Player Matchup

Sylvanus
Sylvanus
Asgarhon
Sylvanus
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
140W - 138L
1,461 Elo+
Solo
Osiris
Osiris
ChamoisEST
Osiris
Level 69
God Stats
51W - 35L
1,522 SR
Queue Stats
129W - 112L
1,469 Elo+
Solo
Izanami
Izanami
Jelager
Izanami
Level 29
God Stats
67W - 50L
1,626 SR
Queue Stats
115W - 130L
1,457 Elo+
Party 1
Bakasura
Bakasura
MikeJezZ
Bakasura
Level 37
God Stats
4W - 1L
1,798 SR
Queue Stats
132W - 153L
1,442 Elo+
Party 1
Tiamat
Tiamat
sistema77
Tiamat
Level 49
God Stats
1W - 1L
1,399 SR
Queue Stats
85W - 76L
1,480 Elo+
Solo
Team Averages
Level 62
1,569 SR
1,462 Elo+

VS

Team Averages
Level 74
1,547 SR
1,485 Elo+
Bacchus
Bacchus
Ardtor
Bacchus
Level 49
God Stats
12W - 5L
1,772 SR
Queue Stats
92W - 94L
1,521 Elo+
Solo
Apollo
Apollo
Van7
Apollo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
belgianwafflez
Thanatos
Level 53
God Stats
10W - 17L
1,400 SR
Queue Stats
158W - 187L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
iDontSimpiDrink
Gilgamesh
Level 37
God Stats
6W - 12L
1,512 SR
Queue Stats
84W - 90L
1,488 Elo+
Solo
Kukulkan
Kukulkan
niklas240801
Kukulkan
Level 87
God Stats
50W - 50L
1,552 SR
Queue Stats
249W - 263L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asgarhon
Sylvanus
8
2 / 0 / 3
5,161
573
2,717
5,003
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
ChamoisEST
Osiris
11
1 / 1 / 0
5,595
622
3,640
3,752
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Jelager
Izanami
9
2 / 0 / 3
5,162
574
3,304
4,179
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
MikeJezZ
Bakasura
9
1 / 0 / 2
5,084
565
2,912
4,385
1,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
sistema77
Tiamat
11
4 / 1 / 1
6,224
692
4,306
5,222
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ardtor
Bacchus
7
0 / 2 / 0
4,361
485
3,819
5,623
2,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Van7
Apollo
8
0 / 2 / 0
4,422
491
2,117
5,638
1,490
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
6
0 / 1 / 1
4,023
447
1,097
3,085
741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
iDontSimpiDrink
Gilgamesh
8
1 / 2 / 0
4,638
515
2,394
7,816
2,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
niklas240801
Kukulkan
8
1 / 3 / 0
4,913
546
2,146
3,761
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ardtor
Bacchus
0
2
0
0
W
Sylvanus
Asgarhon
Sylvanus
2
0
3
3.5
W
Osiris
ChamoisEST
Osiris
1
1
0
1
W
Izanami
Jelager
Izanami
2
0
3
3.5
W
Bakasura
MikeJezZ
Bakasura
1
0
2
2
L
Apollo
Van7
Apollo
0
2
0
0
L
Thanatos
0
1
1
0.5
L
Gilgamesh
iDontSimpiDrink
Gilgamesh
1
2
0
0.5
L
Kukulkan
niklas240801
Kukulkan
1
3
0
0.33
W
Tiamat
sistema77
Tiamat
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,879
Damage
11,573
22,541
Taken
25,923
10,821
Mitigated
8,422
12,780
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ardtor
Bacchus
3,819
338
0
940
5,623
2,454
0
1,934
3,689
12,129
0
W
Sylvanus
Asgarhon
Sylvanus
2,717
623
1,419
3,733
5,003
3,373
112
1,978
3,025
10,120
0
W
Osiris
ChamoisEST
Osiris
3,640
879
0
2,060
3,752
1,707
105
0
3,752
0
27,696
W
Izanami
Jelager
Izanami
3,304
2,019
0
1,569
4,179
1,227
913
1,378
2,801
0
29,240
W
Bakasura
MikeJezZ
Bakasura
2,912
2,059
0
1,543
4,385
1,806
0
229
4,156
0
22,450
L
Apollo
Van7
Apollo
2,117
1,418
0
1,692
5,638
1,490
0
1,523
4,115
0
26,303
L
Thanatos
1,097
125
0
2,185
3,085
741
0
428
2,657
0
8,180
L
Gilgamesh
iDontSimpiDrink
Gilgamesh
2,394
779
0
2,414
7,816
2,460
0
61
7,408
0
17,678
L
Kukulkan
niklas240801
Kukulkan
2,146
315
0
770
3,761
1,277
0
3,077
654
24,543
0
W
Tiamat
sistema77
Tiamat
4,306
596
0
2,456
5,222
2,708
50
2,380
2,842
32,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,226
Gold Earned
22,357
271
Minions Killed
192
0
Camps Cleared
0
810,522
Distance Traveled
808,119
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,361
485
16
2
0
187,669
3
W
Sylvanus
5,161
573
17
2
0
139,206
1
W
Osiris
5,595
622
57
6
0
184,027
0
W
Izanami
5,162
574
64
7
0
139,743
2
W
Bakasura
5,084
565
65
7
0
172,870
0
L
Apollo
4,422
491
50
6
0
152,174
0
L
Thanatos
4,023
447
20
2
0
130,472
0
L
Gilgamesh
4,638
515
43
5
0
177,979
0
L
Kukulkan
4,913
546
63
7
0
159,825
1
W
Tiamat
6,224
692
68
8
0
174,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role