Player Matchup

Bellona
Bellona
chichico06
Bellona
Level 82
God Stats
2W - 0L
1,523 SR
Queue Stats
140W - 151L
1,403 Elo+
Party 2
Neith
Neith
onlyCuChulainn
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
shark_823
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 17L
1,249 Elo+
Solo
Team Averages
Level 31
1,508 SR
1,384 Elo+

VS

Team Averages
Level 51
1,469 SR
1,523 Elo+
Gilgamesh
Gilgamesh
Hiramvr27
Gilgamesh
Level 96
God Stats
6W - 5L
1,221 SR
Queue Stats
30W - 32L
1,462 Elo+
Party 1
Apollo
Apollo
JAVISGEEK
Apollo
Level 8
God Stats
3W - 6L
1,483 SR
Queue Stats
3W - 14L
1,640 Elo+
Party 1
Merlin
Merlin
RFSLOBITO13
Merlin
Level 49
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 3L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
chichico06
Bellona
15
5 / 6 / 14
12,367
773
10,018
14,613
11,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
22 / 2 / 6
15,945
997
31,665
16,708
7,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
shark_823
Tiamat
15
5 / 7 / 11
11,723
733
6,526
10,905
6,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hiramvr27
Gilgamesh
14
3 / 12 / 7
10,716
670
13,092
22,157
12,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
JAVISGEEK
Apollo
13
7 / 11 / 1
11,185
699
8,603
20,173
6,462
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
15
5 / 9 / 7
11,215
701
9,840
14,676
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
32
Kills
15
15
Deaths
32
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Hiramvr27
Gilgamesh
3
12
7
0.54
L
Apollo
JAVISGEEK
Apollo
7
11
1
0.68
L
Merlin
5
9
7
0.94
W
Bellona
chichico06
Bellona
5
6
14
2
W
22
2
6
12.5
W
Tiamat
shark_823
Tiamat
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,209
Damage
31,535
42,226
Taken
57,006
25,401
Mitigated
23,950
14,500
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Hiramvr27
Gilgamesh
13,092
3,469
294
2,388
22,157
12,343
152
2,837
19,320
2,800
40,829
L
Apollo
JAVISGEEK
Apollo
8,603
5,280
0
3,172
20,173
6,462
0
2,159
18,014
0
25,294
L
Merlin
9,840
1,165
111
4,020
14,676
5,145
62
1,660
13,016
33,525
0
W
Bellona
chichico06
Bellona
10,018
3,262
0
2,404
14,613
11,359
0
3,752
10,503
469
38,206
W
31,665
20,954
0
9,615
16,708
7,148
2,387
4,477
11,765
0
117,846
W
Tiamat
shark_823
Tiamat
6,526
956
0
2,481
10,905
6,894
667
1,558
9,218
29,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,035
Gold Earned
33,116
218
Minions Killed
155
0
Camps Cleared
0
860,161
Distance Traveled
715,227
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,716
670
48
3
0
247,067
2
L
Apollo
11,185
699
33
2
0
233,694
2
L
Merlin
11,215
701
74
5
0
234,466
5
W
Bellona
12,367
773
47
3
0
302,094
4
W
Neith
15,945
997
132
8
0
300,030
2
W
Tiamat
11,723
733
39
2
0
258,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role