Player Matchup

Loki
Loki
KarikQ
Loki
Level 25
God Stats
15W - 19L
1,415 SR
Queue Stats
157W - 184L
1,335 Elo+
Solo
Cernunnos
Cernunnos
LirycCZ
Cernunnos
Level 27
God Stats
5W - 11L
1,051 SR
Queue Stats
58W - 52L
1,424 Elo+
Solo
Rama
Rama
Val2mort
Rama
Level 43
God Stats
3W - 3L
1,775 SR
Queue Stats
168W - 180L
1,413 Elo+
Party 2
Ymir
Ymir
Wobbli
Ymir
Level 29
God Stats
12W - 19L
1,327 SR
Queue Stats
169W - 203L
1,362 Elo+
Solo
Janus
Janus
netjimmy256cohen
Janus
Level 5
God Stats
3W - 2L
1,742 SR
Queue Stats
33W - 32L
1,208 Elo+
Party 2
Team Averages
Level 26
1,462 SR
1,348 Elo+

VS

Team Averages
Level 20
1,503 SR
1,321 Elo+
Nemesis
Nemesis
Inglarion
Nemesis
Level 23
God Stats
30W - 26L
1,400 SR
Queue Stats
386W - 363L
1,352 Elo+
Solo
Zhong Kui
Zhong Kui
KnightMarco7
Zhong Kui
Level 29
God Stats
24W - 28L
1,413 SR
Queue Stats
66W - 75L
1,425 Elo+
Solo
Kukulkan
Kukulkan
Rimarti
Kukulkan
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Vasupr
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,246 Elo+
Party 1
Hachiman
Hachiman
WorryWarrior
Hachiman
Level 7
God Stats
0W - 1L
1,704 SR
Queue Stats
2W - 11L
1,082 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
KarikQ
Loki
20
9 / 2 / 5
13,424
584
9,872
14,371
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
LirycCZ
Cernunnos
18
3 / 2 / 11
11,262
490
10,189
14,393
6,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
20
12 / 5 / 5
13,158
572
18,643
23,124
8,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Wobbli
Ymir
18
6 / 1 / 12
12,396
539
8,574
16,269
14,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 4 / 9
12,504
544
13,920
12,850
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Inglarion
Nemesis
16
6 / 6 / 6
11,134
484
16,211
17,989
8,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
KnightMarco7
Zhong Kui
15
4 / 6 / 2
9,937
432
11,112
16,254
11,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Rimarti
Kukulkan
16
1 / 7 / 2
9,534
415
9,342
13,424
5,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Vasupr
Cthulhu
13
0 / 8 / 3
7,854
341
7,119
14,573
12,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
WorryWarrior
Hachiman
16
3 / 7 / 2
9,425
410
6,998
13,303
4,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
34
Kills
14
14
Deaths
34
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Inglarion
Nemesis
6
6
6
1.5
W
Loki
KarikQ
Loki
9
2
5
5.75
L
Zhong Kui
KnightMarco7
Zhong Kui
4
6
2
0.83
W
Cernunnos
LirycCZ
Cernunnos
3
2
11
4.25
L
Kukulkan
Rimarti
Kukulkan
1
7
2
0.29
W
Rama
12
5
5
2.9
L
Cthulhu
Vasupr
Cthulhu
0
8
3
0.19
W
Ymir
Wobbli
Ymir
6
1
12
12
L
Hachiman
WorryWarrior
Hachiman
3
7
2
0.57
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,198
Damage
50,782
81,007
Taken
75,543
40,302
Mitigated
43,204
28,091
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Inglarion
Nemesis
16,211
6,436
0
4,583
17,989
8,551
0
4,992
12,817
0
63,979
W
Loki
KarikQ
Loki
9,872
2,430
0
7,448
14,371
5,665
0
3,049
11,295
0
102,201
L
Zhong Kui
KnightMarco7
Zhong Kui
11,112
1,152
0
5,488
16,254
11,596
584
3,076
13,162
42,380
0
W
Cernunnos
LirycCZ
Cernunnos
10,189
4,513
0
4,637
14,393
6,188
4,964
5,230
9,067
0
58,830
L
Kukulkan
Rimarti
Kukulkan
9,342
1,988
0
0
13,424
5,433
0
4,080
9,066
56,857
0
W
Rama
18,643
15,488
0
9,539
23,124
8,948
2,989
7,121
15,881
0
95,944
L
Cthulhu
Vasupr
Cthulhu
7,119
313
0
1,042
14,573
12,736
0
6,202
8,199
31,773
0
W
Ymir
Wobbli
Ymir
8,574
1,269
0
5,531
16,269
14,796
487
7,204
8,375
44,552
0
L
Hachiman
WorryWarrior
Hachiman
6,998
6,568
0
0
13,303
4,888
0
3,466
9,805
0
24,569
W
13,920
727
0
936
12,850
4,705
76
3,761
8,816
95,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,744
Gold Earned
47,884
638
Minions Killed
367
0
Camps Cleared
0
2,129,797
Distance Traveled
1,982,692
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,134
484
95
4
0
435,181
9
W
Loki
13,424
584
168
7
0
505,080
0
L
Zhong Kui
9,937
432
79
3
0
365,408
1
W
Cernunnos
11,262
490
95
4
0
395,951
0
L
Kukulkan
9,534
415
113
5
0
388,741
4
W
Rama
13,158
572
141
6
0
353,071
2
L
Cthulhu
7,854
341
42
2
0
387,865
0
W
Ymir
12,396
539
65
3
0
457,335
3
L
Hachiman
9,425
410
38
2
0
405,497
0
W
Janus
12,504
544
169
7
0
418,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role