Player Matchup

Ravana
Ravana
ImtherealPeachy
Ravana
Level 48
God Stats
1W - 2L
1,706 SR
Queue Stats
181W - 205L
1,306 Elo+
Party 1
Chernobog
Chernobog
Omgzilla90
Chernobog
Level 16
God Stats
2W - 1L
1,707 SR
Queue Stats
6W - 5L
1,224 Elo+
Party 1
Cthulhu
Cthulhu
Ytasi
Cthulhu
Level 17
God Stats
0W - 3L
1,400 SR
Queue Stats
1W - 5L
1,214 Elo+
Solo
Ares
Ares
appleplaystore
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,179 Elo+
Party 1
Chaac
Chaac
thrista
Chaac
Level 23
God Stats
4W - 12L
1,220 SR
Queue Stats
89W - 109L
1,389 Elo+
Solo
Team Averages
Level 23
1,507 SR
1,262 Elo+

VS

Team Averages
Level 18
1,528 SR
1,499 Elo+
Ra
Ra
CulinaryKing300
Ra
Level 1
God Stats
2W - 4L
1,500 SR
Queue Stats
158W - 152L
1,500 Elo+
Solo
Ymir
Ymir
Lu1sramire2
Ymir
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
210W - 224L
1,362 Elo+
Solo
Hachiman
Hachiman
Sikwidit808
Hachiman
Level 16
God Stats
4W - 1L
1,640 SR
Queue Stats
10W - 8L
1,522 Elo+
Solo
Thanatos
Thanatos
Slenk
Thanatos
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 11L
1,500 Elo+
Solo
Tiamat
Tiamat
starpower1400
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
9,447
472
7,929
12,032
6,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
Omgzilla90
Chernobog
11
2 / 7 / 2
7,777
389
6,776
13,515
4,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Ytasi
Cthulhu
9
0 / 8 / 0
6,802
340
5,793
13,280
7,255
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 6 / 1
7,010
351
3,908
10,221
4,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
thrista
Chaac
15
4 / 7 / 0
9,630
482
13,625
25,532
12,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 10
12,996
650
17,775
13,167
6,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 5
8,774
439
3,893
11,569
8,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Sikwidit808
Hachiman
15
7 / 1 / 12
10,015
501
12,008
10,665
3,661
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Slenk
Thanatos
18
9 / 2 / 5
11,257
563
9,726
18,768
7,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 8
9,261
463
6,221
10,373
9,413
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
11
Kills
32
32
Deaths
11
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
13
0
10
18
L
4
4
1
1.13
W
0
3
5
0.83
L
Chernobog
Omgzilla90
Chernobog
2
7
2
0.43
W
Hachiman
Sikwidit808
Hachiman
7
1
12
13
W
Thanatos
Slenk
Thanatos
9
2
5
5.75
L
Cthulhu
Ytasi
Cthulhu
0
8
0
0
L
1
6
1
0.25
W
3
5
8
1.4
L
Chaac
thrista
Chaac
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,031
Damage
49,623
74,580
Taken
64,542
35,394
Mitigated
35,174
17,399
Healing
35,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,775
3,086
2,818
9,513
13,167
6,016
1,078
3,694
9,473
102,262
0
L
7,929
2,830
0
2,800
12,032
6,298
991
2,739
9,222
0
50,005
W
3,893
1,014
0
916
11,569
8,902
250
3,856
7,713
25,249
0
L
Chernobog
Omgzilla90
Chernobog
6,776
4,411
0
2,019
13,515
4,629
297
5,635
7,750
0
35,300
W
Hachiman
Sikwidit808
Hachiman
12,008
7,736
0
2,302
10,665
3,661
1,988
1,146
9,519
0
44,313
W
Thanatos
Slenk
Thanatos
9,726
3,329
0
18,379
18,768
7,182
0
789
17,979
0
84,964
L
Cthulhu
Ytasi
Cthulhu
5,793
835
289
512
13,280
7,255
0
7,217
5,694
28,994
0
L
3,908
537
268
940
10,221
4,525
86
4,138
6,021
14,598
0
W
6,221
1,647
0
1,636
10,373
9,413
905
392
9,981
33,088
0
L
Chaac
thrista
Chaac
13,625
5,026
0
10,571
25,532
12,687
610
7,342
18,004
0
67,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,666
Gold Earned
52,303
328
Minions Killed
464
0
Camps Cleared
0
1,633,008
Distance Traveled
1,766,476
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,996
650
199
10
0
385,311
3
L
Ravana
9,447
472
89
4
0
347,075
1
W
Ymir
8,774
439
39
2
0
362,836
1
L
Chernobog
7,777
389
55
3
0
319,780
0
W
Hachiman
10,015
501
53
3
0
368,434
5
W
Thanatos
11,257
563
127
6
0
388,245
1
L
Cthulhu
6,802
340
49
2
0
296,639
0
L
Ares
7,010
351
18
1
0
337,209
3
W
Tiamat
9,261
463
46
2
0
261,650
3
L
Chaac
9,630
482
117
6
0
332,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role