Player Matchup

Geb
Geb
Deadspace12
Geb
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,217 Elo+
Solo
Artemis
Artemis
SaveYourSouIs
Artemis
Level 112
God Stats
3W - 1L
1,671 SR
Queue Stats
222W - 194L
1,600 Elo+
Solo
Loki
Loki
SquirtInACan1
Loki
Level 123
God Stats
3W - 6L
1,298 SR
Queue Stats
185W - 177L
1,564 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheKeeG187
Cu Chulainn
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
stephen326
Janus
Level 117
God Stats
3W - 1L
1,359 SR
Queue Stats
24W - 20L
1,619 Elo+
Solo
Team Averages
Level 110
1,466 SR
1,500 Elo+

VS

Team Averages
Level 105
1,558 SR
1,535 Elo+
Merlin
Merlin
Apostate
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ForceyFoppleton
Ratatoskr
Level 89
God Stats
2W - 1L
1,813 SR
Queue Stats
113W - 116L
1,598 Elo+
Solo
Anhur
Anhur
LanceFarts
Anhur
Level 81
God Stats
21W - 21L
1,654 SR
Queue Stats
486W - 431L
1,657 Elo+
Solo
Ravana
Ravana
Tazworldmoney
Ravana
Level 105
God Stats
9W - 12L
1,379 SR
Queue Stats
289W - 317L
1,457 Elo+
Party 1
Kuzenbo
Kuzenbo
lBlvckLvndl
Kuzenbo
Level 107
God Stats
1W - 5L
1,445 SR
Queue Stats
196W - 223L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
7,091
507
2,189
5,130
2,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
13
0 / 1 / 2
7,933
567
2,872
5,862
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 1 / 2
8,443
603
5,797
8,577
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
TheKeeG187
Cu Chulainn
15
4 / 0 / 3
9,135
653
9,890
12,201
9,023
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
14
3 / 2 / 1
8,448
603
4,797
6,039
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Apostate
Merlin
13
2 / 2 / 0
7,733
552
2,984
4,692
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
ForceyFoppleton
Ratatoskr
12
2 / 2 / 0
7,264
519
5,196
8,917
3,168
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
13
1 / 2 / 2
7,626
545
2,520
6,371
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 5 / 0
5,799
414
3,846
9,698
5,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
lBlvckLvndl
Kuzenbo
10
0 / 2 / 3
6,426
459
3,347
7,943
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
5
5
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
Apostate
Merlin
2
2
0
1
W
1
1
5
3.5
L
Ratatoskr
ForceyFoppleton
Ratatoskr
2
2
0
1
L
Anhur
1
2
2
1
W
Artemis
0
1
2
1
W
5
1
2
6
L
0
5
0
0
W
Cu Chulainn
TheKeeG187
Cu Chulainn
4
0
3
5.5
L
Kuzenbo
lBlvckLvndl
Kuzenbo
0
2
3
0.75
W
Janus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,545
Damage
17,893
37,809
Taken
37,621
18,000
Mitigated
16,993
15,582
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Apostate
Merlin
2,984
0
0
250
4,692
1,644
0
1,746
2,860
43,640
0
W
2,189
335
237
1,853
5,130
2,464
99
1,352
3,736
8,171
0
L
Ratatoskr
ForceyFoppleton
Ratatoskr
5,196
1,287
0
4,290
8,917
3,168
0
1,808
7,047
0
49,426
L
Anhur
2,520
564
0
2,080
6,371
1,645
0
1,543
4,770
0
46,985
W
Artemis
2,872
1,735
0
2,805
5,862
1,779
851
725
5,137
0
53,412
W
5,797
2,473
0
3,592
8,577
2,843
0
560
7,947
0
50,189
L
3,846
789
0
1,483
9,698
5,722
0
958
8,740
0
23,950
W
Cu Chulainn
TheKeeG187
Cu Chulainn
9,890
1,214
0
5,277
12,201
9,023
0
703
11,498
8,016
57,825
L
Kuzenbo
lBlvckLvndl
Kuzenbo
3,347
1,398
0
1,658
7,943
4,814
34
2,470
5,413
17,939
0
W
Janus
4,797
310
0
1,818
6,039
1,891
305
2,643
3,160
57,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,050
Gold Earned
34,848
490
Minions Killed
379
0
Camps Cleared
0
1,353,798
Distance Traveled
1,374,950
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,733
552
115
8
0
252,713
5
W
Geb
7,091
507
12
1
0
272,386
5
L
Ratatoskr
7,264
519
105
8
0
335,771
3
L
Anhur
7,626
545
96
7
0
270,052
3
W
Artemis
7,933
567
113
8
0
233,903
4
W
Loki
8,443
603
105
8
0
300,050
0
L
Ravana
5,799
414
36
3
0
216,041
1
W
Cu Chulainn
9,135
653
134
10
0
291,778
3
L
Kuzenbo
6,426
459
27
2
0
300,373
6
W
Janus
8,448
603
126
9
0
255,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role