Player Matchup

Ares
Ares
Ceskobear
Ares
Level 16
God Stats
3W - 2L
1,761 SR
Queue Stats
30W - 28L
1,479 Elo+
Solo
Danzaburou
Danzaburou
HelgenLane
Danzaburou
Level 7
God Stats
14W - 10L
1,233 SR
Queue Stats
22W - 28L
1,422 Elo+
Solo
Sol
Sol
Sturmmuffell
Sol
Level 27
God Stats
163W - 175L
1,516 SR
Queue Stats
199W - 231L
1,459 Elo+
Solo
Chaac
Chaac
WarWolf1324
Chaac
Level 29
God Stats
0W - 1L
1,745 SR
Queue Stats
37W - 33L
1,537 Elo+
Solo
Set
Set
Yaguitodelnorte
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 73L
1,450 Elo+
Solo
Team Averages
Level 19
1,551 SR
1,469 Elo+

VS

Team Averages
Level 20
1,499 SR
1,459 Elo+
Hou Yi
Hou Yi
BackToBusiness
Hou Yi
Level 27
God Stats
24W - 22L
1,602 SR
Queue Stats
103W - 95L
1,488 Elo+
Solo
Artemis
Artemis
F1R2
Artemis
Level 17
God Stats
4W - 6L
1,330 SR
Queue Stats
77W - 87L
1,409 Elo+
Solo
Nemesis
Nemesis
Maxwell250900
Nemesis
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
19W - 24L
1,414 Elo+
Solo
Amaterasu
Amaterasu
Tombri95
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,516 Elo+
Solo
Kukulkan
Kukulkan
XssthastX
Kukulkan
Level 15
God Stats
2W - 0L
1,561 SR
Queue Stats
7W - 7L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
3 / 13 / 6
12,327
948
16,244
34,321
37,131
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
HelgenLane
Danzaburou
18
2 / 4 / 6
12,486
960
13,252
17,259
6,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 8 / 2
11,926
917
15,828
22,025
8,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
4 / 10 / 6
12,583
968
18,707
31,248
39,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 12 / 4
12,168
936
12,261
25,172
14,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 20
14,790
1,138
31,578
15,191
6,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
F1R2
Artemis
20
5 / 1 / 25
13,265
1,020
16,714
7,672
3,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
20
13 / 2 / 18
14,818
1,140
26,727
24,240
14,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Tombri95
Amaterasu
20
8 / 5 / 23
14,025
1,079
21,141
22,154
18,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
XssthastX
Kukulkan
20
7 / 0 / 25
13,697
1,054
27,322
12,559
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
158
11
Kills
47
47
Deaths
11
24
Assists
111
Player
Kills
Deaths
Assists
KDA
W
14
3
20
8
L
Ares
3
13
6
0.46
W
Artemis
F1R2
Artemis
5
1
25
17.5
L
Danzaburou
HelgenLane
Danzaburou
2
4
6
1.25
W
Nemesis
13
2
18
11
L
1
8
2
0.25
W
Amaterasu
Tombri95
Amaterasu
8
5
23
3.9
L
4
10
6
0.7
W
Kukulkan
XssthastX
Kukulkan
7
0
25
19.5
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,292
Damage
123,482
130,025
Taken
81,816
105,684
Mitigated
49,718
20,183
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,578
16,936
0
1,061
15,191
6,773
0
4,912
10,279
0
62,305
L
Ares
16,244
827
918
2,244
34,321
37,131
0
5,459
28,862
25,948
0
W
Artemis
F1R2
Artemis
16,714
10,874
0
241
7,672
3,693
0
1,600
6,072
0
39,302
L
Danzaburou
HelgenLane
Danzaburou
13,252
5,826
0
1,891
17,259
6,862
0
7,099
10,160
0
30,019
W
Nemesis
26,727
12,736
0
4,828
24,240
14,815
0
9,542
14,698
0
38,196
L
15,828
2,389
526
4,814
22,025
8,051
0
5,206
16,819
65,329
0
W
Amaterasu
Tombri95
Amaterasu
21,141
13,422
0
6,350
22,154
18,614
0
10,602
11,552
0
28,260
L
18,707
4,741
803
8,791
31,248
39,571
0
5,302
25,946
0
40,107
W
Kukulkan
XssthastX
Kukulkan
27,322
2,592
954
1,484
12,559
5,823
0
5,416
7,143
46,417
0
L
12,261
7,508
0
196
25,172
14,069
0
4,256
20,916
0
35,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,490
Gold Earned
70,595
249
Minions Killed
217
11
Camps Cleared
5
1,183,880
Distance Traveled
1,242,550
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,790
1,138
71
5
0
216,784
0
L
Ares
12,327
948
28
2
1
230,514
0
W
Artemis
13,265
1,020
48
4
1
189,076
0
L
Danzaburou
12,486
960
37
3
1
248,323
2
W
Nemesis
14,818
1,140
30
2
1
288,230
0
L
Sol
11,926
917
111
9
3
237,245
1
W
Amaterasu
14,025
1,079
15
1
3
264,038
0
L
Chaac
12,583
968
40
3
0
239,346
2
W
Kukulkan
13,697
1,054
53
4
0
284,422
0
L
Set
12,168
936
33
3
6
228,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role