Player Matchup

Bellona
Bellona
Clearly Goon
Bellona
Level 103
God Stats
62W - 56L
1,451 SR
Queue Stats
150W - 156L
1,385 Elo+
Solo
Mercury
Mercury
JACKP0TBANDIT
Mercury
Level 122
God Stats
4W - 1L
1,806 SR
Queue Stats
346W - 370L
1,410 Elo+
Solo
Scylla
Scylla
Tillymen
Scylla
Level 29
God Stats
8W - 3L
1,624 SR
Queue Stats
301W - 340L
1,355 Elo+
Party 2
Aphrodite
Aphrodite
david97aol
Aphrodite
Level 61
God Stats
4W - 2L
1,499 SR
Queue Stats
303W - 345L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
zombieslayer0120
Danzaburou
Level 33
God Stats
3W - 4L
1,500 SR
Queue Stats
330W - 382L
1,371 Elo+
Party 2
Team Averages
Level 70
1,576 SR
1,379 Elo+

VS

Team Averages
Level 72
1,423 SR
1,312 Elo+
Heimdallr
Heimdallr
Crombanex
Heimdallr
Level 86
God Stats
3W - 2L
1,474 SR
Queue Stats
438W - 482L
1,314 Elo+
Party 1
Cthulhu
Cthulhu
Nindie95
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 38L
1,253 Elo+
Party 1
Chang'e
Chang'e
athletickill
Chang'e
Level 85
God Stats
27W - 21L
1,580 SR
Queue Stats
387W - 424L
1,321 Elo+
Party 1
Hun Batz
Hun Batz
babylucipid
Hun Batz
Level 85
God Stats
3W - 7L
1,227 SR
Queue Stats
435W - 482L
1,320 Elo+
Party 1
Sun Wukong
Sun Wukong
vercoeSpecter
Sun Wukong
Level 42
God Stats
3W - 7L
1,335 SR
Queue Stats
78W - 69L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Clearly Goon
Bellona
20
5 / 5 / 2
12,704
605
16,150
19,368
17,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
19
4 / 3 / 6
11,969
570
9,025
16,359
6,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Tillymen
Scylla
17
6 / 5 / 7
10,857
517
8,346
13,269
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
david97aol
Aphrodite
17
4 / 1 / 23
11,216
534
17,757
17,786
10,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
zombieslayer0120
Danzaburou
17
12 / 2 / 14
11,888
566
18,089
18,075
7,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Crombanex
Heimdallr
13
0 / 10 / 2
8,117
387
7,455
15,526
8,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Nindie95
Cthulhu
9
1 / 9 / 3
7,470
356
2,615
15,841
9,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
athletickill
Chang'e
17
6 / 5 / 4
10,789
514
20,817
19,788
8,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
babylucipid
Hun Batz
16
6 / 5 / 2
10,452
498
12,231
15,959
6,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
vercoeSpecter
Sun Wukong
16
3 / 3 / 3
9,461
451
10,448
22,528
14,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
31
Kills
16
16
Deaths
32
52
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Clearly Goon
Bellona
5
5
2
1.2
L
Heimdallr
Crombanex
Heimdallr
0
10
2
0.1
W
Mercury
4
3
6
2.33
L
Cthulhu
Nindie95
Cthulhu
1
9
3
0.28
W
Scylla
Tillymen
Scylla
6
5
7
1.9
L
Chang'e
athletickill
Chang'e
6
5
4
1.6
L
Hun Batz
babylucipid
Hun Batz
6
5
2
1.4
W
Aphrodite
david97aol
Aphrodite
4
1
23
15.5
L
Sun Wukong
vercoeSpecter
Sun Wukong
3
3
3
1.5
W
Danzaburou
zombieslayer0120
Danzaburou
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,367
Damage
53,566
84,857
Taken
89,642
46,976
Mitigated
46,478
42,518
Healing
22,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Clearly Goon
Bellona
16,150
8,457
0
7,862
19,368
17,563
2,406
0
19,368
0
89,433
L
Heimdallr
Crombanex
Heimdallr
7,455
1,000
0
650
15,526
8,280
0
6,810
8,716
0
46,505
W
Mercury
9,025
5,396
0
5,762
16,359
6,659
2,432
4,679
11,680
0
87,771
L
Cthulhu
Nindie95
Cthulhu
2,615
82
0
1,675
15,841
9,105
0
6,803
9,038
8,839
0
W
Scylla
Tillymen
Scylla
8,346
791
0
1,556
13,269
4,682
897
7,177
6,092
57,209
0
L
Chang'e
athletickill
Chang'e
20,817
320
1,626
8,180
19,788
8,197
1,188
7,357
12,431
70,765
0
L
Hun Batz
babylucipid
Hun Batz
12,231
2,493
0
3,450
15,959
6,490
0
3,880
12,079
0
53,723
W
Aphrodite
david97aol
Aphrodite
17,757
3,441
10,644
13,022
17,786
10,376
1,660
7,355
10,431
55,712
0
L
Sun Wukong
vercoeSpecter
Sun Wukong
10,448
1,962
470
6,240
22,528
14,406
0
1,253
21,275
0
51,253
W
Danzaburou
zombieslayer0120
Danzaburou
18,089
11,223
0
3,672
18,075
7,696
3,634
4,221
13,854
0
59,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,634
Gold Earned
46,289
573
Minions Killed
413
0
Camps Cleared
0
2,060,375
Distance Traveled
1,750,615
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,704
605
166
8
0
343,892
0
L
Heimdallr
8,117
387
96
5
0
329,105
1
W
Mercury
11,969
570
139
7
0
454,742
1
L
Cthulhu
7,470
356
7
0
0
294,422
0
W
Scylla
10,857
517
89
4
0
363,701
0
L
Chang'e
10,789
514
119
6
0
353,761
5
L
Hun Batz
10,452
498
107
5
0
389,149
2
W
Aphrodite
11,216
534
87
4
0
452,378
1
L
Sun Wukong
9,461
451
84
4
0
384,178
1
W
Danzaburou
11,888
566
92
4
0
445,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role