Player Matchup

Bellona
Bellona
BakuganTrickShot
Bellona
Level 27
God Stats
1W - 1L
1,530 SR
Queue Stats
88W - 80L
1,546 Elo+
Solo
Vulcan
Vulcan
Caprisunny
Vulcan
Level 24
God Stats
5W - 2L
1,866 SR
Queue Stats
119W - 113L
1,541 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gooodah
Kumbhakarna
Level 25
God Stats
4W - 7L
1,601 SR
Queue Stats
19W - 15L
1,747 Elo+
Party 1
Izanami
Izanami
Needs2Feeds
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,635 Elo+
Party 1
Susano
Susano
Slyce205
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,287 Elo+
Solo
Team Averages
Level 21
1,600 SR
1,551 Elo+

VS

Team Averages
Level 18
1,557 SR
1,610 Elo+
Fenrir
Fenrir
Angryboy2000
Fenrir
Level 29
God Stats
11W - 10L
1,792 SR
Queue Stats
50W - 56L
1,477 Elo+
Solo
Hachiman
Hachiman
FFon12
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,654 Elo+
Solo
Chang'e
Chang'e
KalemWard
Chang'e
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 118L
1,621 Elo+
Solo
Kukulkan
Kukulkan
Rekimbra
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,809 Elo+
Solo
Artio
Artio
Woodeh88
Artio
Level 28
God Stats
37W - 32L
1,492 SR
Queue Stats
105W - 102L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
4,633
331
647
2,233
922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Vulcan
Caprisunny
Vulcan
13
6 / 5 / 2
7,845
560
5,962
7,733
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Gooodah
Kumbhakarna
12
3 / 2 / 2
7,772
555
2,564
8,589
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Needs2Feeds
Izanami
12
3 / 6 / 1
7,351
525
6,998
10,789
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Slyce205
Susano
6
0 / 3 / 1
4,983
356
196
2,971
845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 2 / 3
7,983
570
6,083
9,419
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
FFon12
Hachiman
4
0 / 5 / 0
4,859
347
150
3,072
614
Chang'e
KalemWard
Chang'e
16
8 / 0 / 3
9,776
698
8,648
7,656
2,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Rekimbra
Kukulkan
14
3 / 3 / 2
7,907
565
2,923
5,359
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Woodeh88
Artio
13
3 / 3 / 6
7,868
562
5,875
11,224
7,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
12
Kills
18
18
Deaths
13
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
3
2.75
L
0
2
0
0
L
Vulcan
Caprisunny
Vulcan
6
5
2
1.4
W
Hachiman
FFon12
Hachiman
0
5
0
0
L
Kumbhakarna
Gooodah
Kumbhakarna
3
2
2
2
W
Chang'e
KalemWard
Chang'e
8
0
3
9.5
L
Izanami
Needs2Feeds
Izanami
3
6
1
0.58
W
Kukulkan
Rekimbra
Kukulkan
3
3
2
1.33
L
Susano
Slyce205
Susano
0
3
1
0.17
W
Artio
Woodeh88
Artio
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,367
Damage
23,679
32,315
Taken
36,730
13,978
Mitigated
15,913
4,859
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,083
1,542
112
1,509
9,419
3,718
784
2,696
6,621
0
34,033
L
647
70
0
505
2,233
922
0
1,171
1,062
0
4,809
L
Vulcan
Caprisunny
Vulcan
5,962
1,357
0
662
7,733
2,551
682
3,876
3,715
39,339
0
W
Hachiman
FFon12
Hachiman
150
87
0
0
3,072
614
7
534
2,516
0
1,328
L
Kumbhakarna
Gooodah
Kumbhakarna
2,564
410
0
1,552
8,589
5,660
22
4,253
4,332
29,970
0
W
Chang'e
KalemWard
Chang'e
8,648
1,043
664
5,251
7,656
2,655
1,194
378
7,224
63,994
0
L
Izanami
Needs2Feeds
Izanami
6,998
3,419
0
2,140
10,789
4,000
97
6,026
4,713
0
54,236
W
Kukulkan
Rekimbra
Kukulkan
2,923
448
0
250
5,359
1,725
562
1,491
3,802
33,766
0
L
Susano
Slyce205
Susano
196
122
0
0
2,971
845
64
1,852
1,047
0
3,153
W
Artio
Woodeh88
Artio
5,875
498
305
2,812
11,224
7,201
700
3,059
8,041
37,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,584
Gold Earned
38,393
251
Minions Killed
325
0
Camps Cleared
0
1,057,057
Distance Traveled
1,178,459
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,983
570
58
4
0
291,132
2
L
Bellona
4,633
331
12
1
0
59,327
0
L
Vulcan
7,845
560
81
6
0
248,970
0
W
Hachiman
4,859
347
4
0
0
118,544
2
L
Kumbhakarna
7,772
555
41
3
0
280,511
3
W
Chang'e
9,776
698
127
9
0
284,986
0
L
Izanami
7,351
525
109
8
0
233,801
1
W
Kukulkan
7,907
565
83
6
0
245,885
0
L
Susano
4,983
356
8
1
0
234,448
0
W
Artio
7,868
562
53
4
0
237,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role