Player Matchup

Hercules
Hercules
HiddenBlade35
Hercules
Level 63
God Stats
4W - 5L
1,636 SR
Queue Stats
6W - 6L
1,574 Elo+
Solo
Anhur
Anhur
TheKindGentleman
Anhur
Level 67
God Stats
8W - 13L
1,541 SR
Queue Stats
210W - 126L
1,701 Elo+
Party 1
Baron Samedi
Baron Samedi
sc3thevyse
Baron Samedi
Level 62
God Stats
2W - 1L
1,708 SR
Queue Stats
180W - 114L
1,672 Elo+
Party 1
Team Averages
Level 64
1,628 SR
1,649 Elo+

VS

Team Averages
Level 100
1,510 SR
1,582 Elo+
Anhur
Anhur
Elvlrax
Anhur
Level 121
God Stats
6W - 6L
1,373 SR
Queue Stats
184W - 139L
1,627 Elo+
Party 2
Gilgamesh
Gilgamesh
TENDHA
Gilgamesh
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
yannbluerabbit
Ra
Level 119
God Stats
4W - 4L
1,657 SR
Queue Stats
229W - 197L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HiddenBlade35
Hercules
12
4 / 1 / 11
8,565
779
5,141
9,471
8,368
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
10 / 1 / 9
10,143
922
11,356
9,189
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
sc3thevyse
Baron Samedi
11
5 / 4 / 9
8,641
786
10,508
9,791
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Elvlrax
Anhur
12
4 / 4 / 2
8,965
815
6,135
8,559
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
TENDHA
Gilgamesh
10
2 / 8 / 3
7,761
706
7,089
11,941
6,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 7 / 5
7,594
690
6,282
9,496
2,965
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
19
Kills
6
6
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
Elvlrax
Anhur
4
4
2
1.25
W
Hercules
HiddenBlade35
Hercules
4
1
11
9.5
L
Gilgamesh
TENDHA
Gilgamesh
2
8
3
0.44
W
10
1
9
14.5
W
Baron Samedi
sc3thevyse
Baron Samedi
5
4
9
2.38
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,005
Damage
19,506
28,451
Taken
29,996
15,114
Mitigated
12,318
10,835
Healing
3,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Elvlrax
Anhur
6,135
2,432
0
1,882
8,559
2,633
158
2,982
5,577
0
23,296
W
Hercules
HiddenBlade35
Hercules
5,141
1,819
461
2,121
9,471
8,368
679
2,629
6,842
0
10,985
L
Gilgamesh
TENDHA
Gilgamesh
7,089
1,173
0
83
11,941
6,720
0
4,201
7,740
0
13,638
W
11,356
6,043
0
3,693
9,189
2,852
1,804
2,006
7,183
0
43,661
W
Baron Samedi
sc3thevyse
Baron Samedi
10,508
909
1,048
3,512
9,791
3,894
750
1,675
8,116
36,583
0
L
6,282
473
181
1,337
9,496
2,965
0
3,373
6,123
35,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,349
Gold Earned
24,320
134
Minions Killed
110
0
Camps Cleared
0
582,369
Distance Traveled
558,187
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,965
815
43
4
0
187,584
5
W
Hercules
8,565
779
12
1
0
234,652
3
L
Gilgamesh
7,761
706
28
3
0
187,975
2
W
Anhur
10,143
922
80
7
0
191,479
2
W
Baron Samedi
8,641
786
42
4
0
156,238
1
L
Ra
7,594
690
39
4
0
182,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role