Player Matchup

Chang'e
Chang'e
Axis0
Chang'e
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 50L
1,285 Elo+
Solo
Kukulkan
Kukulkan
Koestlin
Kukulkan
Level 28
God Stats
24W - 16L
1,629 SR
Queue Stats
119W - 89L
1,634 Elo+
Solo
Fenrir
Fenrir
hello123465
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 113L
1,454 Elo+
Solo
Neith
Neith
mahsagh747
Neith
Level 28
God Stats
29W - 33L
1,432 SR
Queue Stats
183W - 221L
1,369 Elo+
Solo
Ravana
Ravana
reksaC
Ravana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,424 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,433 Elo+

VS

Team Averages
Level 11
1,425 SR
1,397 Elo+
Odin
Odin
Eddie33888
Odin
Level 13
God Stats
8W - 7L
1,180 SR
Queue Stats
59W - 59L
1,432 Elo+
Solo
Danzaburou
Danzaburou
Jock72
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,562 Elo+
Solo
Yemoja
Yemoja
NpNHa2982
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,136 Elo+
Solo
Ravana
Ravana
Section0051
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
insades
Set
Level 15
God Stats
1W - 2L
1,445 SR
Queue Stats
22W - 14L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Axis0
Chang'e
20
5 / 5 / 27
13,278
1,107
14,150
16,589
5,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Koestlin
Kukulkan
20
15 / 2 / 19
15,556
1,296
40,982
8,773
3,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
20
16 / 3 / 21
15,431
1,286
23,717
19,611
11,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
20
4 / 6 / 25
12,899
1,075
18,587
12,924
5,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
reksaC
Ravana
18
2 / 9 / 22
11,842
987
8,307
15,110
6,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 12
14,134
1,178
15,429
22,580
24,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Jock72
Danzaburou
19
3 / 5 / 15
12,274
1,023
18,567
24,151
9,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
NpNHa2982
Yemoja
17
1 / 8 / 7
10,712
893
3,232
14,688
9,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
18
6 / 19 / 10
12,568
1,047
13,173
29,841
13,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
19
6 / 7 / 14
12,800
1,067
17,657
22,550
11,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
83
42
Kills
25
25
Deaths
42
114
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Axis0
Chang'e
5
5
27
3.7
L
9
3
12
5
L
Danzaburou
Jock72
Danzaburou
3
5
15
2.1
W
Kukulkan
Koestlin
Kukulkan
15
2
19
12.25
L
Yemoja
NpNHa2982
Yemoja
1
8
7
0.56
L
Ravana
6
19
10
0.58
W
Fenrir
16
3
21
8.83
L
Set
6
7
14
1.86
W
Neith
4
6
25
2.75
W
Ravana
reksaC
Ravana
2
9
22
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,743
Damage
68,058
73,007
Taken
113,810
32,933
Mitigated
68,552
17,093
Healing
7,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Axis0
Chang'e
14,150
2,514
5,096
5,487
16,589
5,977
0
654
15,935
38,508
0
L
15,429
4,629
266
162
22,580
24,842
0
11,974
10,606
0
31,935
L
Danzaburou
Jock72
Danzaburou
18,567
8,250
0
2,486
24,151
9,419
0
15,009
9,142
0
47,389
W
Kukulkan
Koestlin
Kukulkan
40,982
1,428
0
79
8,773
3,123
0
0
8,773
90,864
0
L
Yemoja
NpNHa2982
Yemoja
3,232
1,211
1,128
398
14,688
9,453
0
5,115
9,573
13,376
0
L
Ravana
13,173
4,567
0
719
29,841
13,585
0
11,776
18,065
0
38,992
W
Fenrir
23,717
5,665
390
1,974
19,611
11,604
0
756
18,855
0
36,790
L
Set
17,657
6,688
0
2,040
22,550
11,253
0
11,258
11,292
0
44,272
W
Neith
18,587
6,776
1,819
1,825
12,924
5,444
0
828
12,096
0
33,013
W
Ravana
reksaC
Ravana
8,307
2,020
0
423
15,110
6,785
0
994
14,116
0
16,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,006
Gold Earned
62,488
264
Minions Killed
224
8
Camps Cleared
4
1,079,643
Distance Traveled
999,973
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,278
1,107
66
6
1
198,214
1
L
Odin
14,134
1,178
45
4
0
251,054
0
L
Danzaburou
12,274
1,023
46
4
0
218,216
0
W
Kukulkan
15,556
1,296
125
10
1
230,516
0
L
Yemoja
10,712
893
21
2
1
115,366
1
L
Ravana
12,568
1,047
49
4
1
187,516
0
W
Fenrir
15,431
1,286
27
2
2
268,745
2
L
Set
12,800
1,067
63
5
2
227,821
0
W
Neith
12,899
1,075
33
3
4
217,921
7
W
Ravana
11,842
987
13
1
0
164,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role