Player Matchup

Tiamat
Tiamat
FluffyOverLord
Tiamat
Level 116
God Stats
19W - 20L
1,440 SR
Queue Stats
407W - 410L
1,566 Elo+
Solo
Guan Yu
Guan Yu
Overrated9613
Guan Yu
Level 121
God Stats
12W - 14L
1,356 SR
Queue Stats
69W - 62L
1,550 Elo+
Solo
Aphrodite
Aphrodite
RFLX Psi
Aphrodite
Level 149
God Stats
2W - 1L
1,441 SR
Queue Stats
27W - 53L
1,442 Elo+
Solo
Ymir
Ymir
Ultima112
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
gotanotherclutch
Apollo
Level 69
God Stats
2W - 1L
1,516 SR
Queue Stats
56W - 37L
1,606 Elo+
Solo
Team Averages
Level 116
1,451 SR
1,533 Elo+

VS

Team Averages
Level 115
1,460 SR
1,573 Elo+
Tyr
Tyr
Damienwwk
Tyr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
LilFerg
Bakasura
Level 139
God Stats
2W - 5L
1,462 SR
Queue Stats
135W - 98L
1,697 Elo+
Party 1
Anubis
Anubis
WaRGoLix
Anubis
Level 112
God Stats
6W - 7L
1,489 SR
Queue Stats
69W - 56L
1,501 Elo+
Solo
Anhur
Anhur
thonju
Anhur
Level 134
God Stats
5W - 13L
1,386 SR
Queue Stats
247W - 280L
1,489 Elo+
Solo
Bacchus
Bacchus
xxxMUNYAxxx
Bacchus
Level 127
God Stats
8W - 12L
1,464 SR
Queue Stats
126W - 97L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
8,522
775
6,600
5,406
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
14
3 / 1 / 4
8,380
762
3,885
9,520
4,977
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
RFLX Psi
Aphrodite
13
0 / 3 / 2
6,946
631
3,461
6,696
3,052
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
3 / 1 / 6
9,142
831
7,228
8,331
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 2 / 5
8,822
802
5,296
5,962
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
7,763
706
6,462
9,240
6,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
LilFerg
Bakasura
14
1 / 1 / 1
6,860
624
4,873
6,151
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
WaRGoLix
Anubis
13
0 / 2 / 3
6,705
610
1,877
3,763
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
thonju
Anhur
13
1 / 2 / 2
7,027
639
4,863
7,116
2,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
xxxMUNYAxxx
Bacchus
14
3 / 3 / 3
8,243
749
5,515
9,240
8,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
11
Kills
7
7
Deaths
11
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
2
0
5
4.5
L
Bakasura
LilFerg
Bakasura
1
1
1
1.5
W
Guan Yu
3
1
4
5
W
Aphrodite
RFLX Psi
Aphrodite
0
3
2
0.33
W
Ymir
3
1
6
6
L
Anubis
WaRGoLix
Anubis
0
2
3
0.75
W
3
2
5
2.75
L
Anhur
thonju
Anhur
1
2
2
1
L
Bacchus
xxxMUNYAxxx
Bacchus
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,470
Damage
23,590
35,915
Taken
35,510
17,647
Mitigated
21,836
13,980
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,462
268
0
3,036
9,240
6,486
0
4,205
4,635
0
23,627
W
6,600
1,096
168
2,291
5,406
2,791
1,513
1,843
3,425
28,855
0
L
Bakasura
LilFerg
Bakasura
4,873
3,257
0
1,560
6,151
2,490
0
2,747
3,005
0
10,414
W
Guan Yu
3,885
629
1,450
2,920
9,520
4,977
385
1,451
7,631
0
20,552
W
Aphrodite
RFLX Psi
Aphrodite
3,461
793
2,333
2,356
6,696
3,052
695
2,358
4,068
19,540
0
W
Ymir
7,228
1,217
0
634
8,331
4,332
1,393
282
7,083
23,226
0
L
Anubis
WaRGoLix
Anubis
1,877
94
0
793
3,763
1,685
0
2,137
1,454
20,191
0
W
5,296
3,143
0
1,828
5,962
2,495
2,181
1,501
4,433
0
32,107
L
Anhur
thonju
Anhur
4,863
1,499
0
1,037
7,116
2,427
0
3,397
3,433
0
24,748
L
Bacchus
xxxMUNYAxxx
Bacchus
5,515
624
0
1,447
9,240
8,748
0
3,775
5,224
11,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,812
Gold Earned
36,598
277
Minions Killed
248
10
Camps Cleared
7
1,039,392
Distance Traveled
846,471
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,763
706
51
5
2
211,134
3
W
Tiamat
8,522
775
64
6
3
212,045
2
L
Bakasura
6,860
624
47
4
2
207,715
0
W
Guan Yu
8,380
762
37
3
4
228,481
2
W
Aphrodite
6,946
631
53
5
1
179,301
0
W
Ymir
9,142
831
50
5
1
211,747
4
L
Anubis
6,705
610
64
6
0
83,892
0
W
Apollo
8,822
802
73
7
1
207,818
3
L
Anhur
7,027
639
62
6
2
168,776
1
L
Bacchus
8,243
749
24
2
1
174,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role