Player Matchup

Chaac
Chaac
MajkeLeLe01
Chaac
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,445 Elo+
Solo
Anhur
Anhur
Otimyloot
Anhur
Level 64
God Stats
2W - 4L
1,723 SR
Queue Stats
156W - 81L
1,694 Elo+
Solo
Chang'e
Chang'e
mathieu66
Chang'e
Level 99
God Stats
16W - 8L
1,644 SR
Queue Stats
523W - 452L
1,626 Elo+
Solo
Team Averages
Level 64
1,622 SR
1,588 Elo+

VS

Team Averages
Level 84
1,564 SR
1,496 Elo+
Hercules
Hercules
AesthisiakoKos
Hercules
Level 104
God Stats
15W - 26L
1,510 SR
Queue Stats
154W - 148L
1,517 Elo+
Party 1
Anhur
Anhur
AnubisGodpl
Anhur
Level 67
God Stats
2W - 1L
1,683 SR
Queue Stats
66W - 76L
1,477 Elo+
Solo
Vulcan
Vulcan
MissPliexie
Vulcan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 191L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 8
9,296
581
10,338
8,425
5,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Otimyloot
Anhur
15
4 / 1 / 5
10,618
664
9,161
13,988
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
mathieu66
Chang'e
15
5 / 0 / 3
10,841
678
15,911
10,031
5,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 2 / 0
9,601
600
4,595
18,223
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 6 / 1
8,652
541
3,381
13,442
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
13
0 / 1 / 1
8,789
549
13,831
9,202
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
2
0
0.5
L
0
6
1
0.08
W
0
0
8
4
L
Vulcan
0
1
1
0.5
W
Anhur
Otimyloot
Anhur
4
1
5
6.5
W
Chang'e
mathieu66
Chang'e
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,410
Damage
21,807
32,444
Taken
40,867
15,386
Mitigated
21,057
18,414
Healing
14,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,595
1,034
0
10,430
18,223
14,317
0
7,681
9,948
0
17,759
L
3,381
853
0
2,260
13,442
3,711
0
5,238
7,974
0
28,746
W
10,338
452
0
2,790
8,425
5,279
0
5,372
3,053
0
30,034
L
Vulcan
13,831
3,485
0
1,839
9,202
3,029
0
2,119
7,005
62,773
0
W
Anhur
Otimyloot
Anhur
9,161
5,121
0
4,904
13,988
4,845
1,941
4,284
9,704
0
66,042
W
Chang'e
mathieu66
Chang'e
15,911
1,517
3,572
7,148
10,031
5,262
0
4,315
5,716
57,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,755
Gold Earned
27,042
236
Minions Killed
157
0
Camps Cleared
0
921,082
Distance Traveled
916,262
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,601
600
22
1
0
340,301
4
L
Anhur
8,652
541
46
3
0
261,286
6
W
Chaac
9,296
581
27
2
0
326,682
7
L
Vulcan
8,789
549
89
6
0
314,675
3
W
Anhur
10,618
664
119
7
0
277,932
5
W
Chang'e
10,841
678
90
6
0
316,468
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role