Player Matchup

Chang'e
Chang'e
D3AD_FluXy
Chang'e
Level 71
God Stats
2W - 1L
1,840 SR
Queue Stats
89W - 94L
1,454 Elo+
Party 2
Jormungandr
Jormungandr
V9-iiRain
Jormungandr
Level 65
God Stats
1W - 0L
1,145 SR
Queue Stats
19W - 7L
1,718 Elo+
Party 2
Neith
Neith
V9-iiRaven
Neith
Level 69
God Stats
32W - 31L
1,439 SR
Queue Stats
163W - 184L
1,478 Elo+
Party 2
Team Averages
Level 68
1,474 SR
1,550 Elo+

VS

Team Averages
Level 93
1,451 SR
1,504 Elo+
Chiron
Chiron
Dirty Goyum
Chiron
Level 89
God Stats
5W - 6L
1,424 SR
Queue Stats
326W - 259L
1,534 Elo+
Party 1
Ra
Ra
SilvaSausage
Ra
Level 101
God Stats
3W - 3L
1,629 SR
Queue Stats
136W - 99L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
TheSaltySanga6
Cthulhu
Level 89
God Stats
0W - 1L
1,301 SR
Queue Stats
8W - 18L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
D3AD_FluXy
Chang'e
15
7 / 2 / 9
11,530
721
9,716
12,136
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
V9-iiRain
Jormungandr
14
5 / 2 / 10
11,900
744
11,442
15,804
14,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
15
6 / 2 / 10
11,241
703
16,569
13,049
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
2 / 6 / 3
9,837
615
11,198
12,413
4,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 6 / 3
10,564
660
7,942
11,938
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 6 / 5
9,791
612
10,546
17,412
12,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
18
Kills
6
6
Deaths
18
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
D3AD_FluXy
Chang'e
7
2
9
5.75
L
Chiron
2
6
3
0.58
L
3
6
3
0.75
L
1
6
5
0.58
W
Jormungandr
V9-iiRain
Jormungandr
5
2
10
5
W
Neith
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,727
Damage
29,686
40,989
Taken
41,763
23,542
Mitigated
21,934
15,789
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
D3AD_FluXy
Chang'e
9,716
907
2,801
5,211
12,136
4,034
256
5,762
6,114
41,828
0
L
Chiron
11,198
2,415
767
1,624
12,413
4,483
0
5,298
6,981
0
39,686
L
7,942
732
1,162
3,462
11,938
4,697
224
7,570
4,262
36,166
0
L
10,546
314
0
1,542
17,412
12,754
0
7,687
9,322
40,772
0
W
Jormungandr
V9-iiRain
Jormungandr
11,442
2,109
567
1,972
15,804
14,755
228
6,752
8,758
37,732
0
W
Neith
16,569
7,951
243
4,995
13,049
4,753
2,176
5,306
7,549
0
48,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,671
Gold Earned
30,192
176
Minions Killed
168
0
Camps Cleared
0
842,358
Distance Traveled
823,814
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,530
721
44
3
0
300,492
4
L
Chiron
9,837
615
60
4
0
273,943
1
L
Ra
10,564
660
72
5
0
259,833
2
L
Cthulhu
9,791
612
36
2
0
290,038
2
W
Jormungandr
11,900
744
44
3
0
271,610
3
W
Neith
11,241
703
88
6
0
270,256
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role