Player Matchup

Fenrir
Fenrir
BASHA4934
Fenrir
Level 27
God Stats
6W - 18L
1,332 SR
Queue Stats
63W - 93L
1,365 Elo+
Solo
Kumbhakarna
Kumbhakarna
EricAwesomenesss
Kumbhakarna
Level 25
God Stats
20W - 17L
1,395 SR
Queue Stats
118W - 109L
1,317 Elo+
Solo
Apollo
Apollo
Killerbolbol
Apollo
Level 28
God Stats
4W - 5L
1,303 SR
Queue Stats
37W - 61L
1,397 Elo+
Party 1
Hades
Hades
LegentTIVI
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
七点半了我还没睡
Xing Tian
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,679 Elo+
Solo
Team Averages
Level 22
1,406 SR
1,452 Elo+

VS

Team Averages
Level 21
1,503 SR
1,390 Elo+
Yemoja
Yemoja
Ammbi
Yemoja
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,263 Elo+
Solo
King Arthur
King Arthur
BadLuckBibi
King Arthur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kirito9852
Tsukuyomi
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 70L
1,373 Elo+
Solo
Nu Wa
Nu Wa
SmiteThoughith
Nu Wa
Level 29
God Stats
13W - 11L
1,515 SR
Queue Stats
107W - 115L
1,427 Elo+
Solo
Medusa
Medusa
unobtainablelD
Medusa
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BASHA4934
Fenrir
15
2 / 4 / 2
9,637
482
5,477
16,987
6,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
EricAwesomenesss
Kumbhakarna
12
2 / 6 / 2
8,677
434
5,906
20,133
15,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
10
1 / 12 / 2
7,619
381
3,622
14,617
3,729
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
16
2 / 8 / 2
10,016
501
12,780
16,825
8,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 5 / 0
8,665
433
8,011
14,103
14,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ammbi
Yemoja
14
3 / 2 / 19
10,702
535
7,456
11,476
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
BadLuckBibi
King Arthur
17
6 / 2 / 8
11,226
561
8,097
28,399
21,919
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Kirito9852
Tsukuyomi
16
7 / 4 / 13
10,931
547
11,604
13,275
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 0 / 13
11,070
554
16,665
7,973
3,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 2 / 11
11,597
580
17,732
12,297
5,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
99
9
Kills
35
35
Deaths
10
8
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ammbi
Yemoja
3
2
19
6.25
L
Fenrir
BASHA4934
Fenrir
2
4
2
0.75
W
King Arthur
BadLuckBibi
King Arthur
6
2
8
5
L
Kumbhakarna
EricAwesomenesss
Kumbhakarna
2
6
2
0.5
L
Apollo
1
12
2
0.17
W
Tsukuyomi
Kirito9852
Tsukuyomi
7
4
13
3.38
L
Hades
2
8
2
0.38
W
7
0
13
13.5
W
12
2
11
8.75
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,796
Damage
61,554
82,665
Taken
73,420
49,210
Mitigated
44,034
15,805
Healing
24,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ammbi
Yemoja
7,456
1,836
4,401
3,017
11,476
8,563
2,147
4,947
6,529
23,341
0
L
Fenrir
BASHA4934
Fenrir
5,477
384
0
4,344
16,987
6,728
825
4,672
12,315
0
57,951
W
King Arthur
BadLuckBibi
King Arthur
8,097
1,202
0
9,748
28,399
21,919
78
7,578
20,380
0
56,100
L
Kumbhakarna
EricAwesomenesss
Kumbhakarna
5,906
88
0
3,754
20,133
15,988
0
5,489
14,644
31,245
0
L
Apollo
3,622
2,286
0
1,330
14,617
3,729
491
4,061
10,556
0
21,678
W
Tsukuyomi
Kirito9852
Tsukuyomi
11,604
3,452
0
3,058
13,275
5,375
1,228
6,046
7,154
0
54,340
L
Hades
12,780
347
205
5,622
16,825
8,740
1,099
6,985
9,840
63,519
0
W
16,665
4,592
0
798
7,973
3,160
3,222
3,429
4,519
68,749
0
W
17,732
9,497
0
3,584
12,297
5,017
3,967
4,131
8,141
0
83,519
L
8,011
972
0
550
14,103
14,025
0
2,914
11,189
28,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,614
Gold Earned
55,526
352
Minions Killed
429
0
Camps Cleared
0
1,723,784
Distance Traveled
1,800,834
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,702
535
25
1
0
339,685
4
L
Fenrir
9,637
482
117
6
0
400,870
1
W
King Arthur
11,226
561
101
5
0
348,554
5
L
Kumbhakarna
8,677
434
30
2
0
345,143
3
L
Apollo
7,619
381
43
2
0
304,093
0
W
Tsukuyomi
10,931
547
95
5
0
400,649
2
L
Hades
10,016
501
119
6
0
339,226
3
W
Nu Wa
11,070
554
93
5
0
371,161
2
W
Medusa
11,597
580
115
6
0
340,785
0
L
Xing Tian
8,665
433
43
2
0
334,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role