Player Matchup

Cthulhu
Cthulhu
Gold III
Indra132
Cthulhu
Gold III
Level 121
God Stats
16W - 11L
1,651 SR
Queue Stats
21W - 16L
1,686 MMR
Party 2
Neith
Neith
Gold III
Markitos956
Neith
Gold III
Level 147
God Stats
4W - 1L
1,803 SR
Queue Stats
21W - 16L
1,686 MMR
Party 2
Erlang Shen
Erlang Shen
Gold II
MereAlpaca22866
Erlang Shen
Gold II
Level 124
God Stats
15W - 16L
1,678 SR
Queue Stats
627W - 636L
1,538 MMR
Party 1
King Arthur
King Arthur
Platinum II
T 4 G Z z
King Arthur
Platinum II
Level 128
God Stats
1W - 9L
1,074 SR
Queue Stats
719W - 723L
1,749 MMR
Party 1
Zeus
Zeus
Gold I
yelouve7
Zeus
Gold I
Level 148
God Stats
16W - 9L
1,607 SR
Queue Stats
1,119W - 1,140L
1,594 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,563 SR
1,651 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,567 SR
1,652 MMR
Discordia
Discordia
Gold V
AkuaMiku
Discordia
Gold V
Level 143
God Stats
2W - 2L
1,655 SR
Queue Stats
46W - 34L
1,642 MMR
Party 3
Loki
Loki
Platinum V
MaxHumph
Loki
Platinum V
Level 148
God Stats
7W - 4L
1,500 SR
Queue Stats
480W - 477L
1,633 MMR
Solo
Khepri
Khepri
Gold III
Mirukto
Khepri
Gold III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,757 MMR
Party 3
Thanatos
Thanatos
Gold II
Pocc999
Thanatos
Gold II
Level 105
God Stats
2W - 3L
1,519 SR
Queue Stats
105W - 98L
1,590 MMR
Solo
Izanami
Izanami
Gold I
SidSkinner
Izanami
Gold I
Level 128
God Stats
138W - 102L
1,661 SR
Queue Stats
961W - 979L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Indra132
Cthulhu
19
1 / 4 / 8
14,038
468
11,391
27,819
29,220
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 7 / 3
17,354
578
23,183
31,275
12,128
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
MereAlpaca22866
Erlang Shen
20
1 / 7 / 3
14,597
487
4,508
25,440
17,852
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
T 4 G Z z
King Arthur
20
2 / 7 / 3
15,424
514
12,446
27,207
34,249
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
20
3 / 6 / 1
14,796
493
9,059
15,881
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ScyllaSetAthenaDanzaburouApollo

VS

Bans
TiamatTsukuyomiNemesisCupidFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AkuaMiku
Discordia
20
6 / 1 / 12
19,871
662
18,254
12,954
7,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
9 / 4 / 11
19,993
666
29,467
24,295
29,436
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Khepri
Mirukto
Khepri
20
3 / 2 / 16
16,839
561
6,000
27,022
38,570
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Pocc999
Thanatos
20
7 / 4 / 11
16,559
552
15,849
21,004
11,615
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
SidSkinner
Izanami
20
6 / 5 / 9
18,563
619
24,762
24,669
12,867
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
90
16
Kills
31
31
Deaths
16
18
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Discordia
AkuaMiku
Discordia
6
1
12
12
L
Cthulhu
Indra132
Cthulhu
1
4
8
1.25
L
9
7
3
1.5
W
Loki
9
4
11
3.63
L
Erlang Shen
MereAlpaca22866
Erlang Shen
1
7
3
0.36
W
Khepri
Mirukto
Khepri
3
2
16
5.5
W
Thanatos
Pocc999
Thanatos
7
4
11
3.13
W
Izanami
SidSkinner
Izanami
6
5
9
2.1
L
King Arthur
T 4 G Z z
King Arthur
2
7
3
0.5
L
Zeus
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,587
Damage
94,332
127,622
Taken
109,944
98,706
Mitigated
99,523
28,945
Healing
45,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AkuaMiku
Discordia
18,254
588
140
5,179
12,954
7,035
2,730
5,610
7,344
152,554
0
L
Cthulhu
Indra132
Cthulhu
11,391
313
1,139
2,198
27,819
29,220
0
7,804
20,015
54,492
0
L
23,183
17,404
0
12,146
31,275
12,128
1,150
6,931
24,344
0
166,556
W
Loki
29,467
6,626
0
4,916
24,295
29,436
2,285
5,466
18,829
0
155,544
L
Erlang Shen
MereAlpaca22866
Erlang Shen
4,508
1,497
0
8,019
25,440
17,852
0
3,728
21,644
0
125,048
W
Khepri
Mirukto
Khepri
6,000
440
0
4,749
27,022
38,570
1,344
4,605
22,417
38,188
0
W
Thanatos
Pocc999
Thanatos
15,849
4,439
0
19,590
21,004
11,615
1,974
3,940
17,064
0
120,632
W
Izanami
SidSkinner
Izanami
24,762
20,690
0
10,771
24,669
12,867
8,550
2,797
21,818
0
194,505
L
King Arthur
T 4 G Z z
King Arthur
12,446
1,669
0
2,100
27,207
34,249
423
4,667
22,467
632
99,253
L
Zeus
9,059
391
59
3,284
15,881
5,257
462
1,962
13,919
89,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,209
Gold Earned
91,825
860
Minions Killed
960
0
Camps Cleared
0
2,581,107
Distance Traveled
2,811,081
22
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
19,871
662
253
8
0
592,166
9
L
Cthulhu
14,038
468
88
3
0
569,156
0
L
Neith
17,354
578
248
8
0
493,775
0
W
Loki
19,993
666
254
8
0
561,349
10
L
Erlang Shen
14,597
487
198
7
0
582,613
15
W
Khepri
16,839
561
50
2
0
586,790
13
W
Thanatos
16,559
552
168
6
0
566,619
5
W
Izanami
18,563
619
235
8
0
504,157
7
L
King Arthur
15,424
514
193
6
0
569,242
1
L
Zeus
14,796
493
133
4
0
366,321
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role