Player Matchup

Geb
Geb
Dyagangel
Geb
Level 2
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 1L
1,692 Elo+
Solo
Nemesis
Nemesis
JWCJB
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,646 Elo+
Solo
Ne Zha
Ne Zha
KW131427
Ne Zha
Level 29
God Stats
2W - 2L
1,308 SR
Queue Stats
76W - 77L
1,549 Elo+
Solo
Hachiman
Hachiman
Ozxx
Hachiman
Level 28
God Stats
3W - 3L
1,623 SR
Queue Stats
84W - 76L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
VivaCristoelRey
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,601 Elo+
Solo
Team Averages
Level 15
1,533 SR
1,604 Elo+

VS

Team Averages
Level 19
1,535 SR
1,569 Elo+
Kali
Kali
Daninm01
Kali
Level 27
God Stats
9W - 11L
1,486 SR
Queue Stats
104W - 126L
1,446 Elo+
Solo
Medusa
Medusa
RuLitoo98
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,610 Elo+
Solo
Bellona
Bellona
Tendrnss
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,496 Elo+
Solo
Chang'e
Chang'e
Viidya
Chang'e
Level 6
God Stats
2W - 2L
1,690 SR
Queue Stats
58W - 66L
1,677 Elo+
Solo
Agni
Agni
kunpen
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,662
610
487
1,598
585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
JWCJB
Nemesis
5
0 / 0 / 0
3,054
509
250
2,515
692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
KW131427
Ne Zha
7
0 / 0 / 0
3,785
631
627
3,882
1,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
Ozxx
Hachiman
6
0 / 0 / 0
3,522
587
709
2,075
353
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
VivaCristoelRey
Sun Wukong
6
0 / 1 / 0
3,632
605
2,965
3,412
1,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
6
0 / 0 / 0
3,675
613
573
4,185
1,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
RuLitoo98
Medusa
8
1 / 0 / 0
4,533
756
1,370
3,052
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Tendrnss
Bellona
8
0 / 0 / 0
4,270
712
1,350
4,568
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Viidya
Chang'e
6
0 / 0 / 0
3,467
578
1,011
1,192
343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Agni
kunpen
Agni
7
0 / 0 / 1
4,083
681
2,153
1,992
602
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
0
0
0
0
L
0
0
0
0
L
Nemesis
JWCJB
Nemesis
0
0
0
0
L
Ne Zha
KW131427
Ne Zha
0
0
0
0
L
Hachiman
Ozxx
Hachiman
0
0
0
0
W
Medusa
RuLitoo98
Medusa
1
0
0
1
W
Bellona
Tendrnss
Bellona
0
0
0
0
W
Chang'e
Viidya
Chang'e
0
0
0
0
L
Sun Wukong
VivaCristoelRey
Sun Wukong
0
1
0
0
W
Agni
kunpen
Agni
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,038
Damage
6,457
13,482
Taken
14,989
3,693
Mitigated
4,951
4,480
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
573
243
0
1,012
4,185
1,056
0
0
4,185
0
16,961
L
487
153
0
312
1,598
585
0
0
1,598
5,325
0
L
Nemesis
JWCJB
Nemesis
250
86
0
22
2,515
692
0
1,655
770
0
2,712
L
Ne Zha
KW131427
Ne Zha
627
44
0
2,216
3,882
1,027
0
843
3,025
0
13,888
L
Hachiman
Ozxx
Hachiman
709
422
0
1,250
2,075
353
0
0
2,075
0
8,873
W
Medusa
RuLitoo98
Medusa
1,370
946
0
1,522
3,052
772
0
0
3,052
0
21,400
W
Bellona
Tendrnss
Bellona
1,350
538
0
2,651
4,568
2,178
0
487
4,081
0
22,175
W
Chang'e
Viidya
Chang'e
1,011
461
133
355
1,192
343
0
0
1,192
5,619
0
L
Sun Wukong
VivaCristoelRey
Sun Wukong
2,965
441
0
680
3,412
1,036
0
562
2,850
0
18,351
W
Agni
kunpen
Agni
2,153
474
0
868
1,992
602
377
0
1,992
23,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,655
Gold Earned
20,028
121
Minions Killed
193
0
Camps Cleared
0
603,127
Distance Traveled
628,815
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
3,675
613
41
7
0
132,482
0
L
Geb
3,662
610
14
2
0
146,872
2
L
Nemesis
3,054
509
11
2
0
125,415
0
L
Ne Zha
3,785
631
40
7
0
142,528
0
L
Hachiman
3,522
587
21
4
0
65,392
0
W
Medusa
4,533
756
39
7
0
112,305
0
W
Bellona
4,270
712
52
9
0
129,921
2
W
Chang'e
3,467
578
17
3
0
126,690
1
L
Sun Wukong
3,632
605
35
6
0
122,920
2
W
Agni
4,083
681
44
7
0
127,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role