Player Matchup

Tiamat
Tiamat
DemelzaTNW
Tiamat
Level 28
God Stats
20W - 26L
1,438 SR
Queue Stats
78W - 128L
1,357 Elo+
Party 1
Athena
Athena
KingProt
Athena
Level 57
God Stats
0W - 2L
1,300 SR
Queue Stats
23W - 23L
1,460 Elo+
Party 3
Guan Yu
Guan Yu
Knocr
Guan Yu
Level 101
God Stats
1W - 1L
1,633 SR
Queue Stats
43W - 32L
1,533 Elo+
Party 3
Neith
Neith
Plexas
Neith
Level 7
God Stats
0W - 2L
1,300 SR
Queue Stats
10W - 10L
1,381 Elo+
Party 3
Bakasura
Bakasura
trueshadefalcon
Bakasura
Level 148
God Stats
0W - 1L
1,697 SR
Queue Stats
18W - 39L
1,318 Elo+
Party 1
Team Averages
Level 68
1,474 SR
1,410 Elo+

VS

Team Averages
Level 71
1,708 SR
1,491 Elo+
Chaac
Chaac
Azaroth97
Chaac
Level 66
God Stats
17W - 14L
1,784 SR
Queue Stats
738W - 694L
1,421 Elo+
Party 2
Ganesha
Ganesha
CarriedByTeam
Ganesha
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IceKeem
Tsukuyomi
Level 86
God Stats
5W - 4L
1,903 SR
Queue Stats
521W - 508L
1,527 Elo+
Solo
Anhur
Anhur
itsPÏnkÏe
Anhur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
seryph
Ra
Level 89
God Stats
3W - 0L
1,851 SR
Queue Stats
5W - 3L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DemelzaTNW
Tiamat
11
0 / 2 / 0
6,453
461
2,590
6,877
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Athena
KingProt
Athena
9
2 / 6 / 1
7,004
500
4,772
13,155
6,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Knocr
Guan Yu
14
2 / 3 / 0
8,463
605
6,179
14,204
7,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Plexas
Neith
10
1 / 4 / 0
6,329
452
6,580
6,967
1,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
11
0 / 5 / 2
6,875
491
3,277
13,675
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Azaroth97
Chaac
14
5 / 2 / 2
8,764
626
13,082
12,717
12,507
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
12
0 / 0 / 12
7,847
561
5,521
10,041
5,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
IceKeem
Tsukuyomi
14
5 / 3 / 6
8,439
603
8,469
11,270
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 1 / 4
7,633
545
6,652
8,541
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
14
5 / 0 / 3
8,320
594
4,834
3,291
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
20
20
Deaths
6
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
Azaroth97
Chaac
5
2
2
3
W
Ganesha
0
0
12
6
L
Tiamat
DemelzaTNW
Tiamat
0
2
0
0
W
Tsukuyomi
IceKeem
Tsukuyomi
5
3
6
2.67
L
Athena
KingProt
Athena
2
6
1
0.42
L
Guan Yu
Knocr
Guan Yu
2
3
0
0.67
L
Neith
Plexas
Neith
1
4
0
0.25
W
5
1
4
7
W
Ra
5
0
3
6.5
L
Bakasura
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,398
Damage
38,558
54,878
Taken
45,860
23,989
Mitigated
25,774
15,195
Healing
16,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Azaroth97
Chaac
13,082
3,408
0
4,197
12,717
12,507
1,467
1,079
11,574
0
49,975
W
Ganesha
5,521
830
0
500
10,041
5,364
379
1,757
8,216
21,418
0
L
Tiamat
DemelzaTNW
Tiamat
2,590
379
0
2,032
6,877
3,838
1,349
2,824
4,053
30,577
0
W
Tsukuyomi
IceKeem
Tsukuyomi
8,469
2,824
0
4,760
11,270
3,940
678
989
9,611
0
56,376
L
Athena
KingProt
Athena
4,772
1,734
0
1,016
13,155
6,174
132
2,777
10,378
13,645
0
L
Guan Yu
Knocr
Guan Yu
6,179
2,090
52
5,651
14,204
7,526
0
0
14,204
0
45,842
L
Neith
Plexas
Neith
6,580
2,304
0
737
6,967
1,836
312
2,868
4,099
0
31,459
W
6,652
3,393
0
3,474
8,541
2,757
1,449
2,146
6,370
0
33,671
W
Ra
4,834
749
1,801
1,839
3,291
1,206
975
907
2,105
59,317
0
L
Bakasura
3,277
2,477
0
5,707
13,675
4,615
2,765
1,886
11,789
0
24,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,124
Gold Earned
41,003
321
Minions Killed
418
0
Camps Cleared
0
1,354,847
Distance Traveled
1,413,228
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,764
626
103
7
0
260,332
4
W
Ganesha
7,847
561
4
0
0
284,569
5
L
Tiamat
6,453
461
71
5
0
263,017
5
W
Tsukuyomi
8,439
603
94
7
0
290,586
3
L
Athena
7,004
500
18
1
0
275,550
4
L
Guan Yu
8,463
605
111
8
0
278,924
0
L
Neith
6,329
452
53
4
0
248,013
0
W
Anhur
7,633
545
80
6
0
269,650
5
W
Ra
8,320
594
137
10
0
308,091
5
L
Bakasura
6,875
491
68
5
0
289,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role