Player Matchup

Guan Yu
Guan Yu
FlirtyPurty
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 94L
1,512 Elo+
Solo
The Morrigan
The Morrigan
Qumpina
The Morrigan
Level 26
God Stats
4W - 8L
1,413 SR
Queue Stats
16W - 16L
1,520 Elo+
Party 3
Sylvanus
Sylvanus
baizaishi
Sylvanus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,175 Elo+
Solo
Arachne
Arachne
dibilius
Arachne
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,496 Elo+
Party 3
Apollo
Apollo
thebeast209
Apollo
Level 25
God Stats
3W - 6L
1,380 SR
Queue Stats
63W - 58L
1,550 Elo+
Solo
Team Averages
Level 23
1,459 SR
1,451 Elo+

VS

Team Averages
Level 19
1,470 SR
1,449 Elo+
Cabrakan
Cabrakan
Glastviaa
Cabrakan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 98L
1,612 Elo+
Party 2
Ra
Ra
MORRIGANbestgod
Ra
Level 6
God Stats
45W - 38L
1,754 SR
Queue Stats
242W - 243L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
Mayabytes
Gilgamesh
Level 22
God Stats
2W - 3L
1,097 SR
Queue Stats
48W - 43L
1,434 Elo+
Solo
Bacchus
Bacchus
OFFSUM
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,383 Elo+
Party 1
Artemis
Artemis
Vire Lords
Artemis
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 28L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FlirtyPurty
Guan Yu
16
1 / 9 / 3
10,568
406
4,093
19,614
17,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Qumpina
The Morrigan
17
2 / 12 / 8
11,229
432
13,201
16,994
5,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
baizaishi
Sylvanus
15
3 / 11 / 6
10,334
397
9,045
21,122
13,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
dibilius
Arachne
19
8 / 13 / 5
14,043
540
12,780
27,021
11,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
19
7 / 11 / 8
12,641
486
22,150
24,674
9,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Glastviaa
Cabrakan
20
27 / 2 / 14
17,112
658
36,362
24,007
18,532
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
15 / 6 / 16
15,295
588
19,034
19,302
13,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Mayabytes
Gilgamesh
18
6 / 2 / 6
12,562
483
9,255
22,747
18,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
OFFSUM
Bacchus
16
1 / 5 / 21
12,079
465
6,700
21,840
31,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Vire Lords
Artemis
19
6 / 6 / 15
13,340
513
17,212
17,418
7,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
127
21
Kills
55
56
Deaths
21
30
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
FlirtyPurty
Guan Yu
1
9
3
0.28
W
Cabrakan
Glastviaa
Cabrakan
27
2
14
17
W
15
6
16
3.83
W
Gilgamesh
Mayabytes
Gilgamesh
6
2
6
4.5
W
Bacchus
OFFSUM
Bacchus
1
5
21
2.3
L
The Morrigan
Qumpina
The Morrigan
2
12
8
0.5
W
Artemis
Vire Lords
Artemis
6
6
15
2.25
L
Sylvanus
baizaishi
Sylvanus
3
11
6
0.55
L
Arachne
dibilius
Arachne
8
13
5
0.81
L
Apollo
7
11
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,269
Damage
88,563
109,425
Taken
105,314
57,180
Mitigated
89,959
17,995
Healing
33,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
FlirtyPurty
Guan Yu
4,093
972
228
3,882
19,614
17,403
0
9,130
10,129
0
39,356
W
Cabrakan
Glastviaa
Cabrakan
36,362
3,621
0
10,742
24,007
18,532
2,635
3,489
20,239
137,534
0
W
19,034
1,965
4,960
6,551
19,302
13,481
1,342
5,568
13,321
109,993
0
W
Gilgamesh
Mayabytes
Gilgamesh
9,255
2,071
76
7,152
22,747
18,273
1,430
5,395
16,979
0
63,755
W
Bacchus
OFFSUM
Bacchus
6,700
1,550
0
3,314
21,840
31,711
678
6,856
14,484
29,226
0
L
The Morrigan
Qumpina
The Morrigan
13,201
1,651
36
628
16,994
5,771
39
10,970
5,456
57,926
194
W
Artemis
Vire Lords
Artemis
17,212
9,432
0
1,100
17,418
7,962
4,279
4,475
12,843
0
84,025
L
Sylvanus
baizaishi
Sylvanus
9,045
2,840
2,084
3,799
21,122
13,193
180
11,141
9,851
22,754
0
L
Arachne
dibilius
Arachne
12,780
7,938
0
3,815
27,021
11,081
323
16,914
9,984
0
47,525
L
Apollo
22,150
10,960
0
3,523
24,674
9,732
810
13,393
11,077
0
80,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,815
Gold Earned
70,388
394
Minions Killed
567
0
Camps Cleared
0
2,022,808
Distance Traveled
2,327,677
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,568
406
67
3
0
397,079
2
W
Cabrakan
17,112
658
162
6
0
490,966
0
W
Ra
15,295
588
177
7
0
493,936
6
W
Gilgamesh
12,562
483
82
3
0
505,487
0
W
Bacchus
12,079
465
28
1
0
402,009
2
L
The Morrigan
11,229
432
84
3
0
427,592
6
W
Artemis
13,340
513
118
5
0
435,279
0
L
Sylvanus
10,334
397
30
1
0
320,450
8
L
Arachne
14,043
540
84
3
0
432,493
3
L
Apollo
12,641
486
129
5
0
445,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role