Player Matchup

Nemesis
Nemesis
Hesiodee
Nemesis
Level 42
God Stats
7W - 4L
1,766 SR
Queue Stats
271W - 259L
1,491 Elo+
Solo
Baba Yaga
Baba Yaga
Leglaaah
Baba Yaga
Level 122
God Stats
39W - 24L
1,637 SR
Queue Stats
184W - 170L
1,547 Elo+
Party 3
Amaterasu
Amaterasu
MiratoHertog
Amaterasu
Level 153
God Stats
4W - 1L
1,569 SR
Queue Stats
181W - 168L
1,557 Elo+
Party 3
Vulcan
Vulcan
ToyBoy4Ever
Vulcan
Level 39
God Stats
0W - 2L
1,364 SR
Queue Stats
103W - 102L
1,515 Elo+
Solo
Neith
Neith
eliminatorsoul1
Neith
Level 18
God Stats
2W - 2L
1,506 SR
Queue Stats
27W - 22L
1,458 Elo+
Party 3
Team Averages
Level 75
1,568 SR
1,513 Elo+

VS

Team Averages
Level 59
1,487 SR
1,477 Elo+
Ravana
Ravana
Norbi2233
Ravana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,485 Elo+
Party 2
Hel
Hel
Pammee
Hel
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 28L
1,593 Elo+
Party 1
Sun Wukong
Sun Wukong
Rozika2012
Sun Wukong
Level 47
God Stats
3W - 0L
1,509 SR
Queue Stats
106W - 101L
1,492 Elo+
Party 2
Aphrodite
Aphrodite
RustedReflex
Aphrodite
Level 149
God Stats
3W - 3L
1,425 SR
Queue Stats
429W - 398L
1,565 Elo+
Party 1
Izanami
Izanami
omarioos
Izanami
Level 48
God Stats
7W - 10L
1,499 SR
Queue Stats
46W - 89L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hesiodee
Nemesis
20
7 / 14 / 10
15,747
477
21,320
38,540
18,760
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
Leglaaah
Baba Yaga
20
10 / 10 / 9
16,763
508
28,850
35,808
32,389
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
MiratoHertog
Amaterasu
20
11 / 12 / 8
16,691
506
26,002
48,143
34,919
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
20
3 / 15 / 9
15,262
462
19,057
27,201
11,025
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
6 / 16 / 7
14,786
448
16,064
28,531
11,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Norbi2233
Ravana
20
6 / 8 / 19
17,929
543
16,234
27,708
12,513
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
Pammee
Hel
20
7 / 11 / 23
16,434
498
25,190
38,547
20,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Rozika2012
Sun Wukong
20
11 / 2 / 12
18,068
548
23,598
34,376
33,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
RustedReflex
Aphrodite
20
29 / 5 / 14
20,785
630
46,546
38,293
19,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
omarioos
Izanami
20
14 / 12 / 17
18,237
553
40,487
37,596
14,482
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
152
37
Kills
67
67
Deaths
38
43
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Hesiodee
Nemesis
7
14
10
0.86
L
Baba Yaga
Leglaaah
Baba Yaga
10
10
9
1.45
L
Amaterasu
MiratoHertog
Amaterasu
11
12
8
1.25
W
Ravana
Norbi2233
Ravana
6
8
19
1.94
W
Hel
Pammee
Hel
7
11
23
1.68
W
Sun Wukong
Rozika2012
Sun Wukong
11
2
12
8.5
W
Aphrodite
RustedReflex
Aphrodite
29
5
14
7.2
L
Vulcan
3
15
9
0.5
L
6
16
7
0.59
W
Izanami
omarioos
Izanami
14
12
17
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,293
Damage
152,055
178,223
Taken
176,520
108,628
Mitigated
100,339
28,565
Healing
97,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Hesiodee
Nemesis
21,320
8,982
0
8,208
38,540
18,760
0
18,130
20,197
0
100,675
L
Baba Yaga
Leglaaah
Baba Yaga
28,850
2,263
0
5,219
35,808
32,389
847
14,431
20,605
95,555
0
L
Amaterasu
MiratoHertog
Amaterasu
26,002
12,030
0
9,860
48,143
34,919
315
15,627
32,170
0
96,839
W
Ravana
Norbi2233
Ravana
16,234
5,756
0
7,667
27,708
12,513
754
5,914
21,794
0
138,419
W
Hel
Pammee
Hel
25,190
1,917
11,758
14,339
38,547
20,199
1,472
13,657
24,890
103,561
0
W
Sun Wukong
Rozika2012
Sun Wukong
23,598
3,914
0
7,268
34,376
33,502
2,712
7,969
26,327
0
123,018
W
Aphrodite
RustedReflex
Aphrodite
46,546
8,131
12,183
31,496
38,293
19,643
2,314
11,218
25,572
138,264
0
L
Vulcan
19,057
5,865
0
2,993
27,201
11,025
2,926
15,561
11,379
100,119
0
L
16,064
7,391
0
2,285
28,531
11,535
1,071
7,951
20,201
0
71,221
W
Izanami
omarioos
Izanami
40,487
28,457
690
12,245
37,596
14,482
4,340
10,115
26,582
0
151,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,249
Gold Earned
91,453
632
Minions Killed
787
0
Camps Cleared
0
2,500,094
Distance Traveled
2,925,382
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,747
477
127
4
0
534,814
1
L
Baba Yaga
16,763
508
127
4
0
566,965
3
L
Amaterasu
16,691
506
127
4
0
519,373
3
W
Ravana
17,929
543
178
5
0
611,281
3
W
Hel
16,434
498
136
4
0
551,908
1
W
Sun Wukong
18,068
548
170
5
0
656,197
3
W
Aphrodite
20,785
630
159
5
0
609,334
4
L
Vulcan
15,262
462
142
4
0
445,915
1
L
Neith
14,786
448
109
3
0
433,027
1
W
Izanami
18,237
553
144
4
0
496,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role