Player Matchup

Bellona
Bellona
AEAtlasAce
Bellona
Level 126
God Stats
1W - 2L
1,773 SR
Queue Stats
110W - 96L
1,562 Elo+
Party 2
Merlin
Merlin
JrConductorHat
Merlin
Level 89
God Stats
0W - 1L
1,814 SR
Queue Stats
78W - 58L
1,706 Elo+
Party 1
Loki
Loki
Motta03
Loki
Level 96
God Stats
2W - 3L
1,872 SR
Queue Stats
186W - 190L
1,453 Elo+
Party 2
Skadi
Skadi
QuamaTidal
Skadi
Level 65
God Stats
11W - 12L
1,553 SR
Queue Stats
58W - 63L
1,467 Elo+
Party 2
Sobek
Sobek
TheIdleDJ
Sobek
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,597 Elo+
Party 1
Team Averages
Level 86
1,702 SR
1,557 Elo+

VS

Team Averages
Level 98
1,513 SR
1,524 Elo+
Ra
Ra
Falconer57
Ra
Level 106
God Stats
1W - 0L
1,390 SR
Queue Stats
65W - 55L
1,481 Elo+
Solo
Skadi
Skadi
Krayvs
Skadi
Level 108
God Stats
31W - 15L
1,672 SR
Queue Stats
718W - 702L
1,520 Elo+
Solo
Discordia
Discordia
RFLX Psi
Discordia
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 117L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
goobledingus
Sun Wukong
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 111L
1,503 Elo+
Solo
Terra
Terra
nicholas2
Terra
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
342W - 278L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AEAtlasAce
Bellona
18
6 / 5 / 7
12,022
523
18,025
25,214
22,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
4 / 6 / 3
11,033
480
19,225
17,093
7,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Motta03
Loki
17
1 / 7 / 5
10,275
447
8,656
19,321
7,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
16
3 / 11 / 1
10,484
456
7,387
17,501
5,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
TheIdleDJ
Sobek
14
2 / 5 / 5
9,484
412
9,285
19,844
16,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 8
12,002
522
14,130
16,287
14,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
Krayvs
Skadi
20
15 / 2 / 3
13,515
588
21,662
15,088
6,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
RFLX Psi
Discordia
17
1 / 3 / 8
10,699
465
9,009
12,410
4,788
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
goobledingus
Sun Wukong
20
11 / 5 / 6
13,415
583
19,894
25,960
14,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
nicholas2
Terra
18
5 / 2 / 15
12,747
554
12,159
18,239
17,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
16
Kills
34
34
Deaths
16
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bellona
AEAtlasAce
Bellona
6
5
7
1.9
W
2
4
8
1.5
L
4
6
3
0.92
W
Skadi
Krayvs
Skadi
15
2
3
8.25
L
Loki
Motta03
Loki
1
7
5
0.5
L
Skadi
3
11
1
0.32
W
Discordia
RFLX Psi
Discordia
1
3
8
1.67
L
Sobek
TheIdleDJ
Sobek
2
5
5
0.9
W
Sun Wukong
goobledingus
Sun Wukong
11
5
6
2.8
W
Terra
nicholas2
Terra
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,578
Damage
76,854
98,973
Taken
87,984
59,327
Mitigated
58,398
21,999
Healing
41,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AEAtlasAce
Bellona
18,025
2,416
0
5,386
25,214
22,811
926
11,915
13,299
0
78,996
W
14,130
946
3,588
6,305
16,287
14,341
1,069
2,682
13,081
82,305
0
L
19,225
1,078
0
4,532
17,093
7,598
314
6,073
11,020
71,469
0
W
Skadi
Krayvs
Skadi
21,662
10,338
0
2,650
15,088
6,733
6,172
3,704
11,260
0
110,267
L
Loki
Motta03
Loki
8,656
1,666
0
6,174
19,321
7,386
0
6,980
12,341
0
80,797
L
Skadi
7,387
3,213
0
500
17,501
5,282
480
4,446
13,055
0
50,753
W
Discordia
RFLX Psi
Discordia
9,009
1,592
0
1,650
12,410
4,788
1,396
6,487
5,923
68,625
0
L
Sobek
TheIdleDJ
Sobek
9,285
100
0
5,407
19,844
16,250
0
5,884
13,960
25,523
0
W
Sun Wukong
goobledingus
Sun Wukong
19,894
9,475
0
12,146
25,960
14,952
0
6,942
18,869
0
103,190
W
Terra
nicholas2
Terra
12,159
1,173
7,488
8,150
18,239
17,584
117
8,695
9,470
34,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,298
Gold Earned
62,378
516
Minions Killed
605
0
Camps Cleared
0
2,030,561
Distance Traveled
2,224,166
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,022
523
144
6
0
396,133
3
W
Ra
12,002
522
161
7
0
472,988
6
L
Merlin
11,033
480
108
5
0
399,749
0
W
Skadi
13,515
588
151
7
0
401,729
3
L
Loki
10,275
447
142
6
0
417,280
1
L
Skadi
10,484
456
87
4
0
373,076
3
W
Discordia
10,699
465
112
5
0
441,302
0
L
Sobek
9,484
412
35
2
0
444,323
4
W
Sun Wukong
13,415
583
144
6
0
434,751
1
W
Terra
12,747
554
37
2
0
473,396
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role