
W
Chang'e
7,960
724
111
10
0
199,755
0
L
Bellona
4,895
445
33
3
0
187,404
0
L
Medusa
4,671
425
6
1
0
199,950
0
W
Thanatos
6,042
549
41
4
0
232,747
0
L
Chang'e
5,113
465
20
2
0
198,683
0
W
Medusa
5,867
533
49
4
0
197,994
4
W
Geb
5,815
529
16
1
0
207,452
0
W
Guan Yu
5,456
496
52
5
0
191,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role