Player Matchup

The Morrigan
The Morrigan
Diamond III
Larsi_NnT
The Morrigan
Diamond III
Level 157
God Stats
3W - 2L
1,635 SR
Queue Stats
183W - 131L
2,325 MMR
Solo
Chaac
Chaac
Gold IV
PACxxMAN
Chaac
Gold IV
Level 105
God Stats
44W - 30L
1,700 SR
Queue Stats
78W - 53L
1,633 MMR
Party 1
Osiris
Osiris
Gold III
PACxxMAN-
Osiris
Gold III
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,841 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,611 SR
1,933 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,456 SR
1,535 MMR
Neith
Neith
Masters
 
Neith
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
alextro-alextron
Sun Wukong
Gold II
Level 106
God Stats
20W - 25L
1,369 SR
Queue Stats
362W - 404L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Larsi_NnT
The Morrigan
20
1 / 4 / 10
15,789
607
20,098
14,232
7,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
PACxxMAN
Chaac
20
11 / 0 / 2
17,061
656
17,275
27,256
24,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
PACxxMAN-
Osiris
19
3 / 2 / 9
15,399
592
19,287
29,480
34,229
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
SetFenrirThothAthenaTiamat

VS

Bans
AphroditeCabrakanGuan YuSobekNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
3 / 5 / 1
14,791
569
17,752
22,046
8,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
 
Merlin
18
1 / 7 / 2
13,924
536
14,072
15,933
6,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
alextro-alextron
Sun Wukong
18
2 / 3 / 3
14,237
548
14,967
25,664
29,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
15
Kills
6
6
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
1
0.7
L
Merlin
 
Merlin
1
7
2
0.29
W
The Morrigan
Larsi_NnT
The Morrigan
1
4
10
1.5
W
Chaac
PACxxMAN
Chaac
11
0
2
12
W
Osiris
PACxxMAN-
Osiris
3
2
9
3.75
L
Sun Wukong
alextro-alextron
Sun Wukong
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,660
Damage
46,791
70,968
Taken
63,643
66,749
Mitigated
44,955
24,288
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
17,752
6,566
0
3,944
22,046
8,853
1,567
5,561
16,253
0
124,977
L
Merlin
 
Merlin
14,072
79
0
2,768
15,933
6,560
77
4,883
10,728
67,360
0
W
The Morrigan
Larsi_NnT
The Morrigan
20,098
2,191
0
1,562
14,232
7,908
1,475
5,170
8,917
118,069
8,643
W
Chaac
PACxxMAN
Chaac
17,275
2,639
0
14,086
27,256
24,612
1,095
5,958
21,298
0
86,075
W
Osiris
PACxxMAN-
Osiris
19,287
2,504
0
8,640
29,480
34,229
1,029
3,385
26,095
916
85,163
L
Sun Wukong
alextro-alextron
Sun Wukong
14,967
1,703
0
2,630
25,664
29,542
0
6,006
19,230
0
51,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,249
Gold Earned
42,952
332
Minions Killed
304
0
Camps Cleared
0
1,430,994
Distance Traveled
1,324,441
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,791
569
182
7
0
451,429
7
L
Merlin
13,924
536
69
3
0
416,553
4
W
The Morrigan
15,789
607
170
7
0
444,243
4
W
Chaac
17,061
656
93
4
0
514,660
3
W
Osiris
15,399
592
69
3
0
472,091
10
L
Sun Wukong
14,237
548
53
2
0
456,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role