Player Matchup

Osiris
Osiris
GreateCancel
Osiris
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
andrewjek1989
Nemesis
Level 141
God Stats
0W - 2L
1,393 SR
Queue Stats
116W - 134L
1,575 Elo+
Party 1
Scylla
Scylla
reverbsownr
Scylla
Level 62
God Stats
13W - 7L
1,808 SR
Queue Stats
118W - 152L
1,418 Elo+
Party 1
Team Averages
Level 69
1,567 SR
1,498 Elo+

VS

Team Averages
Level 70
1,558 SR
1,402 Elo+
Vamana
Vamana
Logang316
Vamana
Level 39
God Stats
4W - 3L
1,571 SR
Queue Stats
112W - 136L
1,343 Elo+
Party 2
Raijin
Raijin
OGgamer-_-
Raijin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 187L
1,483 Elo+
Party 2
Artemis
Artemis
shonofaj
Artemis
Level 85
God Stats
5W - 6L
1,604 SR
Queue Stats
284W - 303L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 8 / 3
9,156
539
4,199
16,008
15,690
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
13
2 / 7 / 3
10,888
640
8,294
13,841
7,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
15
3 / 6 / 3
10,772
634
11,067
13,040
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Logang316
Vamana
14
3 / 2 / 11
10,670
628
8,739
16,048
13,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
OGgamer-_-
Raijin
16
9 / 2 / 9
12,531
737
12,755
10,692
3,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
shonofaj
Artemis
16
9 / 2 / 10
11,992
705
14,020
10,845
3,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
5
Kills
21
21
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
8
3
0.19
W
Vamana
Logang316
Vamana
3
2
11
4.25
W
Raijin
OGgamer-_-
Raijin
9
2
9
6.75
L
Nemesis
2
7
3
0.5
L
Scylla
3
6
3
0.75
W
Artemis
shonofaj
Artemis
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,560
Damage
35,514
42,889
Taken
37,585
26,902
Mitigated
21,030
4,030
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
4,199
1,127
0
792
16,008
15,690
47
4,465
11,543
0
13,209
W
Vamana
Logang316
Vamana
8,739
3,038
270
3,697
16,048
13,417
1,267
4,338
11,418
0
23,468
W
Raijin
OGgamer-_-
Raijin
12,755
1,130
0
3,415
10,692
3,909
1,187
4,104
6,312
61,594
0
L
Nemesis
8,294
3,261
0
1,487
13,841
7,029
0
3,031
10,810
0
46,116
L
Scylla
11,067
681
0
1,751
13,040
4,183
510
5,379
7,661
58,957
0
W
Artemis
shonofaj
Artemis
14,020
5,295
243
2,161
10,845
3,704
474
1,933
8,756
0
50,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,816
Gold Earned
35,193
152
Minions Killed
175
0
Camps Cleared
0
829,196
Distance Traveled
888,637
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,156
539
17
1
0
262,595
10
W
Vamana
10,670
628
23
1
0
309,301
0
W
Raijin
12,531
737
89
5
0
285,498
2
L
Nemesis
10,888
640
54
3
0
301,638
3
L
Scylla
10,772
634
81
5
0
264,963
1
W
Artemis
11,992
705
63
4
0
293,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role