Player Matchup

Sun Wukong
Sun Wukong
NemesisIRL
Sun Wukong
Level 69
God Stats
2W - 10L
1,085 SR
Queue Stats
819W - 948L
1,474 Elo+
Solo
Xbalanque
Xbalanque
StaticZS
Xbalanque
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
funky_dancer
Discordia
Level 71
God Stats
50W - 59L
1,514 SR
Queue Stats
417W - 606L
1,417 Elo+
Solo
Team Averages
Level 76
1,366 SR
1,464 Elo+

VS

Team Averages
Level 67
1,483 SR
1,419 Elo+
Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShottyTooHotty
Tsukuyomi
Level 16
God Stats
0W - 1L
1,635 SR
Queue Stats
2W - 2L
1,612 Elo+
Solo
Sol
Sol
whitetiger61
Sol
Level 56
God Stats
10W - 17L
1,313 SR
Queue Stats
35W - 121L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NemesisIRL
Sun Wukong
11
0 / 0 / 9
7,055
706
1,328
8,120
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
StaticZS
Xbalanque
13
11 / 0 / 2
9,211
921
13,571
9,538
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
funky_dancer
Discordia
10
2 / 0 / 8
7,488
749
5,662
3,251
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
0 / 3 / 0
5,524
552
1,777
3,908
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
ShottyTooHotty
Tsukuyomi
9
0 / 5 / 0
5,900
590
5,364
9,543
3,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 0
6,086
609
4,580
10,519
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
13
Kills
0
0
Deaths
13
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
0
0
W
Sun Wukong
NemesisIRL
Sun Wukong
0
0
9
4.5
L
Tsukuyomi
ShottyTooHotty
Tsukuyomi
0
5
0
0
W
Xbalanque
StaticZS
Xbalanque
11
0
2
12
W
Discordia
funky_dancer
Discordia
2
0
8
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,561
Damage
11,721
20,909
Taken
23,970
7,357
Mitigated
8,332
11,905
Healing
2,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,777
66
155
0
3,908
2,223
0
1,442
2,466
5,549
0
W
Sun Wukong
NemesisIRL
Sun Wukong
1,328
88
0
5,181
8,120
3,121
0
3,510
4,502
0
9,053
L
Tsukuyomi
ShottyTooHotty
Tsukuyomi
5,364
1,294
0
639
9,543
3,136
0
1,825
7,718
0
21,427
W
Xbalanque
StaticZS
Xbalanque
13,571
6,146
0
5,577
9,538
3,349
2,416
1,699
7,729
0
56,983
W
Discordia
funky_dancer
Discordia
5,662
44
0
1,147
3,251
887
0
848
2,269
28,321
0
L
4,580
1,750
270
1,885
10,519
2,973
0
2,411
8,108
17,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,754
Gold Earned
17,510
135
Minions Killed
83
0
Camps Cleared
0
503,427
Distance Traveled
396,451
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,524
552
12
1
0
84,781
1
W
Sun Wukong
7,055
706
21
2
0
140,050
2
L
Tsukuyomi
5,900
590
36
4
0
166,235
0
W
Xbalanque
9,211
921
71
7
0
200,249
6
W
Discordia
7,488
749
43
4
0
163,128
0
L
Sol
6,086
609
35
4
0
145,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role