Player Matchup

Nemesis
Nemesis
EmrysLightborne
Nemesis
Level 96
God Stats
8W - 4L
1,601 SR
Queue Stats
315W - 286L
1,616 Elo+
Party 1
Baron Samedi
Baron Samedi
McWaffleKing
Baron Samedi
Level 125
God Stats
5W - 2L
1,850 SR
Queue Stats
300W - 291L
1,581 Elo+
Party 1
Anhur
Anhur
MisterCoconut-
Anhur
Level 69
God Stats
1W - 1L
1,869 SR
Queue Stats
82W - 59L
1,616 Elo+
Solo
Bacchus
Bacchus
lForepIay
Bacchus
Level 88
God Stats
15W - 23L
1,557 SR
Queue Stats
295W - 257L
1,726 Elo+
Solo
Bellona
Bellona
theCombat
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 101
1,675 SR
1,608 Elo+

VS

Team Averages
Level 152
1,620 SR
1,570 Elo+
Bacchus
Bacchus
Hibachii
Bacchus
Level 148
God Stats
6W - 8L
1,517 SR
Queue Stats
631W - 485L
1,593 Elo+
Solo
Nu Wa
Nu Wa
MJTSOFRESH23
Nu Wa
Level 140
God Stats
7W - 3L
1,683 SR
Queue Stats
85W - 88L
1,480 Elo+
Party 2
Anhur
Anhur
ManhattanDC
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Masterkiller102
Serqet
Level 153
God Stats
5W - 10L
1,638 SR
Queue Stats
232W - 220L
1,654 Elo+
Solo
Tyr
Tyr
Snivelak
Tyr
Level 160
God Stats
7W - 5L
1,762 SR
Queue Stats
236W - 224L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 0
6,879
573
4,233
8,051
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
McWaffleKing
Baron Samedi
6
0 / 2 / 2
4,876
406
1,205
2,980
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 2 / 1
6,629
552
3,362
6,192
1,457
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
lForepIay
Bacchus
10
3 / 1 / 3
6,400
533
5,669
8,693
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
theCombat
Bellona
10
0 / 2 / 2
6,231
519
6,335
10,862
6,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hibachii
Bacchus
10
0 / 1 / 3
5,962
497
2,578
5,495
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 2
6,768
564
4,440
5,848
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 0
6,670
556
2,685
7,228
1,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
4 / 2 / 4
7,466
622
4,697
6,718
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 4
7,165
597
7,898
11,404
5,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
9
Kills
9
9
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
2
0
2.5
W
Bacchus
Hibachii
Bacchus
0
1
3
1.5
W
3
2
2
2
W
2
3
0
0.67
W
4
2
4
3
L
Baron Samedi
McWaffleKing
Baron Samedi
0
2
2
0.5
L
1
2
1
0.75
W
0
1
4
2
L
Bacchus
lForepIay
Bacchus
3
1
3
4.5
L
Bellona
theCombat
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,804
Damage
22,298
36,778
Taken
36,693
18,598
Mitigated
13,707
12,537
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,233
2,529
0
1,431
8,051
2,864
0
1,507
6,143
0
39,705
W
Bacchus
Hibachii
Bacchus
2,578
263
0
2,060
5,495
3,012
136
1,596
3,899
12,012
0
W
4,440
717
0
737
5,848
1,779
490
2,691
3,157
38,200
0
W
2,685
1,331
0
2,129
7,228
1,519
1,487
1,147
6,081
0
36,994
W
4,697
694
0
3,160
6,718
2,233
0
839
5,879
0
34,096
L
Baron Samedi
McWaffleKing
Baron Samedi
1,205
152
112
670
2,980
882
0
1,404
1,444
14,790
0
L
3,362
1,889
0
2,208
6,192
1,457
0
822
5,294
0
37,790
W
7,898
1,679
0
5,670
11,404
5,164
0
601
10,803
0
46,206
L
Bacchus
lForepIay
Bacchus
5,669
1,359
0
3,104
8,693
6,737
0
2,333
6,231
22,798
0
L
Bellona
theCombat
Bellona
6,335
3,488
0
5,012
10,862
6,658
0
433
10,116
0
37,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,015
Gold Earned
34,031
289
Minions Killed
336
0
Camps Cleared
0
1,044,156
Distance Traveled
1,194,141
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,879
573
78
7
0
262,532
2
W
Bacchus
5,962
497
22
2
0
236,332
4
W
Nu Wa
6,768
564
79
7
0
216,332
5
W
Anhur
6,670
556
82
7
0
204,218
1
W
Serqet
7,466
622
68
6
0
271,051
4
L
Baron Samedi
4,876
406
29
2
0
100,888
1
L
Anhur
6,629
552
66
6
0
224,145
4
W
Tyr
7,165
597
85
7
0
266,208
4
L
Bacchus
6,400
533
34
3
0
241,725
5
L
Bellona
6,231
519
82
7
0
214,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role