Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
CHI_LEE_OON
Xing Tian
Level 157
God Stats
4W - 0L
1,701 SR
Queue Stats
332W - 246L
1,571 Elo+
Party 2
Sylvanus
Sylvanus
NeedsNoIntro
Sylvanus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 81L
1,522 Elo+
Party 2
Cernunnos
Cernunnos
RAGINDEVILDOG1
Cernunnos
Level 145
God Stats
7W - 4L
1,520 SR
Queue Stats
464W - 458L
1,452 Elo+
Party 1
Skadi
Skadi
The Articchaos
Skadi
Level 112
God Stats
1W - 1L
1,259 SR
Queue Stats
39W - 54L
1,403 Elo+
Party 1
Team Averages
Level 137
1,496 SR
1,490 Elo+

VS

Team Averages
Level 117
1,583 SR
1,462 Elo+
Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Neon Wise
Chang'e
Level 109
God Stats
4W - 1L
1,802 SR
Queue Stats
214W - 261L
1,517 Elo+
Solo
Ravana
Ravana
RaizonDetreLove
Ravana
Level 124
God Stats
1W - 1L
1,701 SR
Queue Stats
182W - 212L
1,446 Elo+
Solo
Apollo
Apollo
SCORCHNU
Apollo
Level 126
God Stats
2W - 7L
1,378 SR
Queue Stats
600W - 662L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
SnoopDoggyD0gg
Kuzenbo
Level 79
God Stats
2W - 5L
1,535 SR
Queue Stats
111W - 127L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
3 / 9 / 13
12,229
679
18,648
18,387
8,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
CHI_LEE_OON
Xing Tian
20
9 / 5 / 20
14,581
810
26,642
25,813
27,882
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
NeedsNoIntro
Sylvanus
20
3 / 5 / 27
13,834
769
18,419
28,978
37,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
RAGINDEVILDOG1
Cernunnos
20
14 / 6 / 11
14,842
825
27,807
21,686
10,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 7 / 10
12,840
713
15,249
18,515
8,196
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
12 / 8 / 11
14,238
791
30,507
20,918
10,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Neon Wise
Chang'e
20
4 / 6 / 16
12,852
714
18,364
23,664
9,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 10 / 13
12,247
680
15,585
25,838
20,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Apollo
SCORCHNU
Apollo
20
9 / 9 / 10
14,349
797
24,430
23,823
10,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 14
11,790
655
8,535
23,034
42,009
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
96
37
Kills
32
32
Deaths
37
81
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
9
13
1.06
L
Zeus
 
Zeus
12
8
11
2.19
W
Xing Tian
CHI_LEE_OON
Xing Tian
9
5
20
3.8
W
Sylvanus
NeedsNoIntro
Sylvanus
3
5
27
3.3
L
Chang'e
Neon Wise
Chang'e
4
6
16
2
W
Cernunnos
RAGINDEVILDOG1
Cernunnos
14
6
11
3.25
L
5
10
13
1.15
L
Apollo
SCORCHNU
Apollo
9
9
10
1.56
L
2
4
14
2.25
W
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,765
Damage
97,421
113,379
Taken
117,277
92,829
Mitigated
93,123
43,033
Healing
39,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,648
6,746
3,441
2,358
18,387
8,859
2,060
10,354
8,033
0
32,694
L
Zeus
 
Zeus
30,507
1,406
0
3,405
20,918
10,799
628
8,622
12,296
58,566
0
W
Xing Tian
CHI_LEE_OON
Xing Tian
26,642
1,464
1,661
4,016
25,813
27,882
330
14,470
11,343
48,468
0
W
Sylvanus
NeedsNoIntro
Sylvanus
18,419
2,348
10,747
11,145
28,978
37,196
117
14,458
14,520
33,391
0
L
Chang'e
Neon Wise
Chang'e
18,364
1,480
9,380
10,057
23,664
9,589
654
9,118
14,546
42,724
0
W
Cernunnos
RAGINDEVILDOG1
Cernunnos
27,807
12,521
1,336
4,609
21,686
10,696
3,003
8,812
12,874
0
64,384
L
15,585
5,511
1,551
4,766
25,838
20,221
606
8,385
17,453
0
22,313
L
Apollo
SCORCHNU
Apollo
24,430
14,099
1,917
3,231
23,823
10,505
0
11,735
12,088
1,414
43,714
L
8,535
2,915
1,960
2,899
23,034
42,009
201
7,201
15,833
11,628
0
W
15,249
5,352
1,047
2,673
18,515
8,196
1,090
10,318
8,197
0
37,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,326
Gold Earned
65,476
197
Minions Killed
182
0
Camps Cleared
0
1,445,394
Distance Traveled
1,293,937
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,229
679
28
2
0
285,697
2
L
Zeus
14,238
791
73
4
0
229,208
0
W
Xing Tian
14,581
810
31
2
0
322,269
0
W
Sylvanus
13,834
769
41
2
0
297,729
0
L
Chang'e
12,852
714
48
3
0
305,270
0
W
Cernunnos
14,842
825
69
4
0
271,046
3
L
Ravana
12,247
680
10
1
0
246,456
0
L
Apollo
14,349
797
45
3
0
242,307
0
L
Kuzenbo
11,790
655
6
0
0
270,696
0
W
Skadi
12,840
713
28
2
0
268,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role