Player Matchup

Chaac
Chaac
Silver IV
KingJunYi
Chaac
Silver IV
Level 69
God Stats
6W - 9L
1,487 SR
Queue Stats
345W - 377L
754 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
Kingandi02
Erlang Shen
Silver IV
Level 77
God Stats
15W - 17L
1,471 SR
Queue Stats
357W - 360L
742 MMR
Solo
Nemesis
Nemesis
Silver I
Pandemoneus
Nemesis
Silver I
Level 109
God Stats
57W - 47L
1,554 SR
Queue Stats
279W - 288L
1,210 MMR
Solo
Aphrodite
Aphrodite
Silver IV
Skaechka
Aphrodite
Silver IV
Level 160
God Stats
45W - 47L
1,422 SR
Queue Stats
156W - 172L
785 MMR
Solo
Heimdallr
Heimdallr
Silver IV
yyoJuan
Heimdallr
Silver IV
Level 62
God Stats
7W - 10L
1,569 SR
Queue Stats
34W - 53L
1,237 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,501 SR
946 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,623 SR
1,036 MMR
Cupid
Cupid
Gold V
ApoDeMakato
Cupid
Gold V
Level 140
God Stats
62W - 48L
1,625 SR
Queue Stats
1,085W - 1,130L
1,152 MMR
Party 1
Arachne
Arachne
Silver II
FaceB00k
Arachne
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
NTW1215
Nu Wa
Silver IV
Level 104
God Stats
99W - 84L
1,551 SR
Queue Stats
252W - 277L
711 MMR
Solo
Ganesha
Ganesha
Silver V
Nezyah
Ganesha
Silver V
Level 58
God Stats
3W - 0L
1,722 SR
Queue Stats
32W - 48L
631 MMR
Solo
Kukulkan
Kukulkan
Gold V
xGloow
Kukulkan
Gold V
Level 122
God Stats
17W - 9L
1,716 SR
Queue Stats
88W - 104L
1,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KingJunYi
Chaac
17
0 / 3 / 0
10,200
486
6,337
22,780
19,214
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Kingandi02
Erlang Shen
14
1 / 8 / 4
8,948
426
7,413
24,936
9,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Pandemoneus
Nemesis
16
2 / 5 / 1
10,127
482
5,862
16,107
7,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Skaechka
Aphrodite
17
3 / 7 / 1
10,149
483
7,352
22,933
9,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
yyoJuan
Heimdallr
16
1 / 6 / 3
9,973
475
14,106
22,886
8,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AthenaTsukuyomiApolloTiamat

VS

Bans
ScyllaSetCu ChulainnKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 10
12,984
618
18,509
14,250
5,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
FaceB00k
Arachne
19
10 / 2 / 9
12,342
588
14,315
21,027
10,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
NTW1215
Nu Wa
20
2 / 1 / 7
13,696
652
20,036
7,399
3,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Nezyah
Ganesha
17
1 / 0 / 19
11,400
543
9,610
17,271
20,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
xGloow
Kukulkan
19
6 / 2 / 9
12,504
595
23,395
7,996
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
83
7
Kills
29
29
Deaths
7
9
Assists
54
Player
Kills
Deaths
Assists
KDA
W
10
2
10
7.5
W
Arachne
FaceB00k
Arachne
10
2
9
7.25
L
Chaac
KingJunYi
Chaac
0
3
0
0
L
Erlang Shen
Kingandi02
Erlang Shen
1
8
4
0.38
W
Nu Wa
NTW1215
Nu Wa
2
1
7
5.5
W
Ganesha
Nezyah
Ganesha
1
0
19
10.5
L
Nemesis
Pandemoneus
Nemesis
2
5
1
0.5
L
Aphrodite
Skaechka
Aphrodite
3
7
1
0.5
W
Kukulkan
xGloow
Kukulkan
6
2
9
5.25
L
Heimdallr
yyoJuan
Heimdallr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,070
Damage
85,865
109,642
Taken
67,943
54,235
Mitigated
44,865
39,843
Healing
25,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,509
11,927
506
7,076
14,250
5,854
3,681
1,211
13,039
0
88,379
W
Arachne
FaceB00k
Arachne
14,315
10,123
0
10,178
21,027
10,982
847
1,992
19,035
0
78,803
L
Chaac
KingJunYi
Chaac
6,337
1,072
0
7,857
22,780
19,214
0
14,009
8,771
0
90,250
L
Erlang Shen
Kingandi02
Erlang Shen
7,413
2,722
0
6,986
24,936
9,540
0
8,134
16,802
0
44,602
W
Nu Wa
NTW1215
Nu Wa
20,036
9,486
0
2,818
7,399
3,203
3,431
0
7,399
117,937
0
W
Ganesha
Nezyah
Ganesha
9,610
1,221
0
4,773
17,271
20,241
201
2,300
14,971
38,300
0
L
Nemesis
Pandemoneus
Nemesis
5,862
2,231
0
1,813
16,107
7,734
0
6,656
9,451
0
73,018
L
Aphrodite
Skaechka
Aphrodite
7,352
477
4,928
12,723
22,933
9,715
0
13,193
9,740
57,309
0
W
Kukulkan
xGloow
Kukulkan
23,395
1,603
0
349
7,996
4,585
1,694
1,849
6,147
105,202
0
L
Heimdallr
yyoJuan
Heimdallr
14,106
8,024
0
5,536
22,886
8,032
0
11,049
11,837
0
76,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,397
Gold Earned
62,926
605
Minions Killed
684
0
Camps Cleared
0
1,892,902
Distance Traveled
2,169,612
12
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,984
618
149
7
0
421,150
8
W
Arachne
12,342
588
120
6
0
476,486
1
L
Chaac
10,200
486
190
9
0
373,826
3
L
Erlang Shen
8,948
426
67
3
0
356,236
3
W
Nu Wa
13,696
652
217
10
0
399,087
6
W
Ganesha
11,400
543
15
1
0
459,496
8
L
Nemesis
10,127
482
130
6
0
403,229
1
L
Aphrodite
10,149
483
87
4
0
399,557
4
W
Kukulkan
12,504
595
183
9
0
413,393
8
L
Heimdallr
9,973
475
131
6
0
360,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role