Player Matchup

Janus
Janus
OGSCYLLA69
Janus
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 46L
1,452 Elo+
Party 2
Medusa
Medusa
SleepyCactus24
Medusa
Level 108
God Stats
4W - 4L
1,379 SR
Queue Stats
38W - 36L
1,469 Elo+
Party 2
Athena
Athena
TheStampAct1294
Athena
Level 123
God Stats
5W - 4L
1,666 SR
Queue Stats
31W - 36L
1,495 Elo+
Party 2
Team Averages
Level 117
1,515 SR
1,472 Elo+

VS

Team Averages
Level 60
1,545 SR
1,423 Elo+
Kukulkan
Kukulkan
ObNyx
Kukulkan
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 245L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
PackagedSyrup
Gilgamesh
Level 14
God Stats
6W - 13L
1,636 SR
Queue Stats
89W - 108L
1,404 Elo+
Party 1
Chiron
Chiron
Shmokin
Chiron
Level 84
God Stats
17W - 12L
1,500 SR
Queue Stats
181W - 196L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
11 / 6 / 9
15,148
721
20,266
12,612
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 2 / 14
14,750
702
14,754
13,378
5,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 3 / 17
15,852
755
12,108
21,799
29,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ObNyx
Kukulkan
17
4 / 10 / 5
14,113
672
15,063
17,570
7,330
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
PackagedSyrup
Gilgamesh
15
2 / 9 / 6
12,824
611
9,645
21,910
14,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Shmokin
Chiron
17
5 / 5 / 2
13,745
655
14,533
18,696
7,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
24
Kills
11
11
Deaths
24
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
11
6
9
2.58
L
Kukulkan
ObNyx
Kukulkan
4
10
5
0.65
L
Gilgamesh
PackagedSyrup
Gilgamesh
2
9
6
0.56
L
Chiron
Shmokin
Chiron
5
5
2
1.2
W
7
2
14
7
W
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,128
Damage
39,241
47,789
Taken
58,176
40,108
Mitigated
28,783
8,744
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
20,266
816
0
1,112
12,612
4,591
173
4,718
7,894
77,638
0
L
Kukulkan
ObNyx
Kukulkan
15,063
1,410
0
1,762
17,570
7,330
330
10,499
7,071
77,690
0
L
Gilgamesh
PackagedSyrup
Gilgamesh
9,645
1,309
194
976
21,910
14,224
501
13,215
8,695
0
32,099
L
Chiron
Shmokin
Chiron
14,533
4,075
957
4,610
18,696
7,229
373
8,728
9,968
0
72,341
W
14,754
7,742
0
3,508
13,378
5,705
2,743
4,753
8,625
0
98,944
W
12,108
2,371
0
4,124
21,799
29,812
284
5,845
15,954
32,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,750
Gold Earned
40,682
261
Minions Killed
236
0
Camps Cleared
0
1,215,890
Distance Traveled
1,032,868
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,148
721
121
6
0
370,032
3
L
Kukulkan
14,113
672
106
5
0
282,860
0
L
Gilgamesh
12,824
611
40
2
0
379,474
0
L
Chiron
13,745
655
90
4
0
370,534
0
W
Medusa
14,750
702
108
5
0
435,918
2
W
Athena
15,852
755
32
2
0
409,940
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role