Player Matchup

Horus
Horus
Lazabel
Horus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 197L
1,255 Elo+
Solo
Nemesis
Nemesis
MrMidorya
Nemesis
Level 7
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 3L
1,094 Elo+
Solo
Tiamat
Tiamat
RaGeCylo
Tiamat
Level 15
God Stats
4W - 2L
1,328 SR
Queue Stats
79W - 70L
1,433 Elo+
Party 1
Izanami
Izanami
d33pppp
Izanami
Level 28
God Stats
16W - 5L
1,699 SR
Queue Stats
181W - 201L
1,357 Elo+
Party 1
Bellona
Bellona
errorcodes8
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,298 Elo+
Solo
Team Averages
Level 14
1,551 SR
1,287 Elo+

VS

Team Averages
Level 10
1,600 SR
1,494 Elo+
Osiris
Osiris
POKKAEVE
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,477 Elo+
Solo
Loki
Loki
ReworkedCultist
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
anyouyinghuan
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Set
Set
niskoplaks
Set
Level 18
God Stats
0W - 1L
1,778 SR
Queue Stats
1W - 2L
1,542 Elo+
Solo
Nu Wa
Nu Wa
silisia
Nu Wa
Level 24
God Stats
1W - 1L
1,721 SR
Queue Stats
68W - 61L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Lazabel
Horus
7
0 / 3 / 1
4,435
554
983
4,350
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
MrMidorya
Nemesis
7
4 / 1 / 0
5,020
628
1,126
5,457
1,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
RaGeCylo
Tiamat
10
2 / 1 / 0
5,593
699
2,805
3,940
1,615
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
d33pppp
Izanami
8
3 / 3 / 0
5,278
660
3,855
4,525
1,191
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
errorcodes8
Bellona
8
2 / 0 / 2
5,170
646
3,042
4,216
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
POKKAEVE
Osiris
7
3 / 2 / 1
4,701
588
3,666
4,320
2,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 4 / 1
3,554
444
1,277
3,770
659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 1
5,102
638
1,438
4,868
1,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 5 / 0
4,153
519
1,067
5,041
1,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
silisia
Nu Wa
8
2 / 1 / 0
4,763
595
3,003
4,088
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
11
Kills
8
8
Deaths
12
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
Lazabel
Horus
0
3
1
0.17
W
Nemesis
MrMidorya
Nemesis
4
1
0
4
L
Osiris
POKKAEVE
Osiris
3
2
1
1.75
W
Tiamat
RaGeCylo
Tiamat
2
1
0
2
L
0
4
1
0.13
L
2
0
1
2.5
W
Izanami
d33pppp
Izanami
3
3
0
1
W
Bellona
errorcodes8
Bellona
2
0
2
3
L
1
5
0
0.2
L
Nu Wa
silisia
Nu Wa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,811
Damage
10,451
22,488
Taken
22,087
8,589
Mitigated
7,232
7,566
Healing
4,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Lazabel
Horus
983
683
0
212
4,350
1,844
598
90
4,248
0
8,894
W
Nemesis
MrMidorya
Nemesis
1,126
635
0
3,062
5,457
1,196
0
371
5,068
0
19,499
L
Osiris
POKKAEVE
Osiris
3,666
1,691
0
150
4,320
2,287
0
215
4,105
0
15,754
W
Tiamat
RaGeCylo
Tiamat
2,805
207
0
1,818
3,940
1,615
0
1,739
2,031
30,622
0
L
1,277
361
0
496
3,770
659
0
0
3,770
0
3,829
L
1,438
400
814
2,064
4,868
1,792
0
0
4,868
12,988
0
W
Izanami
d33pppp
Izanami
3,855
3,286
0
1,181
4,525
1,191
54
1,318
3,189
0
24,784
W
Bellona
errorcodes8
Bellona
3,042
615
0
1,293
4,216
2,743
0
653
3,511
0
21,453
L
1,067
769
0
0
5,041
1,312
0
409
4,632
0
13,635
L
Nu Wa
silisia
Nu Wa
3,003
792
0
690
4,088
1,182
0
2,181
1,907
17,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,496
Gold Earned
22,273
222
Minions Killed
130
0
Camps Cleared
0
812,700
Distance Traveled
770,964
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,435
554
24
3
0
160,512
0
W
Nemesis
5,020
628
43
5
0
192,927
1
L
Osiris
4,701
588
31
4
0
176,855
0
W
Tiamat
5,593
699
62
8
0
166,852
2
L
Loki
3,554
444
4
1
0
127,413
0
L
Yemoja
5,102
638
25
3
0
135,066
1
W
Izanami
5,278
660
44
6
0
137,479
1
W
Bellona
5,170
646
49
6
0
154,930
0
L
Set
4,153
519
32
4
0
176,500
0
L
Nu Wa
4,763
595
38
5
0
155,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role