Player Matchup

Ymir
Ymir
ComeBackToConoha
Ymir
Level 24
God Stats
5W - 1L
1,795 SR
Queue Stats
116W - 111L
1,394 Elo+
Solo
Hachiman
Hachiman
DKamina
Hachiman
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 120L
1,577 Elo+
Solo
Tiamat
Tiamat
ItsKehen
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,658 Elo+
Solo
Kali
Kali
NeZhasNut
Kali
Level 18
God Stats
3W - 2L
1,824 SR
Queue Stats
79W - 47L
1,619 Elo+
Solo
Horus
Horus
RudyPing
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,166 Elo+
Solo
Team Averages
Level 19
1,624 SR
1,483 Elo+

VS

Team Averages
Level 25
1,595 SR
1,549 Elo+
Cerberus
Cerberus
Blanxart1
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ButtProtector
Heimdallr
Level 26
God Stats
4W - 1L
1,780 SR
Queue Stats
165W - 134L
1,751 Elo+
Solo
Tiamat
Tiamat
Gellenist
Tiamat
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,337 Elo+
Solo
Chernobog
Chernobog
Mneumonia
Chernobog
Level 24
God Stats
3W - 2L
1,721 SR
Queue Stats
108W - 84L
1,662 Elo+
Solo
Tsukuyomi
Tsukuyomi
Peskiie
Tsukuyomi
Level 27
God Stats
6W - 5L
1,474 SR
Queue Stats
70W - 60L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,075
513
404
2,370
1,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Hachiman
DKamina
Hachiman
5
0 / 3 / 0
3,293
549
1,034
3,568
575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
ItsKehen
Tiamat
6
1 / 3 / 1
3,681
614
1,989
4,373
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kali
7
2 / 1 / 1
4,380
730
1,573
3,344
1,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
RudyPing
Horus
1
0 / 0 / 0
2,607
435
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blanxart1
Cerberus
7
1 / 0 / 3
4,147
691
2,027
2,830
1,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
ButtProtector
Heimdallr
8
3 / 1 / 0
4,851
809
1,529
2,328
897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Gellenist
Tiamat
7
1 / 1 / 2
3,855
643
1,986
3,088
1,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Mneumonia
Chernobog
8
3 / 0 / 1
4,334
722
1,126
1,043
292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Peskiie
Tsukuyomi
7
1 / 1 / 2
4,173
696
2,434
3,194
741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
9
9
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Blanxart1
Cerberus
1
0
3
2.5
W
Heimdallr
ButtProtector
Heimdallr
3
1
0
3
L
0
2
0
0
L
Hachiman
DKamina
Hachiman
0
3
0
0
W
Tiamat
Gellenist
Tiamat
1
1
2
2
L
Tiamat
ItsKehen
Tiamat
1
3
1
0.5
W
Chernobog
Mneumonia
Chernobog
3
0
1
3.5
L
Kali
2
1
1
2.5
W
Tsukuyomi
Peskiie
Tsukuyomi
1
1
2
2
L
Horus
RudyPing
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,000
Damage
9,102
13,655
Taken
12,483
4,712
Mitigated
4,470
2,780
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Blanxart1
Cerberus
2,027
79
0
1,267
2,830
1,295
0
163
2,649
11,291
0
W
Heimdallr
ButtProtector
Heimdallr
1,529
843
0
539
2,328
897
465
367
1,961
0
16,595
L
404
0
0
250
2,370
1,260
0
0
2,370
3,560
0
L
Hachiman
DKamina
Hachiman
1,034
910
0
62
3,568
575
0
1,525
2,043
0
8,394
W
Tiamat
Gellenist
Tiamat
1,986
454
0
987
3,088
1,245
0
1,562
1,375
7,165
0
L
Tiamat
ItsKehen
Tiamat
1,989
409
0
1,332
4,373
1,522
0
2,488
1,885
10,146
0
W
Chernobog
Mneumonia
Chernobog
1,126
563
0
644
1,043
292
0
0
1,043
0
21,277
L
Kali
1,573
648
0
1,136
3,344
1,355
0
0
3,344
0
17,167
W
Tsukuyomi
Peskiie
Tsukuyomi
2,434
835
0
946
3,194
741
0
128
3,062
0
14,873
L
Horus
RudyPing
Horus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,036
Gold Earned
21,360
95
Minions Killed
187
0
Camps Cleared
0
449,748
Distance Traveled
579,883
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,147
691
42
7
0
125,523
0
W
Heimdallr
4,851
809
41
7
0
115,388
1
L
Ymir
3,075
513
12
2
0
118,246
0
L
Hachiman
3,293
549
22
4
0
100,285
0
W
Tiamat
3,855
643
23
4
0
104,546
1
L
Tiamat
3,681
614
18
3
0
105,578
0
W
Chernobog
4,334
722
43
7
0
100,941
2
L
Kali
4,380
730
43
7
0
125,639
2
W
Tsukuyomi
4,173
696
38
6
0
133,485
1
L
Horus
2,607
435
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role