Player Matchup

Neith
Neith
LordSesshomaru7
Neith
Level 25
God Stats
13W - 16L
1,386 SR
Queue Stats
14W - 20L
1,374 Elo+
Party 2
Bacchus
Bacchus
Lusk ll
Bacchus
Level 144
God Stats
32W - 30L
1,370 SR
Queue Stats
209W - 224L
1,388 Elo+
Party 2
Danzaburou
Danzaburou
OriginalDonDadda
Danzaburou
Level 38
God Stats
1W - 2L
1,572 SR
Queue Stats
26W - 25L
1,491 Elo+
Solo
Janus
Janus
TheDavix01
Janus
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 237L
1,340 Elo+
Party 3
Vamana
Vamana
XzMataViejitas
Vamana
Level 58
God Stats
36W - 40L
1,492 SR
Queue Stats
347W - 465L
1,314 Elo+
Party 3
Team Averages
Level 63
1,464 SR
1,382 Elo+

VS

Team Averages
Level 77
1,487 SR
1,400 Elo+
Gilgamesh
Gilgamesh
LiigmaDcandycane
Gilgamesh
Level 137
God Stats
27W - 15L
1,581 SR
Queue Stats
1,261W - 1,463L
1,402 Elo+
Party 1
Ares
Ares
Tyler9935
Ares
Level 35
God Stats
18W - 15L
1,498 SR
Queue Stats
237W - 315L
1,330 Elo+
Solo
Ao Kuang
Ao Kuang
WyFu-Generic
Ao Kuang
Level 68
God Stats
13W - 16L
1,434 SR
Queue Stats
62W - 75L
1,379 Elo+
Solo
Artemis
Artemis
fluffysgame
Artemis
Level 44
God Stats
2W - 2L
1,304 SR
Queue Stats
32W - 52L
1,461 Elo+
Solo
Achilles
Achilles
sherbel06
Achilles
Level 103
God Stats
16W - 14L
1,620 SR
Queue Stats
292W - 302L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 3
10,987
439
11,155
20,840
7,486
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Lusk ll
Bacchus
17
6 / 8 / 7
11,058
442
15,298
21,716
22,180
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
OriginalDonDadda
Danzaburou
17
5 / 9 / 3
11,674
467
11,979
24,304
10,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
19
5 / 5 / 4
12,175
487
11,537
12,644
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 2 / 2
11,105
444
8,192
16,609
14,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
17
0 / 5 / 4
10,977
439
2,740
17,646
7,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
16
3 / 12 / 6
11,531
461
9,267
18,710
7,851
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
WyFu-Generic
Ao Kuang
20
16 / 3 / 9
14,479
579
21,334
18,260
9,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
fluffysgame
Artemis
20
8 / 4 / 12
15,049
602
16,391
23,573
10,076
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
sherbel06
Achilles
20
4 / 0 / 2
13,898
556
12,497
15,366
18,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
22
Kills
31
33
Deaths
24
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
0
5
4
0.4
L
5
9
3
0.72
L
Bacchus
Lusk ll
Bacchus
6
8
7
1.19
L
Danzaburou
OriginalDonDadda
Danzaburou
5
9
3
0.72
L
Janus
5
5
4
1.4
W
Ares
3
12
6
0.5
W
Ao Kuang
WyFu-Generic
Ao Kuang
16
3
9
6.83
L
1
2
2
1
W
Artemis
fluffysgame
Artemis
8
4
12
3.5
W
Achilles
sherbel06
Achilles
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,161
Damage
62,229
96,113
Taken
93,555
58,883
Mitigated
53,443
26,487
Healing
30,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
2,740
247
0
5,015
17,646
7,178
0
2,519
14,968
0
71,579
L
11,155
7,739
0
6,319
20,840
7,486
390
8,482
12,358
0
54,974
L
Bacchus
Lusk ll
Bacchus
15,298
2,031
149
4,204
21,716
22,180
662
7,381
14,335
57,853
0
L
Danzaburou
OriginalDonDadda
Danzaburou
11,979
5,246
0
9,202
24,304
10,197
4,288
10,628
13,676
0
88,862
L
Janus
11,537
104
0
1,000
12,644
4,593
374
2,246
10,398
80,023
0
W
Ares
9,267
498
424
1,752
18,710
7,851
401
7,614
11,076
26,545
0
W
Ao Kuang
WyFu-Generic
Ao Kuang
21,334
5,484
0
10,137
18,260
9,594
306
3,814
14,195
73,999
0
L
8,192
2,672
0
5,613
16,609
14,427
46
1,864
14,745
8,976
54,482
W
Artemis
fluffysgame
Artemis
16,391
9,863
0
12,073
23,573
10,076
5,720
11,447
11,912
0
104,966
W
Achilles
sherbel06
Achilles
12,497
2,533
0
1,495
15,366
18,744
1,840
2,642
12,100
0
88,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,999
Gold Earned
65,934
559
Minions Killed
554
0
Camps Cleared
0
2,111,324
Distance Traveled
2,003,202
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,977
439
105
4
0
291,190
2
L
Neith
10,987
439
102
4
0
365,283
0
L
Bacchus
11,058
442
81
3
0
417,197
1
L
Danzaburou
11,674
467
121
5
0
354,856
13
L
Janus
12,175
487
132
5
0
468,002
0
W
Ares
11,531
461
39
2
0
368,423
0
W
Ao Kuang
14,479
579
91
4
0
498,140
0
L
Vamana
11,105
444
123
5
0
505,986
2
W
Artemis
15,049
602
156
6
0
418,209
6
W
Achilles
13,898
556
163
7
0
427,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role