Player Matchup

Raijin
Raijin
Masters
AlaricMoon
Raijin
Masters
Level 121
God Stats
47W - 43L
1,628 SR
Queue Stats
255W - 211L
2,969 MMR
Solo
Da Ji
Da Ji
Masters
LegacyMBx
Da Ji
Masters
Level 159
God Stats
15W - 15L
1,556 SR
Queue Stats
474W - 460L
2,812 MMR
Solo
Sobek
Sobek
Diamond II
Mid Harpies
Sobek
Diamond II
Level 66
God Stats
3W - 1L
1,332 SR
Queue Stats
169W - 125L
2,369 MMR
Solo
Apollo
Apollo
Masters
Woolviee
Apollo
Masters
Level 144
God Stats
20W - 15L
1,751 SR
Queue Stats
579W - 501L
2,461 MMR
Solo
Heimdallr
Heimdallr
Masters
imZeIReF
Heimdallr
Masters
Level 81
God Stats
26W - 27L
1,641 SR
Queue Stats
577W - 563L
2,544 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 114
1,582 SR
2,631 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 108
1,509 SR
2,292 MMR
Janus
Janus
Masters
Craymore
Janus
Masters
Level 66
God Stats
2W - 3L
1,693 SR
Queue Stats
77W - 40L
2,884 MMR
Solo
Terra
Terra
Masters
SpiritOfTrinity
Terra
Masters
Level 107
God Stats
21W - 22L
1,506 SR
Queue Stats
996W - 970L
2,395 MMR
Solo
Loki
Loki
Diamond II
V__Loki__V
Loki
Diamond II
Level 83
God Stats
403W - 338L
1,690 SR
Queue Stats
591W - 578L
2,334 MMR
Solo
Anhur
Anhur
Masters
Vоgue
Anhur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
finisher3294
Hercules
Masters
Level 126
God Stats
0W - 6L
1,156 SR
Queue Stats
693W - 700L
2,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AlaricMoon
Raijin
14
5 / 2 / 7
8,197
631
8,410
6,498
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
LegacyMBx
Da Ji
14
5 / 0 / 5
7,935
610
5,419
6,713
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 1 / 10
7,955
612
5,309
8,570
5,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Woolviee
Apollo
14
2 / 0 / 4
8,211
632
3,428
4,936
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
imZeIReF
Heimdallr
14
1 / 2 / 0
8,005
616
5,891
7,828
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TsukuyomiNemesisAthenaSetTiamat

VS

Bans
AphroditeGuan YuFenrirSun WukongGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Craymore
Janus
10
1 / 5 / 2
6,442
496
4,345
6,354
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 3 / 2
5,807
447
2,358
10,300
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 4 / 1
6,890
530
1,316
8,955
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Vоgue
Anhur
14
2 / 3 / 0
7,897
607
4,659
7,767
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
finisher3294
Hercules
13
1 / 1 / 1
7,679
591
4,494
10,250
7,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
5
5
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
AlaricMoon
Raijin
5
2
7
4.25
L
Janus
Craymore
Janus
1
5
2
0.4
W
Da Ji
LegacyMBx
Da Ji
5
0
5
7.5
W
3
1
10
8
L
0
3
2
0.33
L
1
4
1
0.38
L
Anhur
Vоgue
Anhur
2
3
0
0.67
W
Apollo
Woolviee
Apollo
2
0
4
4
L
Hercules
finisher3294
Hercules
1
1
1
1.5
W
Heimdallr
imZeIReF
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,457
Damage
17,172
34,545
Taken
43,626
15,548
Mitigated
20,015
13,104
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AlaricMoon
Raijin
8,410
470
0
1,230
6,498
2,200
0
2,963
3,365
64,619
0
L
Janus
Craymore
Janus
4,345
120
0
844
6,354
2,122
0
4,817
1,537
38,258
0
W
Da Ji
LegacyMBx
Da Ji
5,419
1,637
0
777
6,713
2,488
0
602
6,111
0
55,599
W
5,309
682
0
4,884
8,570
5,755
180
1,809
6,623
17,663
0
L
2,358
344
490
2,032
10,300
4,838
0
3,913
6,387
15,870
0
L
1,316
347
0
3,163
8,955
3,005
0
2,460
6,495
0
45,030
L
Anhur
Vоgue
Anhur
4,659
2,625
0
2,319
7,767
2,402
0
2,529
5,238
0
47,202
W
Apollo
Woolviee
Apollo
3,428
1,672
0
2,917
4,936
1,113
584
346
4,590
0
55,011
L
Hercules
finisher3294
Hercules
4,494
822
0
4,582
10,250
7,648
0
0
10,250
0
52,192
W
Heimdallr
imZeIReF
Heimdallr
5,891
2,932
0
3,296
7,828
3,992
0
675
7,153
0
59,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,303
Gold Earned
34,715
506
Minions Killed
454
0
Camps Cleared
0
1,255,633
Distance Traveled
1,285,464
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,197
631
134
10
0
232,585
4
L
Janus
6,442
496
98
8
0
220,730
3
W
Da Ji
7,935
610
102
8
0
310,018
0
W
Sobek
7,955
612
25
2
0
244,794
4
L
Terra
5,807
447
29
2
0
268,506
6
L
Loki
6,890
530
100
8
0
280,049
2
L
Anhur
7,897
607
102
8
0
204,991
0
W
Apollo
8,211
632
118
9
0
234,555
3
L
Hercules
7,679
591
125
10
0
311,188
4
W
Heimdallr
8,005
616
127
10
0
233,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role