Player Matchup

Gilgamesh
Gilgamesh
DovahRovah
Gilgamesh
Level 149
God Stats
13W - 3L
1,940 SR
Queue Stats
642W - 231L
1,707 Elo+
Party 1
Guan Yu
Guan Yu
IckleB
Guan Yu
Level 156
God Stats
11W - 5L
1,699 SR
Queue Stats
552W - 352L
1,633 Elo+
Party 1
Janus
Janus
InfiniteOutrage
Janus
Level 159
God Stats
45W - 23L
1,594 SR
Queue Stats
637W - 310L
1,680 Elo+
Party 1
Olorun
Olorun
Richos
Olorun
Level 155
God Stats
7W - 3L
1,656 SR
Queue Stats
617W - 283L
1,665 Elo+
Party 1
Sylvanus
Sylvanus
onlygoodats0l0
Sylvanus
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 11L
1,692 Elo+
Party 1
Team Averages
Level 128
1,678 SR
1,675 Elo+

VS

Team Averages
Level 87
1,435 SR
1,399 Elo+
Ravana
Ravana
BrackTheAlco
Ravana
Level 72
God Stats
2W - 9L
1,313 SR
Queue Stats
160W - 247L
1,400 Elo+
Party 2
Rama
Rama
CapitaoMain
Rama
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Drooppee
Ra
Level 4
God Stats
7W - 12L
1,391 SR
Queue Stats
7W - 16L
1,290 Elo+
Party 2
Cernunnos
Cernunnos
LokiVrag
Cernunnos
Level 121
God Stats
31W - 35L
1,555 SR
Queue Stats
389W - 495L
1,423 Elo+
Party 3
Tyr
Tyr
thebiggestspud1
Tyr
Level 120
God Stats
21W - 22L
1,418 SR
Queue Stats
279W - 396L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DovahRovah
Gilgamesh
19
19 / 1 / 9
13,450
708
22,223
14,050
7,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
IckleB
Guan Yu
17
10 / 0 / 13
12,355
650
13,094
19,213
18,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 1 / 12
12,681
667
15,450
10,291
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Richos
Olorun
19
8 / 0 / 5
13,255
698
14,405
15,228
7,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
15
1 / 1 / 15
11,358
598
4,528
13,019
11,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
0 / 10 / 1
7,017
369
3,549
14,651
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 8 / 0
6,400
337
2,645
13,007
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 14 / 1
6,579
346
5,175
15,303
3,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
LokiVrag
Cernunnos
15
2 / 7 / 0
8,545
450
10,422
14,434
3,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 8 / 1
8,551
450
6,073
23,507
12,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
6
47
Kills
3
3
Deaths
47
54
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
10
1
0.05
L
0
8
0
0
W
Gilgamesh
DovahRovah
Gilgamesh
19
1
9
23.5
L
0
14
1
0.04
W
Guan Yu
IckleB
Guan Yu
10
0
13
16.5
W
9
1
12
15
L
Cernunnos
LokiVrag
Cernunnos
2
7
0
0.29
W
Olorun
Richos
Olorun
8
0
5
10.5
W
Sylvanus
1
1
15
8.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,700
Damage
27,864
71,801
Taken
80,902
48,897
Mitigated
25,997
41,472
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
3,549
1,091
0
1,658
14,651
3,455
0
5,120
9,455
0
32,170
L
2,645
2,022
0
1,301
13,007
2,570
428
6,301
6,646
0
21,641
W
Gilgamesh
DovahRovah
Gilgamesh
22,223
6,763
0
3,202
14,050
7,494
3,045
2,034
10,288
0
86,421
L
5,175
345
94
425
15,303
3,500
0
9,148
5,901
29,575
0
W
Guan Yu
IckleB
Guan Yu
13,094
1,340
4,191
10,128
19,213
18,439
96
747
16,916
0
61,618
W
15,450
1,122
0
2,988
10,291
4,150
3,420
1,082
8,965
90,605
0
L
Cernunnos
LokiVrag
Cernunnos
10,422
5,076
0
2,025
14,434
3,885
1,272
5,587
8,729
0
55,304
W
Olorun
Richos
Olorun
14,405
9,445
1,157
7,983
15,228
7,233
8,659
2,108
13,120
123,198
0
W
Sylvanus
4,528
955
6,307
5,516
13,019
11,581
1,283
1,293
11,726
22,263
0
L
6,073
652
0
2,830
23,507
12,587
0
7,548
15,427
0
42,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,099
Gold Earned
37,092
579
Minions Killed
297
0
Camps Cleared
0
1,858,715
Distance Traveled
1,400,622
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,017
369
65
3
0
286,602
2
L
Rama
6,400
337
36
2
0
256,601
2
W
Gilgamesh
13,450
708
113
6
0
417,621
3
L
Ra
6,579
346
32
2
0
243,319
0
W
Guan Yu
12,355
650
100
5
0
417,003
2
W
Janus
12,681
667
160
8
0
377,277
3
L
Cernunnos
8,545
450
80
4
0
285,861
5
W
Olorun
13,255
698
183
10
0
334,198
0
W
Sylvanus
11,358
598
23
1
0
312,616
4
L
Tyr
8,551
450
84
4
0
328,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role