Player Matchup

Heimdallr
Heimdallr
CaptainCarps
Heimdallr
Level 67
God Stats
10W - 4L
1,765 SR
Queue Stats
206W - 107L
1,656 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Senrick5657
Kumbhakarna
Level 26
God Stats
1W - 1L
1,278 SR
Queue Stats
72W - 19L
1,768 Elo+
Party 1
Anubis
Anubis
mrjellylord1111
Anubis
Level 29
God Stats
44W - 24L
1,628 SR
Queue Stats
282W - 186L
1,643 Elo+
Party 1
Team Averages
Level 41
1,557 SR
1,689 Elo+

VS

Team Averages
Level 18
1,503 SR
1,544 Elo+
Fenrir
Fenrir
Gav1337
Fenrir
Level 18
God Stats
1W - 1L
1,677 SR
Queue Stats
15W - 8L
1,674 Elo+
Party 2
Cupid
Cupid
JrMasterBeat
Cupid
Level 15
God Stats
1W - 1L
1,677 SR
Queue Stats
16W - 10L
1,612 Elo+
Party 2
Janus
Janus
Toocentz
Janus
Level 21
God Stats
0W - 2L
1,157 SR
Queue Stats
5W - 16L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CaptainCarps
Heimdallr
13
6 / 2 / 6
10,459
747
11,114
10,060
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Senrick5657
Kumbhakarna
12
1 / 1 / 10
9,944
710
3,662
12,943
11,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 3 / 3
10,029
716
8,759
10,039
5,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gav1337
Fenrir
13
6 / 6 / 0
9,678
691
7,380
16,979
19,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 3 / 1
7,726
552
4,217
5,222
1,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Toocentz
Janus
12
0 / 4 / 4
8,541
610
9,315
6,789
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
6
6
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CaptainCarps
Heimdallr
6
2
6
4.5
L
Fenrir
Gav1337
Fenrir
6
6
0
1
L
0
3
1
0.17
W
Kumbhakarna
Senrick5657
Kumbhakarna
1
1
10
6
L
Janus
Toocentz
Janus
0
4
4
0.5
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,535
Damage
20,912
33,042
Taken
28,990
21,391
Mitigated
22,654
12,032
Healing
2,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CaptainCarps
Heimdallr
11,114
5,192
0
2,865
10,060
4,069
1,276
1,697
8,255
0
45,220
L
Fenrir
Gav1337
Fenrir
7,380
1,435
0
1,532
16,979
19,056
0
5,232
11,747
0
19,956
L
4,217
1,571
187
234
5,222
1,470
0
3,460
1,762
0
23,901
W
Kumbhakarna
Senrick5657
Kumbhakarna
3,662
133
0
3,742
12,943
11,917
415
4,032
8,635
10,730
0
L
Janus
Toocentz
Janus
9,315
1,156
0
951
6,789
2,128
0
3,781
3,005
32,829
0
W
8,759
327
0
5,425
10,039
5,405
974
3,027
6,816
46,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,432
Gold Earned
25,945
127
Minions Killed
115
0
Camps Cleared
0
733,157
Distance Traveled
630,586
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,459
747
49
4
0
246,218
2
L
Fenrir
9,678
691
16
1
0
325,434
1
L
Cupid
7,726
552
39
3
0
125,414
0
W
Kumbhakarna
9,944
710
12
1
0
257,138
4
L
Janus
8,541
610
60
4
0
179,738
0
W
Anubis
10,029
716
66
5
0
229,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role