Player Matchup

Ymir
Ymir
Andreuh
Ymir
Level 42
God Stats
1W - 2L
1,750 SR
Queue Stats
8W - 16L
1,457 Elo+
Party 2
Tiamat
Tiamat
Jacesyn
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,395 Elo+
Party 2
Sun Wukong
Sun Wukong
MaldyNutz
Sun Wukong
Level 104
God Stats
12W - 9L
1,564 SR
Queue Stats
714W - 682L
1,554 Elo+
Solo
Kukulkan
Kukulkan
Muggo20
Kukulkan
Level 102
God Stats
0W - 3L
1,368 SR
Queue Stats
0W - 4L
1,118 Elo+
Party 1
Anhur
Anhur
UrsineAuto3
Anhur
Level 122
God Stats
3W - 2L
1,667 SR
Queue Stats
81W - 77L
1,566 Elo+
Party 1
Team Averages
Level 79
1,570 SR
1,418 Elo+

VS

Team Averages
Level 88
1,515 SR
1,559 Elo+
Baron Samedi
Baron Samedi
DiabeticDavid
Baron Samedi
Level 97
God Stats
13W - 15L
1,423 SR
Queue Stats
98W - 87L
1,638 Elo+
Party 3
Chaac
Chaac
Ekuro
Chaac
Level 62
God Stats
20W - 11L
1,588 SR
Queue Stats
56W - 44L
1,630 Elo+
Party 3
Tiamat
Tiamat
LEITO117GOW
Tiamat
Level 156
God Stats
9W - 7L
1,519 SR
Queue Stats
139W - 139L
1,532 Elo+
Solo
Mercury
Mercury
Subasa22
Mercury
Level 42
God Stats
2W - 1L
1,729 SR
Queue Stats
224W - 210L
1,523 Elo+
Solo
Artio
Artio
Teejus
Artio
Level 81
God Stats
1W - 0L
1,317 SR
Queue Stats
12W - 8L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Andreuh
Ymir
20
2 / 11 / 13
14,410
848
15,705
31,725
37,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Jacesyn
Tiamat
20
3 / 6 / 11
14,420
848
16,149
18,115
12,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
MaldyNutz
Sun Wukong
19
2 / 3 / 11
14,502
853
16,388
21,348
13,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Muggo20
Kukulkan
20
8 / 6 / 10
17,557
1,033
36,513
22,360
7,800
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 5 / 13
16,320
960
25,098
20,678
7,462
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DiabeticDavid
Baron Samedi
20
10 / 7 / 10
16,772
987
30,116
26,637
11,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Ekuro
Chaac
18
1 / 1 / 2
12,513
736
3,352
7,887
10,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
20
12 / 3 / 18
18,996
1,117
39,775
23,490
14,841
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Subasa22
Mercury
20
4 / 3 / 22
16,108
948
12,263
16,650
6,578
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Teejus
Artio
20
4 / 5 / 20
15,803
930
25,073
40,919
18,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
103
19
Kills
31
31
Deaths
19
58
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ymir
Andreuh
Ymir
2
11
13
0.77
W
Baron Samedi
DiabeticDavid
Baron Samedi
10
7
10
2.14
W
Chaac
Ekuro
Chaac
1
1
2
2
L
Tiamat
Jacesyn
Tiamat
3
6
11
1.42
W
Tiamat
12
3
18
7
L
Sun Wukong
MaldyNutz
Sun Wukong
2
3
11
2.5
L
Kukulkan
Muggo20
Kukulkan
8
6
10
2.17
W
Mercury
Subasa22
Mercury
4
3
22
5
W
Artio
Teejus
Artio
4
5
20
2.8
L
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,853
Damage
110,579
114,226
Taken
115,583
78,665
Mitigated
62,330
8,071
Healing
35,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Andreuh
Ymir
15,705
2,078
0
0
31,725
37,546
0
27,152
4,573
26,728
0
W
Baron Samedi
DiabeticDavid
Baron Samedi
30,116
2,640
3,772
5,731
26,637
11,965
0
17,239
9,398
80,276
0
W
Chaac
Ekuro
Chaac
3,352
126
1,364
2,281
7,887
10,195
0
4,023
3,864
0
6,034
L
Tiamat
Jacesyn
Tiamat
16,149
2,578
0
1,866
18,115
12,330
0
14,556
3,559
27,535
0
W
Tiamat
39,775
1,005
0
5,140
23,490
14,841
0
11,410
12,080
91,353
0
L
Sun Wukong
MaldyNutz
Sun Wukong
16,388
2,458
0
1,420
21,348
13,527
0
16,683
4,665
0
33,775
L
Kukulkan
Muggo20
Kukulkan
36,513
4,502
0
3,025
22,360
7,800
0
19,633
2,727
106,676
0
W
Mercury
Subasa22
Mercury
12,263
1,195
0
0
16,650
6,578
0
8,144
7,864
0
30,729
W
Artio
Teejus
Artio
25,073
1,562
4,636
12,579
40,919
18,751
0
27,551
13,368
44,637
0
L
25,098
12,203
0
1,760
20,678
7,462
0
16,940
3,738
0
68,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,209
Gold Earned
80,192
364
Minions Killed
354
14
Camps Cleared
6
1,427,754
Distance Traveled
1,437,456
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,410
848
32
2
0
282,294
1
W
Baron Samedi
16,772
987
142
8
2
262,803
0
W
Chaac
12,513
736
8
0
1
70,975
0
L
Tiamat
14,420
848
19
1
1
285,541
0
W
Tiamat
18,996
1,117
115
7
2
337,161
1
L
Sun Wukong
14,502
853
43
3
5
264,386
0
L
Kukulkan
17,557
1,033
177
10
1
288,512
0
W
Mercury
16,108
948
36
2
1
404,652
0
W
Artio
15,803
930
53
3
0
361,865
0
L
Anhur
16,320
960
93
5
7
307,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role