Player Matchup

Janus
Janus
BellCraneLE
Janus
Level 19
God Stats
19W - 14L
1,483 SR
Queue Stats
152W - 144L
1,474 Elo+
Solo
Loki
Loki
Galvatron1011
Loki
Level 20
God Stats
3W - 2L
1,801 SR
Queue Stats
39W - 27L
1,569 Elo+
Party 3
Hel
Hel
HoneyToast29
Hel
Level 25
God Stats
25W - 25L
1,519 SR
Queue Stats
62W - 56L
1,508 Elo+
Party 3
Artio
Artio
OGSimpson69
Artio
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 133L
1,453 Elo+
Solo
Cernunnos
Cernunnos
will_jasper
Cernunnos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,526 Elo+
Solo
Team Averages
Level 20
1,561 SR
1,506 Elo+

VS

Team Averages
Level 26
1,351 SR
1,551 Elo+
Cthulhu
Cthulhu
IQBoy42
Cthulhu
Level 7
God Stats
1W - 1L
1,316 SR
Queue Stats
1W - 2L
1,198 Elo+
Party 1
Chaac
Chaac
KIBLEBIT420
Chaac
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 5L
1,824 Elo+
Party 2
Danzaburou
Danzaburou
WIIWiiPP
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,824 Elo+
Party 2
Cerberus
Cerberus
XPsychoTrevX
Cerberus
Level 89
God Stats
0W - 1L
1,257 SR
Queue Stats
6W - 3L
1,710 Elo+
Party 2
Discordia
Discordia
stoppedbee12
Discordia
Level 8
God Stats
0W - 1L
1,185 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 18
13,431
1,119
22,553
11,006
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
23 / 4 / 12
16,453
1,371
31,992
14,566
5,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 4 / 14
11,234
936
7,700
13,398
5,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
1 / 3 / 27
12,241
1,020
10,141
19,606
27,190
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
will_jasper
Cernunnos
20
11 / 4 / 20
14,000
1,167
30,352
18,774
6,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IQBoy42
Cthulhu
17
0 / 10 / 4
10,467
872
7,549
22,195
24,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 8 / 11
11,991
999
13,911
29,574
28,859
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
WIIWiiPP
Danzaburou
18
3 / 12 / 9
12,193
1,016
19,134
21,101
8,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
XPsychoTrevX
Cerberus
19
10 / 5 / 6
14,417
1,201
20,934
19,323
19,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
stoppedbee12
Discordia
18
1 / 11 / 10
11,701
975
11,358
17,927
7,231
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
57
46
Kills
17
17
Deaths
46
91
Assists
40
Player
Kills
Deaths
Assists
KDA
W
9
2
18
9
W
23
4
12
7.25
W
2
4
14
2.25
L
Cthulhu
IQBoy42
Cthulhu
0
10
4
0.2
L
3
8
11
1.06
W
1
3
27
4.83
L
Danzaburou
WIIWiiPP
Danzaburou
3
12
9
0.63
L
Cerberus
XPsychoTrevX
Cerberus
10
5
6
2.6
L
Discordia
stoppedbee12
Discordia
1
11
10
0.55
W
Cernunnos
will_jasper
Cernunnos
11
4
20
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,738
Damage
72,886
77,350
Taken
110,120
48,896
Mitigated
88,311
18,204
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,553
2,806
339
2,928
11,006
4,039
0
5,591
5,415
51,168
0
W
31,992
8,987
0
0
14,566
5,441
0
7,675
6,891
0
48,384
W
7,700
835
1,681
3,012
13,398
5,242
0
6,180
7,218
17,835
0
L
Cthulhu
IQBoy42
Cthulhu
7,549
494
0
0
22,195
24,113
0
10,100
11,839
26,722
0
L
13,911
2,899
1,201
7,381
29,574
28,859
0
12,155
17,059
0
27,608
W
10,141
1,943
2,935
3,866
19,606
27,190
0
9,967
9,639
18,054
0
L
Danzaburou
WIIWiiPP
Danzaburou
19,134
7,689
0
1,942
21,101
8,424
0
7,083
13,826
0
39,591
L
Cerberus
XPsychoTrevX
Cerberus
20,934
553
757
4,821
19,323
19,684
0
5,245
13,946
40,045
0
L
Discordia
stoppedbee12
Discordia
11,358
1,114
0
377
17,927
7,231
0
4,717
13,056
32,562
0
W
Cernunnos
will_jasper
Cernunnos
30,352
18,330
0
3,443
18,774
6,984
0
10,428
8,346
0
51,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,359
Gold Earned
60,769
209
Minions Killed
207
5
Camps Cleared
2
1,088,696
Distance Traveled
1,054,820
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,431
1,119
83
7
0
226,333
1
W
Loki
16,453
1,371
37
3
3
238,366
0
W
Hel
11,234
936
27
2
0
189,389
0
L
Cthulhu
10,467
872
52
4
2
217,723
0
L
Chaac
11,991
999
27
2
0
201,931
2
W
Artio
12,241
1,020
6
1
1
236,569
0
L
Danzaburou
12,193
1,016
34
3
0
183,173
0
L
Cerberus
14,417
1,201
49
4
0
232,491
0
L
Discordia
11,701
975
45
4
0
219,502
0
W
Cernunnos
14,000
1,167
56
5
1
198,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role