Player Matchup

Cthulhu
Cthulhu
Gold III
Indra132
Cthulhu
Gold III
Level 121
God Stats
16W - 11L
1,622 SR
Queue Stats
21W - 16L
1,686 MMR
Party 2
Danzaburou
Danzaburou
Gold III
Markitos956
Danzaburou
Gold III
Level 147
God Stats
1W - 0L
1,679 SR
Queue Stats
21W - 16L
1,686 MMR
Party 2
Discordia
Discordia
Gold II
MereAlpaca22866
Discordia
Gold II
Level 124
God Stats
93W - 74L
1,676 SR
Queue Stats
627W - 636L
1,538 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
T 4 G Z z
Cu Chulainn
Platinum II
Level 128
God Stats
7W - 6L
1,409 SR
Queue Stats
719W - 723L
1,749 MMR
Party 1
Arachne
Arachne
Gold II
therealgamer010
Arachne
Gold II
Level 111
God Stats
4W - 4L
1,313 SR
Queue Stats
98W - 99L
1,675 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,540 SR
1,667 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,623 SR
1,665 MMR
Izanami
Izanami
Silver I
AkuaMiku
Izanami
Silver I
Level 143
God Stats
0W - 4L
1,500 SR
Queue Stats
46W - 34L
1,642 MMR
Party 3
Ymir
Ymir
Gold III
Mirukto
Ymir
Gold III
Level 143
God Stats
6W - 2L
1,941 SR
Queue Stats
30W - 18L
1,757 MMR
Party 3
King Arthur
King Arthur
Gold IV
Tylern
King Arthur
Gold IV
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 165L
1,636 MMR
Solo
Tyr
Tyr
Gold I
llLibero
Tyr
Gold I
Level 123
God Stats
23W - 29L
1,595 SR
Queue Stats
325W - 326L
1,696 MMR
Solo
Raijin
Raijin
Gold I
yelouve7
Raijin
Gold I
Level 148
God Stats
26W - 17L
1,581 SR
Queue Stats
1,119W - 1,140L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Indra132
Cthulhu
8
0 / 1 / 0
4,982
554
1,675
5,027
1,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Markitos956
Danzaburou
10
1 / 0 / 0
5,355
595
3,389
4,376
1,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
MereAlpaca22866
Discordia
10
1 / 0 / 1
5,372
597
2,129
1,593
394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
T 4 G Z z
Cu Chulainn
11
3 / 1 / 0
6,269
697
3,748
6,503
2,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 1 / 2
4,925
547
933
4,778
1,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ScyllaTiamatSetApolloAthena

VS

Bans
NemesisGuan YuMerlinTsukuyomiPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkuaMiku
Izanami
9
0 / 1 / 0
4,899
544
1,922
4,275
917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Mirukto
Ymir
9
1 / 0 / 1
5,162
574
1,515
4,703
1,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Tylern
King Arthur
8
1 / 3 / 0
4,984
554
4,259
5,783
2,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 1 / 2
4,937
549
1,320
3,910
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
yelouve7
Raijin
9
1 / 1 / 1
4,980
553
1,265
2,945
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
6
Kills
3
3
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
AkuaMiku
Izanami
0
1
0
0
W
Cthulhu
Indra132
Cthulhu
0
1
0
0
W
Danzaburou
Markitos956
Danzaburou
1
0
0
1
W
Discordia
MereAlpaca22866
Discordia
1
0
1
1.5
L
Ymir
Mirukto
Ymir
1
0
1
1.5
W
Cu Chulainn
T 4 G Z z
Cu Chulainn
3
1
0
3
L
King Arthur
Tylern
King Arthur
1
3
0
0.33
L
0
1
2
1
W
1
1
2
2
L
Raijin
yelouve7
Raijin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,874
Damage
10,281
22,277
Taken
21,616
7,490
Mitigated
6,734
7,944
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AkuaMiku
Izanami
1,922
1,448
0
1,045
4,275
917
0
332
3,943
0
31,858
W
Cthulhu
Indra132
Cthulhu
1,675
224
0
1,953
5,027
1,902
0
1,560
3,441
15,066
0
W
Danzaburou
Markitos956
Danzaburou
3,389
1,871
0
1,846
4,376
1,151
0
250
4,126
0
34,220
W
Discordia
MereAlpaca22866
Discordia
2,129
0
0
498
1,593
394
0
39
1,554
31,686
0
L
Ymir
Mirukto
Ymir
1,515
166
0
1,670
4,703
1,473
0
1,284
3,413
16,305
0
W
Cu Chulainn
T 4 G Z z
Cu Chulainn
3,748
332
0
2,426
6,503
2,702
0
84
6,419
866
31,577
L
King Arthur
Tylern
King Arthur
4,259
558
0
1,225
5,783
2,323
0
0
5,783
0
25,065
L
1,320
72
0
2,177
3,910
1,262
0
766
3,078
0
24,657
W
933
661
0
1,221
4,778
1,341
0
751
3,957
0
22,023
L
Raijin
yelouve7
Raijin
1,265
205
0
793
2,945
759
0
1,229
1,570
27,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,903
Gold Earned
24,962
328
Minions Killed
301
0
Camps Cleared
0
899,516
Distance Traveled
831,000
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,899
544
71
8
0
161,654
3
W
Cthulhu
4,982
554
13
1
0
166,461
1
W
Danzaburou
5,355
595
91
10
0
173,307
0
W
Discordia
5,372
597
88
10
0
168,818
6
L
Ymir
5,162
574
41
5
0
184,715
5
W
Cu Chulainn
6,269
697
83
9
0
188,205
0
L
King Arthur
4,984
554
53
6
0
120,893
1
L
Tyr
4,937
549
72
8
0
199,829
3
W
Arachne
4,925
547
53
6
0
202,725
0
L
Raijin
4,980
553
64
7
0
163,909
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role