Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Alpicheeno
Discordia
Level 81
God Stats
3W - 4L
1,511 SR
Queue Stats
175W - 198L
1,533 Elo+
Solo
Osiris
Osiris
Giracet
Osiris
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
350W - 368L
1,491 Elo+
Solo
Heimdallr
Heimdallr
Xaldrae
Heimdallr
Level 107
God Stats
4W - 3L
1,523 SR
Queue Stats
288W - 302L
1,571 Elo+
Solo
Hercules
Hercules
luis1396
Hercules
Level 149
God Stats
2W - 1L
1,844 SR
Queue Stats
32W - 27L
1,632 Elo+
Party 1
Team Averages
Level 126
1,576 SR
1,546 Elo+

VS

Team Averages
Level 125
1,645 SR
1,588 Elo+
Raijin
Raijin
BobilGinsbag
Raijin
Level 124
God Stats
1W - 2L
1,157 SR
Queue Stats
100W - 74L
1,632 Elo+
Party 2
Xing Tian
Xing Tian
Veritae
Xing Tian
Level 156
God Stats
3W - 2L
1,912 SR
Queue Stats
108W - 77L
1,653 Elo+
Party 2
Artio
Artio
YoBoiDeAndre
Artio
Level 102
God Stats
2W - 0L
1,737 SR
Queue Stats
65W - 50L
1,595 Elo+
Solo
Cupid
Cupid
julians66
Cupid
Level 134
God Stats
7W - 1L
1,917 SR
Queue Stats
308W - 306L
1,562 Elo+
Solo
Tiamat
Tiamat
xdajax
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 2 / 3
6,651
605
2,180
4,555
1,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Alpicheeno
Discordia
14
5 / 2 / 2
8,416
765
14,923
6,156
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Giracet
Osiris
12
1 / 7 / 2
7,690
699
5,981
14,204
16,552
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
Xaldrae
Heimdallr
12
1 / 5 / 3
7,204
655
10,610
10,156
4,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
luis1396
Hercules
15
1 / 1 / 4
7,953
723
7,269
12,679
8,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
3 / 4 / 5
8,162
742
7,334
7,977
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Veritae
Xing Tian
14
3 / 2 / 10
9,351
850
6,854
14,878
15,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 2 / 9
8,887
808
5,674
13,060
12,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
julians66
Cupid
16
6 / 1 / 8
9,503
864
12,333
7,214
3,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
xdajax
Tiamat
17
3 / 0 / 11
9,208
837
7,710
8,308
5,482
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
8
Kills
17
17
Deaths
9
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
3
0.75
L
Discordia
Alpicheeno
Discordia
5
2
2
3
W
Raijin
3
4
5
1.38
L
Osiris
Giracet
Osiris
1
7
2
0.29
W
Xing Tian
Veritae
Xing Tian
3
2
10
4
L
Heimdallr
Xaldrae
Heimdallr
1
5
3
0.5
W
2
2
9
3.25
W
Cupid
julians66
Cupid
6
1
8
10
L
Hercules
luis1396
Hercules
1
1
4
3
W
Tiamat
xdajax
Tiamat
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,963
Damage
39,905
47,750
Taken
51,437
33,632
Mitigated
41,302
17,193
Healing
20,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,180
1,537
917
1,007
4,555
1,745
0
2,450
2,105
0
8,042
L
Discordia
Alpicheeno
Discordia
14,923
221
617
1,869
6,156
2,497
0
3,747
2,409
23,568
0
W
Raijin
7,334
733
1,008
499
7,977
3,762
52
3,191
4,344
12,691
0
L
Osiris
Giracet
Osiris
5,981
1,559
294
1,327
14,204
16,552
0
7,654
6,550
0
10,766
W
Xing Tian
Veritae
Xing Tian
6,854
609
1,176
1,295
14,878
15,765
310
2,641
11,803
9,558
0
L
Heimdallr
Xaldrae
Heimdallr
10,610
5,608
82
2,135
10,156
4,384
521
5,981
4,175
0
20,956
W
5,674
464
2,809
4,529
13,060
12,686
302
3,499
9,086
11,136
0
W
Cupid
julians66
Cupid
12,333
6,254
3,331
2,007
7,214
3,607
2,595
2,439
4,443
0
25,432
L
Hercules
luis1396
Hercules
7,269
1,137
1,205
7,740
12,679
8,454
23
7,740
4,939
0
14,749
W
Tiamat
xdajax
Tiamat
7,710
1,321
701
2,882
8,308
5,482
539
1,853
6,338
24,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,914
Gold Earned
45,111
86
Minions Killed
97
0
Camps Cleared
0
792,789
Distance Traveled
1,050,848
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,651
605
11
1
0
131,373
0
L
Discordia
8,416
765
22
2
0
177,842
2
W
Raijin
8,162
742
9
1
0
178,215
0
L
Osiris
7,690
699
8
1
0
172,917
0
W
Xing Tian
9,351
850
5
0
0
264,244
0
L
Heimdallr
7,204
655
27
2
0
160,124
4
W
Artio
8,887
808
12
1
0
228,440
3
W
Cupid
9,503
864
31
3
0
187,743
0
L
Hercules
7,953
723
18
2
0
150,533
2
W
Tiamat
9,208
837
40
4
0
192,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role